Player Matchup

Morgan Le Fay
Morgan Le Fay
CptSmartAss
Morgan Le Fay
Level 104
God Stats
4W - 8L
1,602 SR
Queue Stats
132W - 116L
1,506 Elo+
Solo
Ishtar
Ishtar
Nikki_Rat_Girl
Ishtar
Level 103
God Stats
5W - 2L
1,523 SR
Queue Stats
19W - 13L
1,357 Elo+
Solo
Ao Kuang
Ao Kuang
Slemur_88
Ao Kuang
Level 42
God Stats
3W - 1L
1,334 SR
Queue Stats
48W - 72L
1,372 Elo+
Solo
Osiris
Osiris
ballonn52
Osiris
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,410 Elo+
Solo
Nox
Nox
matod123
Nox
Level 123
God Stats
2W - 2L
1,428 SR
Queue Stats
93W - 83L
1,521 Elo+
Solo
Team Averages
Level 99
1,478 SR
1,433 Elo+

VS

Team Averages
Level 95
1,616 SR
1,473 Elo+
Medusa
Medusa
BeyondNyx
Medusa
Level 124
God Stats
11W - 8L
1,686 SR
Queue Stats
112W - 97L
1,550 Elo+
Solo
Ymir
Ymir
JGMarva
Ymir
Level 69
God Stats
12W - 16L
1,526 SR
Queue Stats
88W - 103L
1,476 Elo+
Solo
Ix Chel
Ix Chel
RxtroPlays-
Ix Chel
Level 89
God Stats
6W - 3L
1,886 SR
Queue Stats
122W - 98L
1,436 Elo+
Solo
He Bo
He Bo
cuz_of_curvin
He Bo
Level 44
God Stats
3W - 4L
1,480 SR
Queue Stats
20W - 23L
1,477 Elo+
Solo
Bellona
Bellona
mrjosephsmith
Bellona
Level 151
God Stats
16W - 18L
1,504 SR
Queue Stats
80W - 83L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CptSmartAss
Morgan Le Fay
14
8 / 0 / 6
9,654
690
10,997
6,214
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 2 / 4
7,858
561
9,918
11,557
4,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Slemur_88
Ao Kuang
14
11 / 3 / 6
9,416
673
12,820
12,158
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
ballonn52
Osiris
14
1 / 0 / 0
8,600
614
6,151
12,136
11,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 2 / 10
7,523
537
4,854
9,215
8,125
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeyondNyx
Medusa
12
1 / 6 / 3
7,194
514
6,699
13,219
4,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
JGMarva
Ymir
9
0 / 4 / 4
6,656
475
4,055
12,973
10,218
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
RxtroPlays-
Ix Chel
12
5 / 7 / 0
7,691
549
5,943
10,661
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 9 / 3
5,725
409
998
9,257
2,660
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bellona
13
0 / 0 / 0
7,576
541
4,724
11,772
12,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
25
Kills
7
7
Deaths
26
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
BeyondNyx
Medusa
1
6
3
0.42
W
Morgan Le Fay
CptSmartAss
Morgan Le Fay
8
0
6
11
L
Ymir
JGMarva
Ymir
0
4
4
0.5
W
4
2
4
3
L
Ix Chel
RxtroPlays-
Ix Chel
5
7
0
0.71
W
Ao Kuang
Slemur_88
Ao Kuang
11
3
6
4.67
W
Osiris
ballonn52
Osiris
1
0
0
1
L
1
9
3
0.28
W
1
2
10
3
L
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,740
Damage
22,419
51,280
Taken
57,882
31,987
Mitigated
34,293
14,257
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BeyondNyx
Medusa
6,699
3,659
0
3,355
13,219
4,690
704
6,337
6,882
0
60,340
W
Morgan Le Fay
CptSmartAss
Morgan Le Fay
10,997
1,893
0
1,301
6,214
2,542
1,187
2,112
4,102
70,181
0
L
Ymir
JGMarva
Ymir
4,055
1,087
0
1,650
12,973
10,218
135
7,566
5,407
18,910
0
W
9,918
6,809
0
4,418
11,557
4,961
974
2,083
9,474
0
64,358
L
Ix Chel
RxtroPlays-
Ix Chel
5,943
739
259
1,029
10,661
3,823
0
7,390
3,271
43,611
0
W
Ao Kuang
Slemur_88
Ao Kuang
12,820
2,502
0
2,004
12,158
5,225
226
2,504
9,654
57,687
0
W
Osiris
ballonn52
Osiris
6,151
2,384
0
5,284
12,136
11,134
583
1,712
10,424
0
66,617
L
998
238
0
791
9,257
2,660
0
3,753
5,504
8,021
0
W
4,854
891
0
1,250
9,215
8,125
41
3,427
5,788
32,723
0
L
Bellona
4,724
1,489
0
3,039
11,772
12,902
0
3,625
8,147
0
55,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,051
Gold Earned
34,842
430
Minions Killed
341
0
Camps Cleared
0
1,514,456
Distance Traveled
1,271,084
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,194
514
99
7
0
272,650
0
W
Morgan Le Fay
9,654
690
104
7
0
320,355
0
L
Ymir
6,656
475
37
3
0
273,460
0
W
Ishtar
7,858
561
92
7
0
285,185
2
L
Ix Chel
7,691
549
68
5
0
262,113
0
W
Ao Kuang
9,416
673
76
5
0
338,261
0
W
Osiris
8,600
614
115
8
0
276,390
0
L
He Bo
5,725
409
19
1
0
190,368
0
W
Nox
7,523
537
43
3
0
294,265
0
L
Bellona
7,576
541
118
8
0
272,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role