Player Matchup

Kali
Kali
ChloricEel2
Kali
Level 125
God Stats
1W - 1L
1,713 SR
Queue Stats
52W - 55L
1,509 Elo+
Party 1
Xing Tian
Xing Tian
CreamyCarter
Xing Tian
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,504 Elo+
Party 1
Charybdis
Charybdis
XxDonGermanYxX
Charybdis
Level 154
God Stats
8W - 8L
1,547 SR
Queue Stats
644W - 625L
1,564 Elo+
Solo
Chaac
Chaac
ZeroAccess
Chaac
Level 152
God Stats
4W - 7L
1,827 SR
Queue Stats
320W - 316L
1,478 Elo+
Solo
Raijin
Raijin
nuke2924
Raijin
Level 120
God Stats
2W - 2L
1,567 SR
Queue Stats
43W - 53L
1,493 Elo+
Party 1
Team Averages
Level 131
1,631 SR
1,510 Elo+

VS

Team Averages
Level 152
1,523 SR
1,556 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CoolSummerStorm
Anubis
Level 152
God Stats
1W - 0L
1,745 SR
Queue Stats
8W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CronKnight
Sun Wukong
Level 144
God Stats
4W - 0L
1,500 SR
Queue Stats
254W - 246L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Lurgn
Danzaburou
Level 152
God Stats
3W - 4L
1,368 SR
Queue Stats
182W - 155L
1,533 Elo+
Solo
Tyr
Tyr
LyriicDvinci
Tyr
Level 153
God Stats
5W - 4L
1,500 SR
Queue Stats
161W - 150L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
6,855
686
5,919
14,722
8,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
CreamyCarter
Xing Tian
13
1 / 3 / 8
7,717
772
9,142
16,657
14,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charybdis
XxDonGermanYxX
Charybdis
14
2 / 2 / 7
7,713
771
8,784
8,860
3,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
13
1 / 3 / 7
7,571
757
10,720
13,849
19,121
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
nuke2924
Raijin
14
3 / 3 / 6
7,679
768
15,511
13,845
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 3 / 9
8,297
830
8,011
7,674
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
3 / 2 / 11
8,800
880
17,280
10,840
7,309
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
CronKnight
Sun Wukong
14
3 / 2 / 10
8,375
838
9,527
15,343
13,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Lurgn
Danzaburou
15
6 / 2 / 6
9,533
953
16,981
9,819
5,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 0 / 13
8,462
846
9,595
18,163
16,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
9
Kills
16
16
Deaths
9
32
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
3
9
2.17
L
2
5
4
0.8
W
3
2
11
4.25
L
Xing Tian
CreamyCarter
Xing Tian
1
3
8
1.67
W
Sun Wukong
CronKnight
Sun Wukong
3
2
10
4
W
Danzaburou
Lurgn
Danzaburou
6
2
6
4.5
W
2
0
13
8.5
L
Charybdis
XxDonGermanYxX
Charybdis
2
2
7
2.75
L
Chaac
1
3
7
1.5
L
Raijin
nuke2924
Raijin
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,076
Damage
61,394
67,933
Taken
61,839
51,373
Mitigated
47,070
27,706
Healing
25,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,011
3,218
595
785
7,674
3,557
1,484
3,718
3,956
0
15,659
L
5,919
1,714
259
3,371
14,722
8,598
0
2,968
11,754
0
8,730
W
17,280
777
0
3,592
10,840
7,309
708
3,850
6,990
31,868
0
L
Xing Tian
CreamyCarter
Xing Tian
9,142
1,125
0
4,143
16,657
14,287
0
4,518
12,139
13,836
0
W
Sun Wukong
CronKnight
Sun Wukong
9,527
1,934
1,501
4,560
15,343
13,875
334
7,374
7,969
0
14,120
W
Danzaburou
Lurgn
Danzaburou
16,981
10,215
1,026
2,589
9,819
5,660
2,289
4,409
5,410
0
31,534
W
9,595
1,220
1,297
9,431
18,163
16,669
0
5,980
12,183
0
16,885
L
Charybdis
XxDonGermanYxX
Charybdis
8,784
3,380
1,211
3,032
8,860
3,393
0
3,145
5,715
0
25,765
L
Chaac
10,720
1,338
2,894
6,856
13,849
19,121
0
4,108
9,741
888
17,735
L
Raijin
nuke2924
Raijin
15,511
1,495
2,107
3,833
13,845
5,974
0
2,541
11,304
24,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,535
Gold Earned
43,467
103
Minions Killed
120
0
Camps Cleared
0
900,907
Distance Traveled
866,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,297
830
22
2
0
147,019
0
L
Kali
6,855
686
11
1
0
162,315
0
W
Anubis
8,800
880
39
4
0
161,810
0
L
Xing Tian
7,717
772
10
1
0
173,483
0
W
Sun Wukong
8,375
838
6
1
0
180,062
0
W
Danzaburou
9,533
953
41
4
0
165,086
0
W
Tyr
8,462
846
12
1
0
213,002
0
L
Charybdis
7,713
771
48
5
0
189,206
0
L
Chaac
7,571
757
10
1
0
211,275
0
L
Raijin
7,679
768
24
2
0
164,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role