Player Matchup

Poseidon
Poseidon
Azelia354267
Poseidon
Level 112
God Stats
33W - 33L
1,511 SR
Queue Stats
349W - 341L
1,466 Elo+
Solo
Maui
Maui
B3nT RoDzzz
Maui
Level 84
God Stats
59W - 45L
1,606 SR
Queue Stats
464W - 490L
1,512 Elo+
Solo
Bellona
Bellona
Daplayboi225
Bellona
Level 82
God Stats
23W - 25L
1,539 SR
Queue Stats
153W - 148L
1,377 Elo+
Party 1
Ishtar
Ishtar
DreadCamouflage
Ishtar
Level 29
God Stats
6W - 4L
1,821 SR
Queue Stats
85W - 80L
1,287 Elo+
Party 1
Anubis
Anubis
Prismy
Anubis
Level 59
God Stats
4W - 1L
1,587 SR
Queue Stats
28W - 39L
1,262 Elo+
Solo
Team Averages
Level 73
1,613 SR
1,381 Elo+

VS

Team Averages
Level 73
1,664 SR
1,416 Elo+
Zeus
Zeus
 
Zeus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Green Queen5597
Odin
Level 103
God Stats
7W - 2L
1,887 SR
Queue Stats
14W - 18L
1,622 Elo+
Solo
Arachne
Arachne
MH3201
Arachne
Level 56
God Stats
1W - 1L
1,711 SR
Queue Stats
14W - 13L
1,375 Elo+
Solo
Ra
Ra
Sensai420
Ra
Level 108
God Stats
2W - 1L
1,722 SR
Queue Stats
53W - 45L
1,435 Elo+
Solo
Athena
Athena
linkinator2014
Athena
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Azelia354267
Poseidon
14
2 / 0 / 7
8,393
1,049
3,480
6,343
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 0 / 11
8,591
1,074
4,966
5,577
4,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Daplayboi225
Bellona
14
6 / 0 / 5
9,315
1,164
10,943
9,041
6,969
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 5
8,258
1,032
1,747
3,414
1,830
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Prismy
Anubis
14
3 / 1 / 8
8,863
1,108
4,343
4,957
2,526
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

340

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 5 / 0
8,113
1,014
9,498
7,857
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 1
7,970
996
3,146
9,435
5,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
MH3201
Arachne
12
0 / 2 / 0
7,089
886
906
2,456
1,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 1
8,261
1,033
11,932
7,706
3,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
6,879
860
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
13
Kills
2
2
Deaths
13
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
0
0.2
W
Poseidon
Azelia354267
Poseidon
2
0
7
5.5
W
1
0
11
6.5
W
Bellona
Daplayboi225
Bellona
6
0
5
8.5
W
1
1
5
3.5
L
0
3
1
0.17
L
Arachne
MH3201
Arachne
0
2
0
0
W
Anubis
Prismy
Anubis
3
1
8
7
L
1
3
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,479
Damage
25,482
29,332
Taken
27,454
18,028
Mitigated
13,007
2,129
Healing
1,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,498
783
0
0
7,857
2,588
0
3,717
4,140
25,620
0
W
Poseidon
Azelia354267
Poseidon
3,480
559
206
395
6,343
2,511
0
4,876
1,254
19,506
0
W
4,966
1,124
210
581
5,577
4,192
0
3,905
1,597
13,311
0
W
Bellona
Daplayboi225
Bellona
10,943
4,850
0
454
9,041
6,969
0
6,470
2,483
108
25,064
W
1,747
632
0
0
3,414
1,830
0
2,025
1,389
0
29,762
L
3,146
333
113
234
9,435
5,757
0
4,847
4,588
3,451
17,354
L
Arachne
MH3201
Arachne
906
759
0
70
2,456
1,362
0
517
1,939
0
3,453
W
Anubis
Prismy
Anubis
4,343
200
0
283
4,957
2,526
0
4,860
97
9,381
0
L
11,932
0
198
473
7,706
3,300
0
3,816
3,890
32,903
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,420
Gold Earned
38,312
170
Minions Killed
142
8
Camps Cleared
4
747,042
Distance Traveled
470,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,113
1,014
30
4
0
116,667
0
W
Poseidon
8,393
1,049
36
5
0
152,732
0
W
Maui
8,591
1,074
22
3
4
163,772
0
W
Bellona
9,315
1,164
36
5
3
171,183
0
W
Ishtar
8,258
1,032
61
8
0
122,877
0
L
Odin
7,970
996
51
6
3
129,840
0
L
Arachne
7,089
886
1
0
1
48,648
0
W
Anubis
8,863
1,108
15
2
1
136,478
0
L
Ra
8,261
1,033
60
8
0
174,728
0
L
Athena
6,879
860
0
0
0
635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role