Player Matchup

Ix Chel
Ix Chel
BmrJ
Ix Chel
Level 106
God Stats
2W - 3L
1,522 SR
Queue Stats
67W - 55L
1,606 Elo+
Solo
Bacchus
Bacchus
IpotisI
Bacchus
Level 60
God Stats
4W - 4L
1,229 SR
Queue Stats
9W - 9L
1,430 Elo+
Party 2
Surtr
Surtr
YD NoVa
Surtr
Level 89
God Stats
14W - 12L
1,529 SR
Queue Stats
31W - 28L
1,574 Elo+
Party 2
Team Averages
Level 85
1,427 SR
1,537 Elo+

VS

Team Averages
Level 70
1,390 SR
1,411 Elo+
Guan Yu
Guan Yu
DeusBlake
Guan Yu
Level 59
God Stats
0W - 1L
1,253 SR
Queue Stats
28W - 26L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
DeusWill
Baron Samedi
Level 82
God Stats
4W - 7L
1,418 SR
Queue Stats
62W - 58L
1,483 Elo+
Party 1
Ullr
Ullr
bpsbpsbps
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BmrJ
Ix Chel
16
7 / 2 / 11
10,935
911
21,320
8,946
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bacchus
IpotisI
Bacchus
15
7 / 2 / 11
10,755
896
8,610
18,263
28,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
YD NoVa
Surtr
14
4 / 1 / 12
9,725
810
12,608
15,369
11,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeusBlake
Guan Yu
11
0 / 5 / 4
7,626
636
5,573
17,451
14,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
DeusWill
Baron Samedi
13
3 / 5 / 2
9,037
753
14,417
15,347
8,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
13
2 / 8 / 0
8,351
696
4,665
15,710
7,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
18
Kills
5
5
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BmrJ
Ix Chel
7
2
11
6.25
L
Guan Yu
DeusBlake
Guan Yu
0
5
4
0.4
L
Baron Samedi
DeusWill
Baron Samedi
3
5
2
0.8
W
Bacchus
IpotisI
Bacchus
7
2
11
6.25
W
Surtr
YD NoVa
Surtr
4
1
12
10
L
Ullr
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,538
Damage
24,655
42,578
Taken
48,508
44,132
Mitigated
29,370
14,325
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BmrJ
Ix Chel
21,320
2,759
2,465
1,998
8,946
4,034
1,076
2,827
5,993
69,249
0
L
Guan Yu
DeusBlake
Guan Yu
5,573
1,237
1,287
2,062
17,451
14,220
0
10,996
6,280
0
9,363
L
Baron Samedi
DeusWill
Baron Samedi
14,417
840
2,195
3,845
15,347
8,068
0
9,179
6,104
39,318
0
W
Bacchus
IpotisI
Bacchus
8,610
1,379
435
5,096
18,263
28,201
26
4,858
13,124
19,523
0
W
Surtr
YD NoVa
Surtr
12,608
5,150
0
4,331
15,369
11,897
547
6,786
8,241
699
34,291
L
Ullr
4,665
2,076
0
1,089
15,710
7,082
0
9,850
5,787
0
25,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
25,014
155
Minions Killed
96
0
Camps Cleared
0
703,973
Distance Traveled
588,144
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,935
911
102
9
0
205,550
0
L
Guan Yu
7,626
636
7
1
0
209,950
0
L
Baron Samedi
9,037
753
42
4
0
201,757
0
W
Bacchus
10,755
896
20
2
0
235,115
2
W
Surtr
9,725
810
33
3
0
263,308
0
L
Ullr
8,351
696
47
4
0
176,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role