Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Azkalas
Ix Chel
Level 179
God Stats
1W - 0L
1,377 SR
Queue Stats
37W - 40L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
Imsofr3sh
Nu Wa
Level 62
God Stats
5W - 2L
1,516 SR
Queue Stats
85W - 78L
1,488 Elo+
Party 2
Agni
Agni
PiterB
Agni
Level 113
God Stats
1W - 2L
1,278 SR
Queue Stats
112W - 101L
1,442 Elo+
Party 2
Geb
Geb
SrKower
Geb
Level 59
God Stats
1W - 1L
1,257 SR
Queue Stats
93W - 84L
1,532 Elo+
Solo
Team Averages
Level 113
1,386 SR
1,488 Elo+

VS

Team Averages
Level 117
1,517 SR
1,470 Elo+
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Niederle
Chernobog
Level 159
God Stats
4W - 12L
1,342 SR
Queue Stats
613W - 629L
1,490 Elo+
Solo
Merlin
Merlin
UNNIVERSE
Merlin
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 73L
1,474 Elo+
Solo
Shiva
Shiva
kaioloko
Shiva
Level 72
God Stats
0W - 1L
1,742 SR
Queue Stats
10W - 21L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
5 / 1 / 10
8,835
884
6,392
8,162
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Azkalas
Ix Chel
14
3 / 1 / 9
8,205
821
5,194
7,812
4,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Imsofr3sh
Nu Wa
15
3 / 0 / 12
8,776
878
10,193
4,096
1,949
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
PiterB
Agni
14
4 / 2 / 7
8,379
838
6,858
7,892
4,047
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
13
1 / 1 / 15
8,673
867
4,445
11,362
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 4 / 1
7,318
732
6,588
9,220
4,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
 
Mercury
12
0 / 7 / 2
6,923
692
2,380
10,489
4,476
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chernobog
Niederle
Chernobog
6
0 / 0 / 0
5,732
573
225
1,275
450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
UNNIVERSE
Merlin
15
1 / 1 / 1
7,496
750
12,334
4,253
1,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
kaioloko
Shiva
12
0 / 4 / 1
6,289
629
3,906
9,719
11,102
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
16
Kills
2
5
Deaths
16
53
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
5
1
10
10
L
Izanami
 
Izanami
1
4
1
0.38
L
Mercury
 
Mercury
0
7
2
0.14
W
Ix Chel
Azkalas
Ix Chel
3
1
9
7.5
W
Nu Wa
Imsofr3sh
Nu Wa
3
0
12
9
L
Chernobog
Niederle
Chernobog
0
0
0
0
W
Agni
PiterB
Agni
4
2
7
3.75
W
Geb
1
1
15
8.5
L
Merlin
UNNIVERSE
Merlin
1
1
1
1.5
L
Shiva
kaioloko
Shiva
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,082
Damage
25,433
39,324
Taken
34,956
26,929
Mitigated
22,456
18,355
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
6,392
2,139
407
1,618
8,162
4,656
1,714
2,489
5,673
0
20,035
L
Izanami
 
Izanami
6,588
3,960
321
2,063
9,220
4,513
0
6,221
2,999
0
21,686
L
Mercury
 
Mercury
2,380
138
704
559
10,489
4,476
0
8,420
2,069
0
9,750
W
Ix Chel
Azkalas
Ix Chel
5,194
872
6,624
3,321
7,812
4,228
1,043
3,428
4,384
12,361
0
W
Nu Wa
Imsofr3sh
Nu Wa
10,193
2,712
781
744
4,096
1,949
1,998
1,955
2,141
25,928
0
L
Chernobog
Niederle
Chernobog
225
54
0
39
1,275
450
0
1,203
72
0
1,482
W
Agni
PiterB
Agni
6,858
438
0
1,329
7,892
4,047
1,191
782
7,110
16,758
0
W
Geb
4,445
378
824
2,707
11,362
12,049
231
3,680
7,682
6,604
0
L
Merlin
UNNIVERSE
Merlin
12,334
112
612
1,105
4,253
1,915
0
3,344
909
37,008
0
L
Shiva
kaioloko
Shiva
3,906
40
0
301
9,719
11,102
0
7,502
2,217
0
7,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,868
Gold Earned
33,758
114
Minions Killed
104
0
Camps Cleared
0
935,805
Distance Traveled
703,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,835
884
40
4
0
175,316
0
L
Izanami
7,318
732
35
4
0
165,977
0
L
Mercury
6,923
692
18
2
0
165,196
0
W
Ix Chel
8,205
821
16
2
0
176,343
0
W
Nu Wa
8,776
878
37
4
0
199,272
0
L
Chernobog
5,732
573
5
1
0
37,730
0
W
Agni
8,379
838
17
2
0
166,709
0
W
Geb
8,673
867
4
0
0
218,165
0
L
Merlin
7,496
750
41
4
0
155,348
0
L
Shiva
6,289
629
5
1
0
179,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role