Player Matchup

Danzaburou
Danzaburou
IIiOdinII
Danzaburou
Level 113
God Stats
10W - 5L
1,835 SR
Queue Stats
48W - 37L
1,594 Elo+
Solo
Ix Chel
Ix Chel
KodinVors
Ix Chel
Level 68
God Stats
13W - 11L
1,618 SR
Queue Stats
545W - 579L
1,424 Elo+
Party 1
Yemoja
Yemoja
codylions
Yemoja
Level 58
God Stats
125W - 177L
1,397 SR
Queue Stats
985W - 1,055L
1,411 Elo+
Party 1
Team Averages
Level 80
1,617 SR
1,476 Elo+

VS

Team Averages
Level 73
1,500 SR
1,838 Elo+
Maui
Maui
Eversal
Maui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,773 Elo+
Party 2
Chiron
Chiron
Neuro-dex
Chiron
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,855 Elo+
Party 2
Ix Chel
Ix Chel
TheWhonAndOnly
Ix Chel
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,887 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IIiOdinII
Danzaburou
16
3 / 0 / 4
10,418
801
17,448
9,653
4,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
KodinVors
Ix Chel
15
5 / 0 / 4
10,079
775
12,674
7,428
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
codylions
Yemoja
15
1 / 2 / 6
9,994
769
3,985
17,830
15,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Eversal
Maui
12
0 / 4 / 2
8,623
663
4,647
17,452
22,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Neuro-dex
Chiron
15
2 / 1 / 0
8,940
688
6,709
11,533
5,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 4 / 2
8,212
632
9,491
10,007
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
2
2
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maui
Eversal
Maui
0
4
2
0.25
W
Danzaburou
IIiOdinII
Danzaburou
3
0
4
5
W
Ix Chel
KodinVors
Ix Chel
5
0
4
7
L
Chiron
Neuro-dex
Chiron
2
1
0
2
L
0
4
2
0.25
W
Yemoja
codylions
Yemoja
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,107
Damage
20,847
34,911
Taken
38,992
23,152
Mitigated
32,484
15,498
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Eversal
Maui
4,647
888
0
2,117
17,452
22,327
0
7,602
9,850
15,230
0
W
Danzaburou
IIiOdinII
Danzaburou
17,448
8,858
0
3,144
9,653
4,565
2,921
4,547
5,106
0
71,586
W
Ix Chel
KodinVors
Ix Chel
12,674
1,401
800
845
7,428
3,533
887
2,384
5,044
44,715
0
L
Chiron
Neuro-dex
Chiron
6,709
3,232
1,068
1,991
11,533
5,619
0
4,224
7,309
0
42,050
L
9,491
713
324
1,160
10,007
4,538
0
4,881
5,126
38,938
0
W
Yemoja
codylions
Yemoja
3,985
1,218
5,746
4,963
17,830
15,054
297
7,512
10,318
20,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,491
Gold Earned
25,775
172
Minions Killed
145
0
Camps Cleared
0
768,243
Distance Traveled
699,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,623
663
12
1
0
238,378
0
W
Danzaburou
10,418
801
96
7
0
249,403
0
W
Ix Chel
10,079
775
59
5
0
280,321
0
L
Chiron
8,940
688
68
5
0
237,590
0
L
Ix Chel
8,212
632
65
5
0
223,717
0
W
Yemoja
9,994
769
17
1
0
238,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role