Player Matchup

Danzaburou
Danzaburou
AngerMeat
Danzaburou
Level 65
God Stats
33W - 21L
1,629 SR
Queue Stats
70W - 64L
1,555 Elo+
Party 1
Thanatos
Thanatos
PrimalAspectII
Thanatos
Level 129
God Stats
14W - 3L
1,767 SR
Queue Stats
202W - 166L
1,574 Elo+
Party 1
Ymir
Ymir
Swagulon
Ymir
Level 105
God Stats
7W - 4L
1,652 SR
Queue Stats
61W - 54L
1,590 Elo+
Party 1
Sun Wukong
Sun Wukong
ZiggyBean
Sun Wukong
Level 109
God Stats
78W - 66L
1,544 SR
Queue Stats
160W - 147L
1,440 Elo+
Solo
Agni
Agni
swedrft
Agni
Level 106
God Stats
8W - 7L
1,796 SR
Queue Stats
100W - 85L
1,593 Elo+
Solo
Team Averages
Level 103
1,678 SR
1,550 Elo+

VS

Team Averages
Level 60
1,580 SR
1,541 Elo+
Ix Chel
Ix Chel
Babo72443
Ix Chel
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 102L
1,579 Elo+
Party 3
Ne Zha
Ne Zha
EtherealValor
Ne Zha
Level 59
God Stats
10W - 5L
1,742 SR
Queue Stats
295W - 270L
1,604 Elo+
Party 3
The Morrigan
The Morrigan
GeidiPrimes2
The Morrigan
Level 78
God Stats
1W - 1L
1,440 SR
Queue Stats
4W - 4L
1,348 Elo+
Solo
Heimdallr
Heimdallr
HeroinDaughter
Heimdallr
Level 109
God Stats
1W - 2L
1,715 SR
Queue Stats
16W - 11L
1,673 Elo+
Party 2
Hades
Hades
RiggedLasagna
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngerMeat
Danzaburou
15
7 / 2 / 3
10,263
604
8,593
6,881
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
16
11 / 1 / 8
10,641
626
13,379
12,154
5,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
4 / 3 / 10
8,975
528
3,648
12,811
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
ZiggyBean
Sun Wukong
15
5 / 1 / 1
9,995
588
10,853
14,706
12,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
swedrft
Agni
16
2 / 3 / 11
10,199
600
15,276
9,998
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Babo72443
Ix Chel
13
2 / 6 / 1
7,847
462
5,963
14,347
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 6 / 3
7,722
454
3,737
15,675
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
GeidiPrimes2
The Morrigan
12
3 / 8 / 3
7,829
461
7,276
14,761
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
HeroinDaughter
Heimdallr
12
2 / 4 / 1
8,166
480
7,745
11,636
5,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 0
7,716
454
6,969
15,430
9,412
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
29
Kills
10
10
Deaths
29
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AngerMeat
Danzaburou
7
2
3
4.25
L
Ix Chel
Babo72443
Ix Chel
2
6
1
0.42
L
2
6
3
0.58
L
The Morrigan
GeidiPrimes2
The Morrigan
3
8
3
0.56
L
Heimdallr
HeroinDaughter
Heimdallr
2
4
1
0.63
W
Thanatos
11
1
8
15
L
1
5
0
0.2
W
Ymir
4
3
10
3
W
Sun Wukong
ZiggyBean
Sun Wukong
5
1
1
5.5
W
Agni
swedrft
Agni
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,749
Damage
31,690
56,550
Taken
71,849
35,489
Mitigated
37,116
22,685
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AngerMeat
Danzaburou
8,593
3,911
0
2,760
6,881
2,629
1,247
37
6,844
0
66,932
L
Ix Chel
Babo72443
Ix Chel
5,963
624
465
3,485
14,347
5,374
0
2,746
11,601
53,006
0
L
3,737
846
0
2,845
15,675
10,688
0
5,993
9,682
0
29,177
L
The Morrigan
GeidiPrimes2
The Morrigan
7,276
1,623
0
625
14,761
5,951
41
6,368
8,393
53,346
1,702
L
Heimdallr
HeroinDaughter
Heimdallr
7,745
3,724
0
2,651
11,636
5,691
329
2,866
8,770
0
61,112
W
Thanatos
13,379
3,835
0
12,603
12,154
5,384
0
3,381
8,773
0
81,561
L
6,969
1,920
0
4,669
15,430
9,412
0
951
14,479
47,431
0
W
Ymir
3,648
1,347
0
2,184
12,811
10,876
31
4,117
8,694
23,192
0
W
Sun Wukong
ZiggyBean
Sun Wukong
10,853
2,836
0
4,578
14,706
12,321
332
7,528
7,178
0
78,184
W
Agni
swedrft
Agni
15,276
1,118
0
560
9,998
4,279
184
5,090
4,908
96,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,073
Gold Earned
39,280
490
Minions Killed
404
0
Camps Cleared
0
1,789,526
Distance Traveled
1,492,949
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,263
604
100
6
0
350,749
3
L
Ix Chel
7,847
462
80
5
0
327,557
0
L
Ne Zha
7,722
454
33
2
0
328,224
1
L
The Morrigan
7,829
461
92
5
0
285,503
0
L
Heimdallr
8,166
480
120
7
0
297,192
0
W
Thanatos
10,641
626
97
6
0
430,806
1
L
Hades
7,716
454
79
5
0
254,473
2
W
Ymir
8,975
528
22
1
0
350,691
0
W
Sun Wukong
9,995
588
124
7
0
278,628
3
W
Agni
10,199
600
147
9
0
378,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role