Player Matchup

Aphrodite
Aphrodite
Its_Toiiieee
Aphrodite
Level 121
God Stats
0W - 1L
1,741 SR
Queue Stats
110W - 99L
1,330 Elo+
Party 2
Loki
Loki
Samuelp344
Loki
Level 33
God Stats
0W - 3L
1,514 SR
Queue Stats
14W - 19L
1,136 Elo+
Solo
Hera
Hera
itsBunnyish
Hera
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,503 Elo+
Party 3
Jormungandr
Jormungandr
quasaars
Jormungandr
Level 42
God Stats
0W - 4L
1,288 SR
Queue Stats
238W - 254L
1,443 Elo+
Party 3
Ullr
Ullr
stangman9
Ullr
Level 15
God Stats
5W - 5L
1,421 SR
Queue Stats
140W - 136L
1,213 Elo+
Party 2
Team Averages
Level 45
1,493 SR
1,325 Elo+

VS

Team Averages
Level 44
1,509 SR
1,432 Elo+
Ymir
Ymir
Awohz
Ymir
Level 51
God Stats
1W - 1L
1,415 SR
Queue Stats
168W - 180L
1,402 Elo+
Party 1
Surtr
Surtr
Homzii
Surtr
Level 8
God Stats
2W - 0L
1,789 SR
Queue Stats
4W - 2L
1,449 Elo+
Party 4
Mercury
Mercury
MasterD3cay
Mercury
Level 87
God Stats
24W - 24L
1,512 SR
Queue Stats
338W - 336L
1,458 Elo+
Party 4
Medusa
Medusa
liamande
Medusa
Level 29
God Stats
2W - 1L
1,550 SR
Queue Stats
16W - 22L
1,433 Elo+
Party 1
Ix Chel
Ix Chel
oZanku
Ix Chel
Level 45
God Stats
4W - 3L
1,277 SR
Queue Stats
53W - 70L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Its_Toiiieee
Aphrodite
14
1 / 4 / 0
8,877
444
5,713
16,023
14,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 4 / 0
8,097
405
4,841
13,918
5,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 9 / 1
8,439
422
8,424
14,416
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
quasaars
Jormungandr
15
1 / 4 / 0
9,395
470
11,280
21,490
16,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
13
0 / 3 / 1
7,916
396
4,096
18,309
9,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Awohz
Ymir
15
3 / 0 / 6
10,350
518
11,274
19,190
22,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
Homzii
Surtr
18
5 / 0 / 2
11,545
577
13,595
18,744
15,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
MasterD3cay
Mercury
20
2 / 0 / 5
12,268
613
8,150
14,647
7,021
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
liamande
Medusa
16
3 / 1 / 2
10,269
513
16,684
12,618
5,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
oZanku
Ix Chel
19
11 / 1 / 3
12,764
638
13,249
11,191
5,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
24
24
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
Awohz
Ymir
3
0
6
6
W
Surtr
Homzii
Surtr
5
0
2
6
L
Aphrodite
Its_Toiiieee
Aphrodite
1
4
0
0.25
W
Mercury
MasterD3cay
Mercury
2
0
5
4.5
L
0
4
0
0
L
0
9
1
0.06
W
Medusa
liamande
Medusa
3
1
2
4
W
Ix Chel
oZanku
Ix Chel
11
1
3
12.5
L
Jormungandr
quasaars
Jormungandr
1
4
0
0.25
L
Ullr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,354
Damage
62,952
84,156
Taken
76,390
52,034
Mitigated
54,810
19,158
Healing
19,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Awohz
Ymir
11,274
2,812
0
4,369
19,190
22,343
32
6,837
12,324
39,012
0
W
Surtr
Homzii
Surtr
13,595
6,174
0
4,164
18,744
15,308
3,119
7,729
10,860
707
92,329
L
Aphrodite
Its_Toiiieee
Aphrodite
5,713
537
5,699
7,824
16,023
14,195
249
5,393
10,480
48,263
0
W
Mercury
MasterD3cay
Mercury
8,150
4,673
0
1,150
14,647
7,021
877
2,285
12,180
0
161,945
L
4,841
481
66
723
13,918
5,771
0
3,251
10,645
0
58,183
L
8,424
4,385
0
72
14,416
5,767
312
8,387
5,624
52,168
0
W
Medusa
liamande
Medusa
16,684
9,959
0
5,444
12,618
5,047
2,510
4,866
7,637
0
106,280
W
Ix Chel
oZanku
Ix Chel
13,249
943
691
3,958
11,191
5,091
0
5,369
5,665
96,238
0
L
Jormungandr
quasaars
Jormungandr
11,280
2,620
0
3,665
21,490
16,584
0
3,709
17,684
70,546
0
L
Ullr
4,096
3,080
0
1,109
18,309
9,717
1,274
4,090
14,179
0
37,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,724
Gold Earned
57,196
424
Minions Killed
697
0
Camps Cleared
0
1,814,462
Distance Traveled
2,145,979
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,350
518
35
2
0
384,066
0
W
Surtr
11,545
577
148
7
0
414,235
0
L
Aphrodite
8,877
444
92
5
0
367,155
1
W
Mercury
12,268
613
208
10
0
509,374
2
L
Loki
8,097
405
76
4
0
389,273
0
L
Hera
8,439
422
78
4
0
351,141
0
W
Medusa
10,269
513
135
7
0
407,476
2
W
Ix Chel
12,764
638
171
9
0
430,828
1
L
Jormungandr
9,395
470
123
6
0
335,690
0
L
Ullr
7,916
396
55
3
0
371,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role