Player Matchup

Thor
Thor
Bullmastiff6969
Thor
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,421 Elo+
Solo
Skadi
Skadi
CoyoteNX
Skadi
Level 158
God Stats
3W - 2L
1,565 SR
Queue Stats
235W - 219L
1,450 Elo+
Solo
Set
Set
Eli1
Set
Level 83
God Stats
1W - 1L
1,288 SR
Queue Stats
57W - 68L
1,364 Elo+
Solo
Eset
Eset
LightBoss795438
Eset
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 165L
1,506 Elo+
Solo
Ix Chel
Ix Chel
YaBoiiiTimmy
Ix Chel
Level 169
God Stats
11W - 4L
1,776 SR
Queue Stats
294W - 277L
1,492 Elo+
Solo
Team Averages
Level 114
1,526 SR
1,446 Elo+

VS

Team Averages
Level 116
1,505 SR
1,408 Elo+
Chaac
Chaac
 
Chaac
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
 
Martichoras
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
XtraBis
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 2
Ix Chel
Ix Chel
djhero257
Ix Chel
Level 185
God Stats
15W - 14L
1,524 SR
Queue Stats
140W - 201L
1,378 Elo+
Party 1
Kuzenbo
Kuzenbo
xTaintedGoddessx
Kuzenbo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
470W - 479L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,110
474
930
8,435
4,253
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
CoyoteNX
Skadi
14
5 / 0 / 1
8,771
585
10,212
8,850
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
Eli1
Set
12
2 / 1 / 4
8,358
557
2,713
6,196
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 6 / 1
6,609
441
6,799
9,830
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
YaBoiiiTimmy
Ix Chel
15
4 / 4 / 3
9,007
600
6,338
11,641
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 2 / 4
8,359
557
8,160
12,307
9,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
 
Martichoras
12
0 / 2 / 0
7,335
489
1,728
7,305
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hel
13
4 / 5 / 8
7,937
529
5,913
11,520
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
djhero257
Ix Chel
13
6 / 2 / 4
8,100
540
9,691
10,058
4,108
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 3 / 0
5,107
340
221
5,581
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
13
Kills
14
14
Deaths
14
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
2
4
3
L
Martichoras
 
Martichoras
0
2
0
0
W
1
3
1
0.5
W
Skadi
CoyoteNX
Skadi
5
0
1
5.5
W
Set
Eli1
Set
2
1
4
4
W
1
6
1
0.25
L
Hel
4
5
8
1.6
W
Ix Chel
YaBoiiiTimmy
Ix Chel
4
4
3
1.38
L
Ix Chel
djhero257
Ix Chel
6
2
4
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,992
Damage
25,713
44,952
Taken
46,771
19,348
Mitigated
27,034
9,536
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,160
2,251
0
3,713
12,307
9,755
0
1,307
11,000
0
53,686
L
Martichoras
 
Martichoras
1,728
118
0
2,044
7,305
3,555
0
0
7,305
0
53,500
W
930
101
0
0
8,435
4,253
985
1,707
6,728
0
28,356
W
Skadi
CoyoteNX
Skadi
10,212
3,953
0
2,049
8,850
3,596
2,982
1,277
7,573
0
73,472
W
Set
Eli1
Set
2,713
872
0
1,023
6,196
3,542
465
1,237
4,959
0
30,877
W
6,799
252
0
2,167
9,830
3,885
190
7,433
2,397
37,000
0
L
Hel
5,913
315
249
2,530
11,520
3,885
212
6,623
4,897
44,046
0
W
Ix Chel
YaBoiiiTimmy
Ix Chel
6,338
870
463
3,834
11,641
4,072
189
4,171
7,470
59,532
0
L
Ix Chel
djhero257
Ix Chel
9,691
653
310
2,716
10,058
4,108
319
5,207
4,851
57,889
0
L
221
136
0
539
5,581
5,731
0
0
5,581
8,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,855
Gold Earned
36,838
338
Minions Killed
349
0
Camps Cleared
0
1,400,328
Distance Traveled
1,259,810
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,359
557
90
6
0
298,212
0
L
Martichoras
7,335
489
106
7
0
249,557
0
W
Thor
7,110
474
40
3
0
279,393
0
W
Skadi
8,771
585
111
7
0
291,671
4
W
Set
8,358
557
45
3
0
296,628
1
W
Eset
6,609
441
48
3
0
234,609
0
L
Hel
7,937
529
69
5
0
306,642
0
W
Ix Chel
9,007
600
94
6
0
298,027
0
L
Ix Chel
8,100
540
73
5
0
280,714
0
L
Kuzenbo
5,107
340
11
1
0
124,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role