Player Matchup

Artio
Artio
SubsDub
Artio
Level 164
God Stats
2W - 0L
1,791 SR
Queue Stats
111W - 105L
1,534 Elo+
Solo
Sobek
Sobek
TђΔŇΔtØŞ
Sobek
Level 148
God Stats
5W - 1L
1,500 SR
Queue Stats
233W - 244L
1,469 Elo+
Solo
Agni
Agni
andriobach
Agni
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 197L
1,571 Elo+
Solo
Nu Wa
Nu Wa
taker1
Nu Wa
Level 231
God Stats
3W - 6L
1,706 SR
Queue Stats
226W - 235L
1,509 Elo+
Party 1
Anubis
Anubis
ƒSchnïtter
Anubis
Level 155
God Stats
4W - 1L
1,265 SR
Queue Stats
247W - 227L
1,524 Elo+
Party 1
Team Averages
Level 143
1,552 SR
1,521 Elo+

VS

Team Averages
Level 153
1,543 SR
1,517 Elo+
Freya
Freya
 
Freya
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Lokyt0
Raijin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 108L
1,546 Elo+
Solo
Thanatos
Thanatos
RaiozinhoDeSol
Thanatos
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 155L
1,495 Elo+
Solo
Olorun
Olorun
Saydock
Olorun
Level 159
God Stats
2W - 1L
1,714 SR
Queue Stats
255W - 252L
1,523 Elo+
Solo
Loki
Loki
cuxy
Loki
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 164L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
SubsDub
Artio
13
0 / 2 / 8
7,899
790
1,918
8,197
8,719
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

13
0 / 3 / 7
8,064
806
4,280
19,154
17,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 3 / 5
8,125
813
9,722
9,611
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
taker1
Nu Wa
17
5 / 1 / 6
9,290
929
12,024
6,071
2,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
13
3 / 2 / 2
8,157
816
5,014
5,076
3,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 3 / 4
7,732
773
11,255
10,172
3,725
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
Lokyt0
Raijin
13
1 / 2 / 8
7,165
717
5,497
6,065
1,745
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
11
1 / 4 / 5
6,859
686
4,488
6,423
1,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
Saydock
Olorun
15
1 / 0 / 9
7,681
768
6,587
6,595
3,838
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Loki
cuxy
Loki
14
3 / 2 / 7
7,711
771
12,017
8,056
2,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
11
Kills
10
11
Deaths
11
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
3
4
2
L
Raijin
Lokyt0
Raijin
1
2
8
2.5
L
Thanatos
1
4
5
0.88
L
Olorun
Saydock
Olorun
1
0
9
5.5
W
Artio
SubsDub
Artio
0
2
8
2
W
0
3
7
1.17
W
3
3
5
1.83
L
Loki
cuxy
Loki
3
2
7
3.25
W
Nu Wa
taker1
Nu Wa
5
1
6
8
W
Anubis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,958
Damage
39,844
48,109
Taken
37,311
36,046
Mitigated
14,011
18,555
Healing
17,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
11,255
3,060
1,329
2,703
10,172
3,725
384
8,389
1,783
19,795
0
L
Raijin
Lokyt0
Raijin
5,497
1,243
585
971
6,065
1,745
336
5,567
498
16,276
0
L
Thanatos
4,488
98
44
1,992
6,423
1,836
0
5,987
436
0
7,934
L
Olorun
Saydock
Olorun
6,587
1,500
5,424
3,191
6,595
3,838
684
6,089
506
17,694
0
W
Artio
SubsDub
Artio
1,918
138
437
2,141
8,197
8,719
468
4,694
3,503
5,798
0
W
4,280
205
704
6,917
19,154
17,821
106
9,933
9,221
7,215
0
W
9,722
661
858
2,927
9,611
3,289
918
3,509
6,102
16,871
0
L
Loki
cuxy
Loki
12,017
1,449
253
1,386
8,056
2,867
181
6,926
1,130
0
29,002
W
Nu Wa
taker1
Nu Wa
12,024
2,150
1,427
816
6,071
2,731
346
2,421
3,650
34,869
0
W
Anubis
5,014
325
1,504
824
5,076
3,486
0
2,782
2,294
18,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,535
Gold Earned
37,148
116
Minions Killed
110
0
Camps Cleared
0
892,225
Distance Traveled
944,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,732
773
19
2
0
155,616
0
L
Raijin
7,165
717
27
3
0
166,337
0
L
Thanatos
6,859
686
8
1
0
207,639
0
L
Olorun
7,681
768
29
3
0
217,745
0
W
Artio
7,899
790
8
1
0
170,824
0
W
Sobek
8,064
806
16
2
0
182,122
0
W
Agni
8,125
813
14
1
0
175,655
0
L
Loki
7,711
771
27
3
0
197,519
0
W
Nu Wa
9,290
929
50
5
0
197,518
0
W
Anubis
8,157
816
28
3
0
166,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role