Player Matchup

Atlas
Atlas
IpotisI
Atlas
Level 60
God Stats
2W - 0L
1,785 SR
Queue Stats
9W - 9L
1,366 Elo+
Party 2
Ix Chel
Ix Chel
SuperProSonic
Ix Chel
Level 108
God Stats
2W - 4L
1,450 SR
Queue Stats
43W - 53L
1,397 Elo+
Solo
Surtr
Surtr
YD NoVa
Surtr
Level 89
God Stats
14W - 12L
1,505 SR
Queue Stats
31W - 28L
1,567 Elo+
Party 2
Team Averages
Level 86
1,580 SR
1,443 Elo+

VS

Team Averages
Level 127
1,418 SR
1,399 Elo+
Sol
Sol
GuaxininACRIANO
Sol
Level 125
God Stats
1W - 6L
1,488 SR
Queue Stats
65W - 72L
1,506 Elo+
Solo
Thor
Thor
Nidaclasar
Thor
Level 148
God Stats
209W - 241L
1,411 SR
Queue Stats
1,081W - 1,250L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
ritchQCbolo
Cthulhu
Level 109
God Stats
21W - 26L
1,354 SR
Queue Stats
437W - 512L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
IpotisI
Atlas
13
1 / 1 / 6
8,734
794
6,428
13,646
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
14
3 / 0 / 3
8,761
796
8,549
6,718
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
YD NoVa
Surtr
13
3 / 0 / 4
8,363
760
9,506
11,598
8,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,669
606
7,831
5,434
2,200
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 0
7,709
701
6,125
11,601
5,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
ritchQCbolo
Cthulhu
13
0 / 1 / 1
8,078
734
11,256
12,513
13,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Atlas
IpotisI
Atlas
1
1
6
4
L
1
4
0
0.25
W
Ix Chel
3
0
3
4.5
W
Surtr
YD NoVa
Surtr
3
0
4
5
L
Cthulhu
ritchQCbolo
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,483
Damage
25,212
31,962
Taken
29,548
25,345
Mitigated
21,688
12,221
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,831
2,062
0
532
5,434
2,200
0
2,520
2,914
26,300
0
W
Atlas
IpotisI
Atlas
6,428
2,294
271
4,393
13,646
13,922
0
6,986
6,660
15,634
0
L
6,125
443
0
1,595
11,601
5,904
0
5,867
5,734
0
40,259
W
Ix Chel
8,549
1,423
3,855
1,817
6,718
3,167
0
5,070
1,648
54,119
0
W
Surtr
YD NoVa
Surtr
9,506
3,383
0
1,885
11,598
8,256
15
7,083
4,515
308
21,334
L
Cthulhu
ritchQCbolo
Cthulhu
11,256
247
366
3,563
12,513
13,584
0
6,895
5,618
25,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,858
Gold Earned
22,456
153
Minions Killed
143
0
Camps Cleared
0
666,388
Distance Traveled
614,732
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,669
606
39
4
0
176,610
0
W
Atlas
8,734
794
17
2
0
210,766
2
L
Thor
7,709
701
75
7
0
205,259
0
W
Ix Chel
8,761
796
98
9
0
218,843
0
W
Surtr
8,363
760
38
3
0
236,779
0
L
Cthulhu
8,078
734
29
3
0
232,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role