Player Matchup

Aphrodite
Aphrodite
AlexandreTorres_
Aphrodite
Level 109
God Stats
2W - 0L
1,516 SR
Queue Stats
3W - 2L
1,679 Elo+
Solo
Medusa
Medusa
Lehos
Medusa
Level 136
God Stats
13W - 10L
1,577 SR
Queue Stats
196W - 242L
1,372 Elo+
Party 1
Bacchus
Bacchus
LordVitu
Bacchus
Level 40
God Stats
20W - 25L
1,695 SR
Queue Stats
44W - 67L
1,265 Elo+
Party 1
Team Averages
Level 95
1,596 SR
1,438 Elo+

VS

Team Averages
Level 75
1,534 SR
1,224 Elo+
Cthulhu
Cthulhu
CorujaLD
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 25L
1,098 Elo+
Party 2
Baba Yaga
Baba Yaga
DarkiDB
Baba Yaga
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,098 Elo+
Party 2
Tsukuyomi
Tsukuyomi
umahoradeamor
Tsukuyomi
Level 134
God Stats
18W - 21L
1,602 SR
Queue Stats
279W - 280L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
17
0 / 1 / 4
11,728
617
9,782
14,420
7,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Lehos
Medusa
19
6 / 0 / 0
13,657
719
14,936
14,762
7,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bacchus
LordVitu
Bacchus
17
0 / 1 / 4
12,594
663
9,764
16,035
20,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CorujaLD
Cthulhu
16
0 / 2 / 2
10,702
563
12,851
18,014
25,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
DarkiDB
Baba Yaga
16
1 / 2 / 1
10,941
576
13,262
11,477
7,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
umahoradeamor
Tsukuyomi
16
1 / 2 / 1
11,173
588
11,293
11,458
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
2
2
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
0
1
4
2
L
Cthulhu
CorujaLD
Cthulhu
0
2
2
0.5
L
Baba Yaga
DarkiDB
Baba Yaga
1
2
1
0.75
W
Medusa
Lehos
Medusa
6
0
0
6
W
Bacchus
LordVitu
Bacchus
0
1
4
2
L
Tsukuyomi
umahoradeamor
Tsukuyomi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,482
Damage
37,406
45,217
Taken
40,949
35,009
Mitigated
39,751
30,903
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
9,782
635
11,644
11,384
14,420
7,037
141
7,941
5,988
59,886
0
L
Cthulhu
CorujaLD
Cthulhu
12,851
264
390
1,560
18,014
25,156
0
10,026
7,988
34,739
1,510
L
Baba Yaga
DarkiDB
Baba Yaga
13,262
894
0
894
11,477
7,725
0
5,982
5,495
31,113
0
W
Medusa
Lehos
Medusa
14,936
9,095
0
3,858
14,762
7,068
1,210
7,380
7,021
0
85,914
W
Bacchus
LordVitu
Bacchus
9,764
900
370
3,647
16,035
20,904
0
8,121
7,356
32,442
0
L
Tsukuyomi
umahoradeamor
Tsukuyomi
11,293
2,058
0
1,832
11,458
6,870
0
3,664
7,794
0
57,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,979
Gold Earned
32,816
242
Minions Killed
194
0
Camps Cleared
0
1,098,676
Distance Traveled
1,049,684
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,728
617
98
5
0
363,079
0
L
Cthulhu
10,702
563
54
3
0
336,336
0
L
Baba Yaga
10,941
576
64
3
0
342,593
0
W
Medusa
13,657
719
109
6
0
376,130
1
W
Bacchus
12,594
663
35
2
0
359,467
0
L
Tsukuyomi
11,173
588
76
4
0
370,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role