Player Matchup

Rama
Rama
ChumboLoco
Rama
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 84L
1,594 Elo+
Party 1
Cerberus
Cerberus
ENterTheVoiíd
Cerberus
Level 205
God Stats
3W - 2L
1,674 SR
Queue Stats
84W - 118L
1,448 Elo+
Party 1
Eset
Eset
NetRunnerr
Eset
Level 199
God Stats
3W - 0L
1,465 SR
Queue Stats
83W - 117L
1,433 Elo+
Party 1
Chronos
Chronos
S4LCH1P4P4
Chronos
Level 32
God Stats
2W - 0L
1,746 SR
Queue Stats
35W - 30L
1,511 Elo+
Party 1
Athena
Athena
elZiuhBeibi
Athena
Level 165
God Stats
1W - 0L
1,471 SR
Queue Stats
23W - 59L
1,405 Elo+
Party 1
Team Averages
Level 141
1,571 SR
1,478 Elo+

VS

Team Averages
Level 100
1,500 SR
1,429 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Esquadrao947963
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,309 Elo+
Solo
Sun Wukong
Sun Wukong
Karkara4545
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
420W - 431L
1,484 Elo+
Solo
The Morrigan
The Morrigan
barbosaknicks
The Morrigan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 8
7,872
1,312
6,373
4,940
1,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
12
1 / 1 / 14
6,894
1,149
3,121
6,189
7,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
4 / 0 / 10
7,480
1,247
3,212
3,090
1,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
S4LCH1P4P4
Chronos
10
6 / 2 / 9
6,962
1,160
7,600
6,536
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
9
3 / 3 / 10
6,575
1,096
3,995
6,268
5,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 4 / 1
6,704
1,117
3,401
5,996
2,884
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
 
Janus
9
1 / 5 / 3
5,922
987
2,979
5,641
2,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 4
5,881
980
2,166
7,550
6,434
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Karkara4545
Sun Wukong
5
0 / 5 / 3
2,421
404
0
4,556
2,218
The Morrigan
barbosaknicks
The Morrigan
8
1 / 4 / 3
5,265
878
1,447
3,822
1,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
22
Kills
5
8
Deaths
22
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
4
1
0.88
L
Janus
 
Janus
1
5
3
0.5
W
8
2
8
6
W
Cerberus
1
1
14
8
L
0
4
4
0.5
L
Sun Wukong
Karkara4545
Sun Wukong
0
5
3
0.3
W
4
0
10
9
W
Chronos
S4LCH1P4P4
Chronos
6
2
9
5.25
L
The Morrigan
barbosaknicks
The Morrigan
1
4
3
0.63
W
Athena
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,301
Damage
9,993
27,023
Taken
27,565
18,073
Mitigated
15,312
7,798
Healing
758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,401
1,148
63
102
5,996
2,884
0
3,014
2,846
0
15,040
L
Janus
 
Janus
2,979
424
30
161
5,641
2,213
0
3,925
1,630
3,818
0
W
6,373
5,690
519
924
4,940
1,981
2,835
894
4,046
0
13,308
W
Cerberus
3,121
181
0
952
6,189
7,234
576
1,112
5,077
10,281
0
L
2,166
186
0
230
7,550
6,434
0
4,222
3,280
5,093
0
L
Sun Wukong
Karkara4545
Sun Wukong
0
0
0
0
4,556
2,218
0
3,964
532
0
0
W
3,212
54
1,515
1,348
3,090
1,274
926
1,026
2,064
13,011
0
W
Chronos
S4LCH1P4P4
Chronos
7,600
3,496
552
1,945
6,536
2,345
3,189
1,975
4,561
13,020
0
L
The Morrigan
barbosaknicks
The Morrigan
1,447
270
94
78
3,822
1,563
0
2,301
1,349
3,713
0
W
Athena
3,995
945
0
43
6,268
5,239
113
1,585
3,731
4,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,783
Gold Earned
26,193
63
Minions Killed
33
0
Camps Cleared
0
600,308
Distance Traveled
278,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,704
1,117
22
4
0
72,753
0
L
Janus
5,922
987
2
0
0
53,778
0
W
Rama
7,872
1,312
15
3
0
112,524
0
W
Cerberus
6,894
1,149
5
1
0
130,799
0
L
Cthulhu
5,881
980
8
1
0
103,520
0
L
Sun Wukong
2,421
404
0
0
0
180
0
W
Eset
7,480
1,247
24
4
0
130,009
0
W
Chronos
6,962
1,160
16
3
0
110,664
0
L
The Morrigan
5,265
878
1
0
0
47,833
0
W
Athena
6,575
1,096
3
1
0
116,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role