Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Bearagamo
Chaac
Level 65
God Stats
1W - 5L
1,580 SR
Queue Stats
210W - 208L
1,533 Elo+
Party 1
Cerberus
Cerberus
DominosSandwich
Cerberus
Level 16
God Stats
3W - 12L
1,557 SR
Queue Stats
3W - 14L
1,468 Elo+
Party 1
Hou Yi
Hou Yi
IWatchFakeTaxi
Hou Yi
Level 144
God Stats
3W - 4L
1,540 SR
Queue Stats
96W - 63L
1,665 Elo+
Party 2
Ratatoskr
Ratatoskr
Utmwizard
Ratatoskr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,487 Elo+
Party 1
Team Averages
Level 85
1,535 SR
1,530 Elo+

VS

Team Averages
Level 82
1,534 SR
1,529 Elo+
Neith
Neith
AstroWack
Neith
Level 80
God Stats
12W - 2L
1,775 SR
Queue Stats
267W - 201L
1,557 Elo+
Solo
Mercury
Mercury
Gilga00
Mercury
Level 53
God Stats
2W - 3L
1,715 SR
Queue Stats
98W - 83L
1,687 Elo+
Solo
Ares
Ares
KingArcher66
Ares
Level 119
God Stats
1W - 2L
1,178 SR
Queue Stats
97W - 100L
1,494 Elo+
Solo
Agni
Agni
ThatSoloMan19
Agni
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 100L
1,382 Elo+
Solo
Hercules
Hercules
xsweaty
Hercules
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 2 / 3
6,104
610
4,829
6,429
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
Bearagamo
Chaac
9
0 / 4 / 0
5,324
532
4,531
9,334
7,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
5
0 / 5 / 0
4,507
451
886
9,187
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 2
5,078
508
2,880
7,874
2,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Utmwizard
Ratatoskr
10
4 / 5 / 0
6,130
613
5,464
11,203
4,151
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AstroWack
Neith
11
7 / 1 / 4
7,138
714
10,367
4,606
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
Gilga00
Mercury
13
5 / 0 / 1
7,457
746
4,249
6,863
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
4 / 2 / 5
6,127
613
4,259
9,324
5,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 5 / 2
5,625
563
3,152
7,023
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
xsweaty
Hercules
12
2 / 0 / 3
7,292
729
5,751
8,719
5,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
19
19
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
2
3
1.75
W
Neith
AstroWack
Neith
7
1
4
9
L
Chaac
Bearagamo
Chaac
0
4
0
0
L
Cerberus
0
5
0
0
W
Mercury
Gilga00
Mercury
5
0
1
5.5
L
1
3
2
0.67
W
4
2
5
3.25
W
1
5
2
0.4
L
Ratatoskr
Utmwizard
Ratatoskr
4
5
0
0.8
W
Hercules
xsweaty
Hercules
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,590
Damage
27,778
44,027
Taken
36,535
22,522
Mitigated
18,057
9,720
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,829
43
68
2,242
6,429
2,881
0
2,018
4,362
40,753
0
W
Neith
AstroWack
Neith
10,367
6,349
0
2,404
4,606
1,856
333
402
4,204
0
51,418
L
Chaac
Bearagamo
Chaac
4,531
1,209
0
2,308
9,334
7,589
0
0
9,334
0
36,405
L
Cerberus
886
278
0
1,183
9,187
5,116
0
1,007
8,180
11,235
0
W
Mercury
Gilga00
Mercury
4,249
1,999
0
854
6,863
2,540
0
1,103
5,760
0
56,836
L
2,880
1,603
0
2,392
7,874
2,785
0
2,325
5,549
0
22,832
W
4,259
274
0
2,101
9,324
5,435
0
484
8,840
13,462
0
W
3,152
407
0
293
7,023
2,453
0
3,726
3,297
32,029
0
L
Ratatoskr
Utmwizard
Ratatoskr
5,464
1,690
0
1,527
11,203
4,151
0
1,973
9,191
0
39,353
W
Hercules
xsweaty
Hercules
5,751
2,423
0
4,098
8,719
5,773
0
0
8,719
0
56,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,143
Gold Earned
33,639
261
Minions Killed
351
0
Camps Cleared
0
1,011,885
Distance Traveled
1,066,066
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,104
610
62
6
0
215,457
0
W
Neith
7,138
714
84
8
0
183,545
1
L
Chaac
5,324
532
61
6
0
219,546
4
L
Cerberus
4,507
451
33
3
0
167,703
1
W
Mercury
7,457
746
102
10
0
244,041
0
L
Hou Yi
5,078
508
44
4
0
186,346
0
W
Ares
6,127
613
17
2
0
220,726
0
W
Agni
5,625
563
51
5
0
198,867
0
L
Ratatoskr
6,130
613
61
6
0
222,833
0
W
Hercules
7,292
729
97
10
0
218,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role