Player Matchup

King Arthur
King Arthur
Gold III
AlexP985
King Arthur
Gold III
Level 89
God Stats
10W - 11L
1,565 SR
Queue Stats
269W - 274L
1,601 MMR
Solo
Merlin
Merlin
Gold I
AlexanderP9090
Merlin
Gold I
Level 120
God Stats
10W - 17L
1,409 SR
Queue Stats
264W - 263L
1,648 MMR
Party 1
Xbalanque
Xbalanque
Gold III
ChillBellicheck
Xbalanque
Gold III
Level 157
God Stats
187W - 156L
1,629 SR
Queue Stats
350W - 361L
1,619 MMR
Solo
Bakasura
Bakasura
Gold I
KING_CAPONE34
Bakasura
Gold I
Level 127
God Stats
1W - 2L
1,320 SR
Queue Stats
279W - 275L
1,558 MMR
Party 1
Mercury
Mercury
Gold II
Štrìdėr
Mercury
Gold II
Level 120
God Stats
46W - 39L
1,578 SR
Queue Stats
392W - 387L
1,607 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,500 SR
1,607 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 158
1,506 SR
1,558 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Gold IV
Hugocrs
Thor
Gold IV
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 7L
1,687 MMR
Party 3
Ao Kuang
Ao Kuang
Gold III
Jerisleif
Ao Kuang
Gold III
Level 105
God Stats
8W - 11L
1,408 SR
Queue Stats
477W - 497L
1,601 MMR
Solo
Bacchus
Bacchus
Silver II
Raid3r11
Bacchus
Silver II
Level 149
God Stats
1W - 0L
1,621 SR
Queue Stats
4W - 2L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexP985
King Arthur
11
1 / 2 / 0
7,196
514
5,330
12,627
10,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 1 / 0
7,400
529
3,851
5,699
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ChillBellicheck
Xbalanque
13
1 / 5 / 2
7,490
535
6,439
10,341
3,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
KING_CAPONE34
Bakasura
11
2 / 4 / 1
6,920
494
5,884
13,285
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Štrìdėr
Mercury
13
0 / 2 / 1
7,298
521
5,212
11,436
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
MartichorasDanzaburouHel

VS

Bans
SusanoAphroditeAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 1 / 1
8,742
624
5,569
7,677
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
 
Scylla
14
2 / 0 / 3
8,334
595
6,064
6,472
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Hugocrs
Thor
15
7 / 0 / 2
9,016
644
12,079
13,192
6,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Jerisleif
Ao Kuang
14
3 / 3 / 4
8,214
587
6,488
10,902
4,779
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Raid3r11
Bacchus
11
0 / 0 / 8
7,516
537
5,603
8,649
9,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
14
14
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
1
2.5
W
Scylla
 
Scylla
2
0
3
3.5
L
King Arthur
AlexP985
King Arthur
1
2
0
0.5
L
0
1
0
0
L
Xbalanque
ChillBellicheck
Xbalanque
1
5
2
0.4
W
Thor
Hugocrs
Thor
7
0
2
8
W
Ao Kuang
Jerisleif
Ao Kuang
3
3
4
1.67
L
Bakasura
KING_CAPONE34
Bakasura
2
4
1
0.63
W
Bacchus
Raid3r11
Bacchus
0
0
8
4
L
Mercury
Štrìdėr
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,716
Damage
35,803
53,388
Taken
46,892
24,868
Mitigated
25,863
9,477
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,569
2,341
0
2,359
7,677
2,916
568
0
7,677
0
70,730
W
Scylla
 
Scylla
6,064
347
0
1,688
6,472
2,378
0
2,642
3,830
75,865
0
L
King Arthur
AlexP985
King Arthur
5,330
489
0
3,481
12,627
10,001
0
2,221
10,406
0
46,772
L
3,851
129
0
750
5,699
2,001
0
2,717
2,982
58,518
0
L
Xbalanque
ChillBellicheck
Xbalanque
6,439
3,253
0
2,137
10,341
3,733
932
6,021
4,320
0
55,027
W
Thor
Hugocrs
Thor
12,079
3,079
0
984
13,192
6,224
0
889
11,681
0
81,909
W
Ao Kuang
Jerisleif
Ao Kuang
6,488
1,406
0
3,992
10,902
4,779
0
0
10,582
61,146
0
L
Bakasura
KING_CAPONE34
Bakasura
5,884
4,199
0
2,460
13,285
5,066
0
5,281
8,004
0
43,900
W
Bacchus
Raid3r11
Bacchus
5,603
1,242
1,755
2,300
8,649
9,566
27
1,056
7,523
16,403
0
L
Mercury
Štrìdėr
Mercury
5,212
2,055
0
649
11,436
4,067
0
2,363
9,073
0
61,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,304
Gold Earned
41,822
459
Minions Killed
513
0
Camps Cleared
0
1,503,797
Distance Traveled
1,539,029
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,742
624
120
9
0
252,805
3
W
Scylla
8,334
595
153
11
0
313,571
2
L
King Arthur
7,196
514
69
5
0
241,585
0
L
Merlin
7,400
529
114
8
0
288,849
6
L
Xbalanque
7,490
535
79
6
0
267,176
4
W
Thor
9,016
644
119
9
0
333,150
1
W
Ao Kuang
8,214
587
110
8
0
316,235
2
L
Bakasura
6,920
494
97
7
0
333,143
2
W
Bacchus
7,516
537
11
1
0
323,268
6
L
Mercury
7,298
521
100
7
0
373,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role