Player Matchup

Izanami
Izanami
ManateeQueenie
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Scylla
Scylla
OblivionXVII
Scylla
Level 42
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Zeus
Zeus
PinkyDrinkit
Zeus
Level 149
God Stats
18W - 14L
1,527 SR
Queue Stats
152W - 134L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
RandimusPrime
Gilgamesh
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 14L
1,500 Elo+
Party 2
Fafnir
Fafnir
shootblast5
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,500 Elo+
Party 2
Team Averages
Level 46
1,505 SR
1,507 Elo+

VS

Team Averages
Level 115
1,459 SR
1,409 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Jayy_Sei180
Kuzenbo
Level 189
God Stats
49W - 47L
1,575 SR
Queue Stats
736W - 727L
1,519 Elo+
Solo
Anubis
Anubis
LIONESIS
Anubis
Level 156
God Stats
2W - 1L
1,627 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Vulcan
Vulcan
Sicwidit76
Vulcan
Level 22
God Stats
1W - 0L
1,180 SR
Queue Stats
1W - 3L
1,072 Elo+
Party 1
Lancelot
Lancelot
usadito366
Lancelot
Level 47
God Stats
2W - 1L
1,411 SR
Queue Stats
11W - 15L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,185
599
3,552
11,454
3,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Scylla
10
0 / 0 / 0
6,828
569
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 0
8,972
748
11,613
12,175
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
RandimusPrime
Gilgamesh
14
1 / 5 / 0
7,808
651
6,623
12,161
6,676
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
15
0 / 5 / 1
8,373
698
5,000
15,912
18,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
1 / 0 / 10
8,948
746
9,485
13,728
13,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
Jayy_Sei180
Kuzenbo
16
5 / 1 / 5
9,419
785
5,421
11,296
13,979
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
LIONESIS
Anubis
17
8 / 1 / 5
10,121
843
13,964
8,654
4,671
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Vulcan
Sicwidit76
Vulcan
16
4 / 1 / 9
9,565
797
10,063
6,396
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
usadito366
Lancelot
16
2 / 0 / 5
9,365
780
7,707
7,953
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
2
Kills
20
20
Deaths
3
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
10
6
W
Kuzenbo
Jayy_Sei180
Kuzenbo
5
1
5
7.5
W
Anubis
LIONESIS
Anubis
8
1
5
10.5
L
0
6
0
0
L
Scylla
0
0
0
0
L
1
4
0
0.25
L
Gilgamesh
RandimusPrime
Gilgamesh
1
5
0
0.2
W
Vulcan
Sicwidit76
Vulcan
4
1
9
8.5
L
Fafnir
0
5
1
0.1
W
Lancelot
usadito366
Lancelot
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,788
Damage
46,640
51,702
Taken
48,027
34,226
Mitigated
38,822
4,558
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,485
1,375
189
2,805
13,728
13,039
877
4,634
9,094
0
23,842
W
Kuzenbo
Jayy_Sei180
Kuzenbo
5,421
1,393
68
2,059
11,296
13,979
259
4,156
7,140
24,662
290
W
Anubis
LIONESIS
Anubis
13,964
575
0
3,275
8,654
4,671
1,103
2,961
5,693
45,721
0
L
3,552
1,835
0
607
11,454
3,847
0
8,527
2,831
0
14,034
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
11,613
1,264
0
160
12,175
5,094
272
4,729
7,326
45,837
0
L
Gilgamesh
RandimusPrime
Gilgamesh
6,623
1,595
0
1,179
12,161
6,676
0
6,782
5,128
0
16,704
W
Vulcan
Sicwidit76
Vulcan
10,063
3,360
0
250
6,396
3,050
1,567
2,606
3,790
32,018
0
L
Fafnir
5,000
653
0
2,612
15,912
18,609
0
8,977
6,766
17,316
0
W
Lancelot
usadito366
Lancelot
7,707
2,134
0
1,078
7,953
4,083
225
2,256
5,697
0
38,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,166
Gold Earned
47,418
160
Minions Killed
243
0
Camps Cleared
0
864,576
Distance Traveled
1,242,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,948
746
33
3
0
271,732
0
W
Kuzenbo
9,419
785
36
3
0
237,901
0
W
Anubis
10,121
843
67
6
0
197,908
0
L
Izanami
7,185
599
18
2
0
212,716
0
L
Scylla
6,828
569
0
0
0
0
0
L
Zeus
8,972
748
97
8
0
197,812
0
L
Gilgamesh
7,808
651
26
2
0
225,651
0
W
Vulcan
9,565
797
53
4
0
243,690
0
L
Fafnir
8,373
698
19
2
0
228,397
0
W
Lancelot
9,365
780
54
5
0
291,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role