Player Matchup

Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
Doggomoon3
Aphrodite
Bronze III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Nox
Nox
Bronze III
Sqwyeraz
Nox
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,500 SR
1,433 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,588 SR
1,391 MMR
Ah Puch
Ah Puch
Gold V
KraYoLuH
Ah Puch
Gold V
Level 166
God Stats
105W - 91L
1,670 SR
Queue Stats
1,308W - 1,361L
1,353 MMR
Solo
Cerberus
Cerberus
Gold V
McCoolius
Cerberus
Gold V
Level 120
God Stats
6W - 6L
1,554 SR
Queue Stats
264W - 247L
1,266 MMR
Party 2
Danzaburou
Danzaburou
Gold II
ThePolishAlpha
Danzaburou
Gold II
Level 109
God Stats
17W - 10L
1,540 SR
Queue Stats
270W - 248L
1,555 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 1 / 3
7,168
796
5,529
8,810
7,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Aphrodite
Doggomoon3
Aphrodite
10
1 / 5 / 2
6,026
670
3,246
8,768
4,692
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

11
2 / 6 / 2
6,718
746
4,764
9,249
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AnubisHerculesMartichorasHeraAo Kuang

VS

Bans
AtlasAh Muzen CabAchillesCliodhnaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KraYoLuH
Ah Puch
13
6 / 3 / 6
8,432
937
11,469
6,454
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
McCoolius
Cerberus
12
2 / 0 / 10
8,021
891
4,813
9,954
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
ThePolishAlpha
Danzaburou
12
4 / 2 / 6
7,983
887
6,089
6,736
2,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
12
12
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
3
3.5
L
Aphrodite
Doggomoon3
Aphrodite
1
5
2
0.4
W
Ah Puch
KraYoLuH
Ah Puch
6
3
6
3
W
Cerberus
McCoolius
Cerberus
2
0
10
7
L
2
6
2
0.5
W
Danzaburou
ThePolishAlpha
Danzaburou
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,539
Damage
22,371
26,827
Taken
23,144
15,431
Mitigated
14,686
3,855
Healing
4,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,529
935
0
1,003
8,810
7,238
0
3,841
4,969
0
19,228
L
Aphrodite
Doggomoon3
Aphrodite
3,246
678
1,461
1,201
8,768
4,692
0
6,734
2,034
11,350
0
W
Ah Puch
KraYoLuH
Ah Puch
11,469
523
0
790
6,454
2,906
535
3,083
3,126
37,619
0
W
Cerberus
McCoolius
Cerberus
4,813
322
0
2,721
9,954
9,096
356
3,117
6,665
17,049
0
L
4,764
610
0
190
9,249
3,501
0
5,743
3,506
18,607
0
W
Danzaburou
ThePolishAlpha
Danzaburou
6,089
2,228
0
1,377
6,736
2,684
2,032
1,833
4,789
0
28,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,912
Gold Earned
24,436
105
Minions Killed
143
0
Camps Cleared
0
475,341
Distance Traveled
507,943
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,168
796
33
4
0
188,388
0
L
Aphrodite
6,026
670
25
3
0
148,589
0
W
Ah Puch
8,432
937
57
6
0
156,086
0
W
Cerberus
8,021
891
40
4
0
182,063
3
L
Nox
6,718
746
47
5
0
138,364
0
W
Danzaburou
7,983
887
46
5
0
169,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role