Player Matchup

Mulan
Mulan
DreDaKing66
Mulan
Level 125
God Stats
2W - 3L
1,539 SR
Queue Stats
150W - 169L
1,433 Elo+
Party 2
Lancelot
Lancelot
InfinityBan0
Lancelot
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 154L
1,429 Elo+
Party 2
Chang'e
Chang'e
KingScar0824
Chang'e
Level 107
God Stats
10W - 12L
1,288 SR
Queue Stats
560W - 542L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ShowTyme93
Ah Muzen Cab
Level 126
God Stats
22W - 10L
1,553 SR
Queue Stats
905W - 867L
1,479 Elo+
Party 1
Medusa
Medusa
exclu_
Medusa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,388 Elo+
Solo
Team Averages
Level 102
1,476 SR
1,441 Elo+

VS

Team Averages
Level 136
1,502 SR
1,476 Elo+
Mulan
Mulan
KingDarius91704
Mulan
Level 144
God Stats
0W - 2L
1,575 SR
Queue Stats
38W - 39L
1,467 Elo+
Solo
Charybdis
Charybdis
LayZKingRay
Charybdis
Level 144
God Stats
7W - 8L
1,578 SR
Queue Stats
308W - 296L
1,487 Elo+
Solo
Terra
Terra
PrincessxDank
Terra
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
165W - 176L
1,490 Elo+
Solo
Persephone
Persephone
RetiredPirate34
Persephone
Level 120
God Stats
13W - 19L
1,237 SR
Queue Stats
832W - 848L
1,488 Elo+
Solo
Izanami
Izanami
kygreenlanter
Izanami
Level 156
God Stats
12W - 12L
1,618 SR
Queue Stats
1,218W - 1,229L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
9,048
754
8,338
17,323
19,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
InfinityBan0
Lancelot
15
4 / 4 / 14
9,610
801
7,679
13,717
15,835
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
KingScar0824
Chang'e
17
0 / 3 / 19
9,989
832
8,950
10,763
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ShowTyme93
Ah Muzen Cab
19
8 / 1 / 9
10,679
890
16,221
10,096
5,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
exclu_
Medusa
17
5 / 3 / 11
10,209
851
10,004
11,083
5,969
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
8,761
730
9,572
16,517
15,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
LayZKingRay
Charybdis
14
2 / 4 / 9
8,590
716
7,106
10,007
4,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 8
7,505
625
5,656
11,876
11,975
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Persephone
RetiredPirate34
Persephone
17
4 / 2 / 8
9,720
810
15,562
7,353
3,537
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
16
4 / 4 / 4
8,914
743
10,028
9,625
4,323
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
49
20
Kills
13
15
Deaths
20
63
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
W
Lancelot
InfinityBan0
Lancelot
4
4
14
2.75
L
3
6
7
1.08
W
Chang'e
KingScar0824
Chang'e
0
3
19
3.17
L
Charybdis
LayZKingRay
Charybdis
2
4
9
1.63
L
0
4
8
1
L
Persephone
RetiredPirate34
Persephone
4
2
8
4
W
Ah Muzen Cab
ShowTyme93
Ah Muzen Cab
8
1
9
12.5
W
Medusa
exclu_
Medusa
5
3
11
3.5
L
Izanami
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,192
Damage
47,924
62,982
Taken
55,378
56,238
Mitigated
39,280
25,549
Healing
15,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,338
754
1,377
1,849
17,323
19,953
0
4,968
12,355
0
15,716
W
Lancelot
InfinityBan0
Lancelot
7,679
1,297
1,413
3,166
13,717
15,835
0
5,429
8,288
1,607
8,048
L
9,572
1,167
942
3,376
16,517
15,016
0
2,559
13,958
0
16,169
W
Chang'e
KingScar0824
Chang'e
8,950
569
7,538
3,820
10,763
8,988
982
3,277
7,486
15,588
0
L
Charybdis
LayZKingRay
Charybdis
7,106
2,278
1,781
1,493
10,007
4,429
0
1,563
8,444
0
16,180
L
5,656
394
3,133
1,880
11,876
11,975
0
3,456
8,420
11,432
0
L
Persephone
RetiredPirate34
Persephone
15,562
208
165
1,821
7,353
3,537
0
526
6,815
36,062
0
W
Ah Muzen Cab
ShowTyme93
Ah Muzen Cab
16,221
3,111
1,696
2,161
10,096
5,493
2,228
3,617
6,479
0
39,618
W
Medusa
exclu_
Medusa
10,004
6,517
292
2,237
11,083
5,969
1,281
3,927
7,156
0
29,934
L
Izanami
10,028
6,468
330
792
9,625
4,323
0
2,061
7,564
0
24,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,535
Gold Earned
43,490
133
Minions Killed
166
0
Camps Cleared
0
1,102,027
Distance Traveled
971,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,048
754
13
1
0
200,972
0
W
Lancelot
9,610
801
6
1
0
231,578
0
L
Mulan
8,761
730
18
2
0
212,401
0
W
Chang'e
9,989
832
20
2
0
231,881
0
L
Charybdis
8,590
716
29
2
0
193,603
0
L
Terra
7,505
625
21
2
0
198,012
0
L
Persephone
9,720
810
62
5
0
185,865
0
W
Ah Muzen Cab
10,679
890
46
4
0
220,622
0
W
Medusa
10,209
851
48
4
0
216,974
0
L
Izanami
8,914
743
36
3
0
181,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role