Player Matchup

Ra
Ra
BrendenMad
Ra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,926 Elo+
Solo
The Morrigan
The Morrigan
ComradeFruitloop
The Morrigan
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 154L
1,589 Elo+
Solo
Jing Wei
Jing Wei
Johnnywhatagent
Jing Wei
Level 105
God Stats
1W - 1L
1,763 SR
Queue Stats
334W - 309L
1,595 Elo+
Solo
Discordia
Discordia
Phreshmags
Discordia
Level 125
God Stats
1W - 3L
1,487 SR
Queue Stats
285W - 237L
1,607 Elo+
Solo
Hou Yi
Hou Yi
PurplePianta
Hou Yi
Level 116
God Stats
4W - 1L
1,733 SR
Queue Stats
455W - 335L
1,543 Elo+
Solo
Team Averages
Level 107
1,597 SR
1,652 Elo+

VS

Team Averages
Level 95
1,433 SR
1,624 Elo+
Hun Batz
Hun Batz
DatmyFavorite
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,614 Elo+
Solo
Cu Chulainn
Cu Chulainn
Diemolis
Cu Chulainn
Level 98
God Stats
2W - 1L
1,495 SR
Queue Stats
100W - 64L
1,661 Elo+
Party 1
Hou Yi
Hou Yi
MisterMage1169
Hou Yi
Level 124
God Stats
2W - 0L
1,376 SR
Queue Stats
69W - 65L
1,590 Elo+
Party 1
Terra
Terra
itstheUwUOwO
Terra
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 60L
1,581 Elo+
Party 1
Poseidon
Poseidon
thelonestrayer
Poseidon
Level 81
God Stats
1W - 0L
1,296 SR
Queue Stats
48W - 25L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
9,574
870
10,758
10,256
4,959
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
ComradeFruitloop
The Morrigan
13
2 / 6 / 7
8,076
734
7,694
7,669
3,477
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
15
1 / 3 / 4
9,046
822
3,535
13,839
12,770
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Phreshmags
Discordia
13
4 / 3 / 7
8,394
763
12,623
9,415
5,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
15
2 / 4 / 6
8,663
788
11,635
12,357
6,312
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DatmyFavorite
Hun Batz
16
8 / 4 / 9
9,560
869
11,909
10,048
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Diemolis
Cu Chulainn
15
1 / 4 / 11
8,334
758
9,508
15,757
16,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
6 / 2 / 9
9,693
881
12,999
11,358
5,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 12
9,473
861
7,817
16,431
22,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
13
2 / 4 / 7
8,267
752
6,492
7,288
3,375
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
13
Kills
19
19
Deaths
16
30
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
3
6
2.33
L
The Morrigan
ComradeFruitloop
The Morrigan
2
6
7
0.92
W
Hun Batz
DatmyFavorite
Hun Batz
8
4
9
3.13
W
Cu Chulainn
Diemolis
Cu Chulainn
1
4
11
1.63
L
Jing Wei
1
3
4
1
W
6
2
9
5.25
L
Discordia
Phreshmags
Discordia
4
3
7
2.5
L
Hou Yi
2
4
6
1.25
W
2
2
12
4
W
Poseidon
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,245
Damage
48,725
53,536
Taken
60,882
32,792
Mitigated
52,919
20,023
Healing
19,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,758
459
7,443
3,892
10,256
4,959
261
3,062
7,194
29,221
0
L
The Morrigan
ComradeFruitloop
The Morrigan
7,694
1,445
53
599
7,669
3,477
476
1,804
5,753
9,376
3,150
W
Hun Batz
DatmyFavorite
Hun Batz
11,909
1,227
1,878
891
10,048
5,298
316
3,588
6,381
0
22,625
W
Cu Chulainn
Diemolis
Cu Chulainn
9,508
200
0
702
15,757
16,222
58
8,252
7,395
84
20,370
L
Jing Wei
3,535
1,249
1,308
3,275
13,839
12,770
133
3,037
10,802
0
7,641
W
12,999
6,796
899
2,319
11,358
5,785
2,845
5,212
6,069
45
32,729
L
Discordia
Phreshmags
Discordia
12,623
785
866
803
9,415
5,274
0
2,562
6,853
17,711
0
L
Hou Yi
11,635
4,928
654
1,130
12,357
6,312
1,075
3,966
8,391
0
25,528
W
7,817
254
6,301
5,077
16,431
22,239
606
6,648
9,414
13,156
0
W
Poseidon
6,492
173
839
640
7,288
3,375
589
4,394
2,894
20,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,753
Gold Earned
45,327
115
Minions Killed
125
0
Camps Cleared
0
1,047,057
Distance Traveled
1,081,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,574
870
46
4
0
232,947
0
L
The Morrigan
8,076
734
14
1
0
187,439
0
W
Hun Batz
9,560
869
22
2
0
195,169
0
W
Cu Chulainn
8,334
758
16
1
0
223,153
0
L
Jing Wei
9,046
822
10
1
0
229,911
0
W
Hou Yi
9,693
881
46
4
0
213,670
0
L
Discordia
8,394
763
6
1
0
208,151
0
L
Hou Yi
8,663
788
39
4
0
188,609
0
W
Terra
9,473
861
8
1
0
228,745
0
W
Poseidon
8,267
752
33
3
0
220,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role