Player Matchup

Mercury
Mercury
ArnyEh
Mercury
Level 129
God Stats
4W - 1L
1,402 SR
Queue Stats
169W - 164L
1,538 Elo+
Party 1
Vamana
Vamana
Wyzpr
Vamana
Level 153
God Stats
1W - 1L
1,328 SR
Queue Stats
263W - 265L
1,534 Elo+
Solo
Ra
Ra
coezy
Ra
Level 128
God Stats
5W - 7L
1,514 SR
Queue Stats
164W - 145L
1,502 Elo+
Party 1
Scylla
Scylla
d0m1nusr0d
Scylla
Level 156
God Stats
5W - 6L
1,362 SR
Queue Stats
1,080W - 994L
1,580 Elo+
Solo
Cupid
Cupid
orlandojb
Cupid
Level 149
God Stats
6W - 4L
1,431 SR
Queue Stats
304W - 327L
1,473 Elo+
Solo
Team Averages
Level 143
1,408 SR
1,525 Elo+

VS

Team Averages
Level 86
1,592 SR
1,500 Elo+
Loki
Loki
GetSkyJacked
Loki
Level 127
God Stats
34W - 28L
1,601 SR
Queue Stats
127W - 111L
1,590 Elo+
Solo
Persephone
Persephone
Gr1mReaper52
Persephone
Level 89
God Stats
2W - 8L
1,549 SR
Queue Stats
117W - 126L
1,522 Elo+
Party 3
Bellona
Bellona
Hagan_4
Bellona
Level 24
God Stats
2W - 3L
1,643 SR
Queue Stats
10W - 15L
1,341 Elo+
Party 2
Cerberus
Cerberus
MollyMctitts
Cerberus
Level 143
God Stats
1W - 3L
1,599 SR
Queue Stats
31W - 28L
1,582 Elo+
Party 3
Cupid
Cupid
MuleCat
Cupid
Level 49
God Stats
6W - 5L
1,568 SR
Queue Stats
8W - 11L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArnyEh
Mercury
19
8 / 1 / 6
12,048
861
16,015
15,330
7,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Wyzpr
Vamana
16
1 / 3 / 9
10,254
732
6,662
16,035
17,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ra
17
0 / 1 / 5
10,744
767
8,843
8,634
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
d0m1nusr0d
Scylla
18
5 / 1 / 5
11,281
806
14,952
9,832
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
orlandojb
Cupid
18
7 / 3 / 7
11,579
827
14,126
12,498
5,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 1
10,695
764
13,955
13,953
7,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Gr1mReaper52
Persephone
16
1 / 4 / 4
9,439
674
7,317
9,768
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Hagan_4
Bellona
16
3 / 6 / 1
9,697
693
5,378
16,240
18,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
MollyMctitts
Cerberus
16
1 / 2 / 5
9,208
658
11,686
19,699
22,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cupid
MuleCat
Cupid
16
0 / 6 / 6
9,401
672
6,781
14,516
6,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
21
Kills
9
9
Deaths
21
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
ArnyEh
Mercury
8
1
6
11
L
4
3
1
1.5
L
Persephone
Gr1mReaper52
Persephone
1
4
4
0.75
L
Bellona
Hagan_4
Bellona
3
6
1
0.58
L
Cerberus
MollyMctitts
Cerberus
1
2
5
1.75
L
Cupid
MuleCat
Cupid
0
6
6
0.5
W
Vamana
Wyzpr
Vamana
1
3
9
1.83
W
Ra
0
1
5
2.5
W
Scylla
d0m1nusr0d
Scylla
5
1
5
7.5
W
Cupid
orlandojb
Cupid
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,598
Damage
45,117
62,329
Taken
74,176
36,647
Mitigated
59,496
20,553
Healing
13,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ArnyEh
Mercury
16,015
7,364
0
6,662
15,330
7,303
1,551
3,814
11,252
0
53,025
L
13,955
3,741
0
156
13,953
7,210
0
5,329
8,422
0
50,520
L
Persephone
Gr1mReaper52
Persephone
7,317
637
0
844
9,768
4,515
0
1,814
7,876
28,945
0
L
Bellona
Hagan_4
Bellona
5,378
1,271
0
1,115
16,240
18,090
230
3,516
12,584
0
23,523
L
Cerberus
MollyMctitts
Cerberus
11,686
338
0
5,910
19,699
22,949
0
7,173
12,081
24,582
0
L
Cupid
MuleCat
Cupid
6,781
4,824
301
4,776
14,516
6,732
600
5,273
9,094
0
33,664
W
Vamana
Wyzpr
Vamana
6,662
2,705
0
3,022
16,035
17,217
1,412
4,243
11,427
0
27,250
W
Ra
8,843
413
2,773
2,801
8,634
3,514
778
1,660
6,847
45,991
0
W
Scylla
d0m1nusr0d
Scylla
14,952
801
0
1,452
9,832
3,416
1,419
3,880
5,652
38,747
0
W
Cupid
orlandojb
Cupid
14,126
9,784
647
3,196
12,498
5,197
3,798
4,180
8,148
0
38,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,906
Gold Earned
48,440
291
Minions Killed
246
0
Camps Cleared
0
1,533,873
Distance Traveled
1,434,048
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,048
861
56
4
0
358,070
0
L
Loki
10,695
764
81
6
0
304,034
0
L
Persephone
9,439
674
63
5
0
265,094
0
L
Bellona
9,697
693
35
3
0
294,159
0
L
Cerberus
9,208
658
12
1
0
306,957
0
L
Cupid
9,401
672
55
4
0
263,804
0
W
Vamana
10,254
732
38
3
0
257,362
1
W
Ra
10,744
767
84
6
0
311,479
0
W
Scylla
11,281
806
64
5
0
321,282
0
W
Cupid
11,579
827
49
4
0
285,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role