Player Matchup

Heimdallr
Heimdallr
BobAtTarget
Heimdallr
Level 88
God Stats
0W - 3L
1,102 SR
Queue Stats
71W - 87L
1,471 Elo+
Party 1
Izanami
Izanami
LoveGoes
Izanami
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1
Anubis
Anubis
Papalloryo
Anubis
Level 145
God Stats
138W - 93L
1,596 SR
Queue Stats
553W - 488L
1,555 Elo+
Solo
Tiamat
Tiamat
wolfgamer2413
Tiamat
Level 135
God Stats
24W - 19L
1,569 SR
Queue Stats
95W - 108L
1,440 Elo+
Party 1
Ix Chel
Ix Chel
Мотте
Ix Chel
Level 140
God Stats
5W - 5L
1,217 SR
Queue Stats
197W - 251L
1,502 Elo+
Party 1
Team Averages
Level 103
1,397 SR
1,494 Elo+

VS

Team Averages
Level 112
1,736 SR
1,564 Elo+
Jing Wei
Jing Wei
Coofk
Jing Wei
Level 125
God Stats
7W - 2L
1,869 SR
Queue Stats
320W - 273L
1,637 Elo+
Party 2
Ix Chel
Ix Chel
HiggsSeldon
Ix Chel
Level 125
God Stats
1W - 1L
1,597 SR
Queue Stats
145W - 147L
1,614 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Skyedo
Ah Muzen Cab
Level 122
God Stats
7W - 4L
1,917 SR
Queue Stats
335W - 289L
1,531 Elo+
Solo
Hun Batz
Hun Batz
Stonebroh
Hun Batz
Level 107
God Stats
8W - 2L
1,670 SR
Queue Stats
78W - 70L
1,470 Elo+
Party 2
Anubis
Anubis
aquamaniscool
Anubis
Level 79
God Stats
163W - 124L
1,628 SR
Queue Stats
203W - 177L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BobAtTarget
Heimdallr
17
3 / 4 / 1
10,786
490
9,784
17,660
8,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
LoveGoes
Izanami
15
1 / 8 / 4
10,077
458
5,673
17,182
6,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Papalloryo
Anubis
17
6 / 8 / 3
11,558
525
17,345
20,601
9,143
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 4 / 2
10,659
485
12,741
14,934
8,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Мотте
Ix Chel
17
3 / 4 / 5
11,412
519
11,317
15,103
10,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Coofk
Jing Wei
20
9 / 2 / 3
13,675
622
19,298
18,620
8,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ix Chel
HiggsSeldon
Ix Chel
16
4 / 3 / 9
11,697
532
9,093
19,330
14,181
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Skyedo
Ah Muzen Cab
19
6 / 2 / 7
12,592
572
12,548
19,616
22,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hun Batz
Stonebroh
Hun Batz
19
8 / 3 / 9
12,843
584
13,129
24,263
11,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 5 / 4
11,449
520
9,348
16,020
9,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
14
Kills
28
28
Deaths
15
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BobAtTarget
Heimdallr
3
4
1
0.88
W
Jing Wei
Coofk
Jing Wei
9
2
3
5.25
W
Ix Chel
HiggsSeldon
Ix Chel
4
3
9
2.83
L
Izanami
LoveGoes
Izanami
1
8
4
0.38
L
Anubis
Papalloryo
Anubis
6
8
3
0.94
W
Ah Muzen Cab
Skyedo
Ah Muzen Cab
6
2
7
4.75
W
Hun Batz
Stonebroh
Hun Batz
8
3
9
4.17
W
1
5
4
0.6
L
1
4
2
0.5
L
Ix Chel
Мотте
Ix Chel
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,860
Damage
63,416
85,480
Taken
97,849
43,014
Mitigated
66,754
23,313
Healing
36,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BobAtTarget
Heimdallr
9,784
3,264
0
5,066
17,660
8,593
633
2,237
14,389
0
85,598
W
Jing Wei
Coofk
Jing Wei
19,298
15,651
0
7,497
18,620
8,704
7,742
9,202
8,988
0
136,611
W
Ix Chel
HiggsSeldon
Ix Chel
9,093
1,356
3,261
6,083
19,330
14,181
69
3,887
15,293
39,402
0
L
Izanami
LoveGoes
Izanami
5,673
3,982
0
2,702
17,182
6,485
0
2,763
14,138
0
71,046
L
Anubis
Papalloryo
Anubis
17,345
353
0
8,762
20,601
9,143
0
5,614
14,612
75,172
0
W
Ah Muzen Cab
Skyedo
Ah Muzen Cab
12,548
4,701
0
5,712
19,616
22,267
311
6,629
12,845
0
83,690
W
Hun Batz
Stonebroh
Hun Batz
13,129
5,586
0
6,723
24,263
11,767
0
9,483
14,576
0
100,740
W
9,348
36
0
7,205
16,020
9,835
369
12,508
3,414
96,510
0
L
12,741
557
54
3,512
14,934
8,188
0
2,088
12,734
80,290
0
L
Ix Chel
Мотте
Ix Chel
11,317
713
357
2,860
15,103
10,605
40
5,739
9,308
82,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,492
Gold Earned
62,256
632
Minions Killed
605
0
Camps Cleared
0
2,050,175
Distance Traveled
2,243,174
0
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,786
490
148
7
0
399,105
0
W
Jing Wei
13,675
622
203
9
0
467,252
4
W
Ix Chel
11,697
532
40
2
0
412,624
8
L
Izanami
10,077
458
107
5
0
420,099
0
L
Anubis
11,558
525
85
4
0
386,952
0
W
Ah Muzen Cab
12,592
572
115
5
0
478,880
0
W
Hun Batz
12,843
584
110
5
0
480,978
4
W
Anubis
11,449
520
137
6
0
403,440
8
L
Tiamat
10,659
485
147
7
0
450,583
0
L
Ix Chel
11,412
519
145
7
0
393,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role