Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Eusane
Tsukuyomi
Level 113
God Stats
12W - 13L
1,627 SR
Queue Stats
470W - 438L
1,579 Elo+
Party 2
Hachiman
Hachiman
TMY_Twizzlers
Hachiman
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 268L
1,564 Elo+
Party 2
Hercules
Hercules
joegrimreaper
Hercules
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 109L
1,596 Elo+
Solo
Maui
Maui
p1nkmonst3r
Maui
Level 154
God Stats
4W - 2L
1,925 SR
Queue Stats
141W - 132L
1,542 Elo+
Party 3
Team Averages
Level 155
1,610 SR
1,556 Elo+

VS

Team Averages
Level 120
1,557 SR
1,508 Elo+
Athena
Athena
Blurrymemes
Athena
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
413W - 357L
1,479 Elo+
Solo
Skadi
Skadi
FrozenInsulin
Skadi
Level 126
God Stats
1W - 4L
1,446 SR
Queue Stats
111W - 113L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IceWαllow
Morgan Le Fay
Level 152
God Stats
5W - 4L
1,546 SR
Queue Stats
322W - 281L
1,496 Elo+
Party 1
Osiris
Osiris
IndigoBarracuda
Osiris
Level 129
God Stats
10W - 14L
1,618 SR
Queue Stats
167W - 147L
1,583 Elo+
Solo
Ix Chel
Ix Chel
aLilGabeItch
Ix Chel
Level 124
God Stats
58W - 33L
1,674 SR
Queue Stats
459W - 403L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 2 / 1
6,042
504
4,970
8,715
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Eusane
Tsukuyomi
9
1 / 4 / 2
6,007
501
5,792
10,044
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
TMY_Twizzlers
Hachiman
11
1 / 3 / 2
6,678
557
2,465
7,804
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
joegrimreaper
Hercules
11
1 / 3 / 0
6,535
545
4,690
13,227
8,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 4 / 1
6,496
541
4,307
9,702
5,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 0 / 11
6,273
523
4,437
10,458
9,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 1 / 3
7,863
655
5,583
3,692
1,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
IceWαllow
Morgan Le Fay
13
5 / 1 / 5
8,018
668
8,375
7,650
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 1
7,309
609
7,759
9,908
8,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
aLilGabeItch
Ix Chel
13
6 / 1 / 0
7,725
644
7,782
6,645
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
16
16
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
1
0.25
W
Athena
0
0
11
5.5
L
Tsukuyomi
Eusane
Tsukuyomi
1
4
2
0.5
W
2
1
3
3.5
W
Morgan Le Fay
IceWαllow
Morgan Le Fay
5
1
5
7.5
W
3
1
1
3.5
L
Hachiman
TMY_Twizzlers
Hachiman
1
3
2
0.67
W
Ix Chel
aLilGabeItch
Ix Chel
6
1
0
6
L
Hercules
joegrimreaper
Hercules
1
3
0
0.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,224
Damage
33,936
49,492
Taken
38,353
24,615
Mitigated
25,748
12,539
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,970
494
282
1,734
8,715
3,345
0
6,289
2,234
40,695
0
W
Athena
4,437
1,341
0
1,386
10,458
9,559
23
2,392
7,874
20,823
0
L
Tsukuyomi
Eusane
Tsukuyomi
5,792
1,035
0
2,977
10,044
3,814
0
3,882
6,121
0
33,266
W
5,583
2,206
0
250
3,692
1,290
237
0
3,692
0
69,911
W
Morgan Le Fay
IceWαllow
Morgan Le Fay
8,375
1,094
0
3,159
7,650
3,580
208
1,099
6,434
57,150
0
W
7,759
3,929
0
3,222
9,908
8,470
0
3,121
6,399
0
48,600
L
Hachiman
TMY_Twizzlers
Hachiman
2,465
1,040
0
1,808
7,804
3,106
0
2,501
5,259
0
38,907
W
Ix Chel
aLilGabeItch
Ix Chel
7,782
1,020
699
1,730
6,645
2,849
0
2,355
4,039
54,561
0
L
Hercules
joegrimreaper
Hercules
4,690
1,606
0
3,700
13,227
8,895
0
6,157
6,964
0
44,965
L
4,307
736
0
2,038
9,702
5,455
0
1,763
7,939
33,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,758
Gold Earned
37,188
335
Minions Killed
418
0
Camps Cleared
0
1,253,343
Distance Traveled
1,334,336
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,042
504
66
6
0
242,773
0
W
Athena
6,273
523
33
3
0
302,989
2
L
Tsukuyomi
6,007
501
53
4
0
272,787
0
W
Skadi
7,863
655
117
10
0
246,020
1
W
Morgan Le Fay
8,018
668
82
7
0
289,813
2
W
Osiris
7,309
609
80
7
0
246,483
0
L
Hachiman
6,678
557
71
6
0
242,320
0
W
Ix Chel
7,725
644
106
9
0
249,031
0
L
Hercules
6,535
545
78
7
0
252,999
0
L
Maui
6,496
541
67
6
0
242,464
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role