Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AmarN
Ne Zha
Level 153
God Stats
27W - 26L
1,550 SR
Queue Stats
321W - 306L
1,506 Elo+
Party 4
Gilgamesh
Gilgamesh
PIMPBUKE
Gilgamesh
Level 101
God Stats
2W - 0L
1,775 SR
Queue Stats
112W - 106L
1,546 Elo+
Party 4
Mulan
Mulan
davidhv
Mulan
Level 68
God Stats
6W - 3L
1,753 SR
Queue Stats
73W - 63L
1,489 Elo+
Solo
Izanami
Izanami
hjdoughy
Izanami
Level 86
God Stats
22W - 24L
1,613 SR
Queue Stats
110W - 103L
1,468 Elo+
Party 1
Team Averages
Level 106
1,638 SR
1,502 Elo+

VS

Team Averages
Level 65
1,659 SR
1,542 Elo+
Ishtar
Ishtar
CraftierHearth
Ishtar
Level 78
God Stats
8W - 4L
1,453 SR
Queue Stats
79W - 49L
1,622 Elo+
Party 3
Sylvanus
Sylvanus
RELAXAT
Sylvanus
Level 62
God Stats
24W - 8L
1,809 SR
Queue Stats
81W - 51L
1,625 Elo+
Party 3
Ix Chel
Ix Chel
Zakary_Sagna
Ix Chel
Level 63
God Stats
20W - 13L
1,781 SR
Queue Stats
166W - 150L
1,489 Elo+
Party 2
Arachne
Arachne
aViviiii
Arachne
Level 83
God Stats
12W - 7L
1,746 SR
Queue Stats
197W - 181L
1,509 Elo+
Solo
Amaterasu
Amaterasu
idontlikemenlol
Amaterasu
Level 40
God Stats
1W - 2L
1,504 SR
Queue Stats
150W - 145L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 0 / 3
8,221
632
9,621
5,294
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
AmarN
Ne Zha
14
8 / 1 / 4
8,305
639
6,379
9,739
5,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
PIMPBUKE
Gilgamesh
10
2 / 7 / 4
6,228
479
3,603
13,381
8,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
davidhv
Mulan
14
1 / 0 / 6
8,086
622
9,084
7,440
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
hjdoughy
Izanami
11
1 / 3 / 2
6,486
499
5,732
8,861
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 3
7,112
547
11,450
7,573
2,731
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
RELAXAT
Sylvanus
10
2 / 2 / 6
6,757
520
3,653
11,107
7,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Zakary_Sagna
Ix Chel
12
1 / 5 / 1
6,859
528
4,018
9,430
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
aViviiii
Arachne
12
2 / 2 / 1
6,675
513
4,163
12,023
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
idontlikemenlol
Amaterasu
11
1 / 3 / 0
6,384
491
3,420
12,786
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
16
Kills
11
11
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
3
5.5
W
Ne Zha
AmarN
Ne Zha
8
1
4
10
L
5
4
3
1.63
W
Gilgamesh
PIMPBUKE
Gilgamesh
2
7
4
0.57
L
Sylvanus
RELAXAT
Sylvanus
2
2
6
2.5
L
Ix Chel
Zakary_Sagna
Ix Chel
1
5
1
0.3
L
Arachne
aViviiii
Arachne
2
2
1
1.25
W
Mulan
davidhv
Mulan
1
0
6
4
W
Izanami
hjdoughy
Izanami
1
3
2
0.67
L
Amaterasu
idontlikemenlol
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,419
Damage
26,704
44,715
Taken
52,919
26,736
Mitigated
25,204
10,721
Healing
14,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,621
485
0
1,202
5,294
2,208
0
2,113
3,181
79,972
0
W
Ne Zha
AmarN
Ne Zha
6,379
2,171
0
1,210
9,739
5,807
0
1,597
8,142
0
56,129
L
11,450
8,300
0
723
7,573
2,731
552
775
6,798
0
61,021
W
Gilgamesh
PIMPBUKE
Gilgamesh
3,603
445
0
1,426
13,381
8,640
0
2,020
11,361
0
24,126
L
Sylvanus
RELAXAT
Sylvanus
3,653
1,209
1,814
3,215
11,107
7,366
110
2,251
8,856
15,641
0
L
Ix Chel
Zakary_Sagna
Ix Chel
4,018
324
178
1,528
9,430
3,966
0
4,004
5,377
55,140
0
L
Arachne
aViviiii
Arachne
4,163
2,879
0
3,069
12,023
4,378
0
1,398
10,480
0
52,482
W
Mulan
davidhv
Mulan
9,084
2,221
0
4,446
7,440
7,186
467
159
7,281
452
61,555
W
Izanami
hjdoughy
Izanami
5,732
3,875
0
2,437
8,861
2,895
640
1,782
7,079
0
43,898
L
Amaterasu
idontlikemenlol
Amaterasu
3,420
1,631
0
3,718
12,786
6,763
0
1,497
10,697
0
40,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,326
Gold Earned
33,787
453
Minions Killed
403
0
Camps Cleared
0
1,267,813
Distance Traveled
1,227,310
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,221
632
132
10
0
258,192
5
W
Ne Zha
8,305
639
87
7
0
302,070
0
L
Ishtar
7,112
547
102
8
0
246,346
0
W
Gilgamesh
6,228
479
40
3
0
230,443
0
L
Sylvanus
6,757
520
19
1
0
237,535
6
L
Ix Chel
6,859
528
121
9
0
209,785
0
L
Arachne
6,675
513
83
6
0
287,090
0
W
Mulan
8,086
622
112
9
0
237,413
2
W
Izanami
6,486
499
82
6
0
239,695
3
L
Amaterasu
6,384
491
78
6
0
246,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role