Player Matchup

Baron Samedi
Baron Samedi
MOSER__II
Baron Samedi
Level 79
God Stats
1W - 2L
1,498 SR
Queue Stats
30W - 37L
1,376 Elo+
Party 1
Persephone
Persephone
RamonaSarue
Persephone
Level 52
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 48L
1,354 Elo+
Party 1
Ra
Ra
Th33 Sk00n D
Ra
Level 37
God Stats
46W - 99L
1,094 SR
Queue Stats
55W - 112L
1,164 Elo+
Solo
Neith
Neith
Vtech7741
Neith
Level 96
God Stats
3W - 3L
1,682 SR
Queue Stats
112W - 116L
1,435 Elo+
Solo
Da Ji
Da Ji
montez1408
Da Ji
Level 109
God Stats
0W - 1L
1,774 SR
Queue Stats
50W - 42L
1,407 Elo+
Solo
Team Averages
Level 75
1,510 SR
1,347 Elo+

VS

Team Averages
Level 103
1,473 SR
1,397 Elo+
Athena
Athena
 
Athena
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BOGEYMAN NL
Cupid
Level 144
God Stats
8W - 10L
1,298 SR
Queue Stats
684W - 698L
1,415 Elo+
Solo
Aphrodite
Aphrodite
Maruchan209
Aphrodite
Level 67
God Stats
13W - 6L
1,567 SR
Queue Stats
247W - 281L
1,468 Elo+
Solo
Ra
Ra
STRANGER2804
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,025 Elo+
Solo
Sun Wukong
Sun Wukong
Tunataka
Sun Wukong
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MOSER__II
Baron Samedi
17
0 / 3 / 8
10,826
984
13,383
12,920
6,455
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
RamonaSarue
Persephone
17
6 / 6 / 5
13,103
1,191
26,601
15,656
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 1 / 2
9,729
884
3,426
3,125
1,189
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Vtech7741
Neith
16
1 / 9 / 5
10,423
948
12,111
20,158
8,155
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
16
4 / 7 / 6
11,580
1,053
14,362
16,203
7,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

132

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
4 / 4 / 15
11,411
1,037
9,137
20,182
27,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 1 / 14
11,840
1,076
15,279
14,581
7,203
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Maruchan209
Aphrodite
18
4 / 2 / 8
11,283
1,026
10,450
9,923
5,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 13
12,531
1,139
13,365
10,632
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Tunataka
Sun Wukong
18
8 / 2 / 13
13,014
1,183
15,119
21,155
16,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
12
Kills
26
26
Deaths
12
26
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
4
15
2.88
W
5
1
14
12
L
Baron Samedi
MOSER__II
Baron Samedi
0
3
8
1.33
W
Aphrodite
Maruchan209
Aphrodite
4
2
8
4
L
Persephone
RamonaSarue
Persephone
6
6
5
1.42
W
5
3
13
3.83
L
1
1
2
2
W
Sun Wukong
Tunataka
Sun Wukong
8
2
13
7.25
L
Neith
Vtech7741
Neith
1
9
5
0.39
L
Da Ji
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,883
Damage
63,350
68,062
Taken
76,473
29,399
Mitigated
61,568
8,885
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,137
1,634
0
1,082
20,182
27,436
0
11,836
8,057
18,023
0
W
15,279
10,289
800
177
14,581
7,203
0
7,416
7,013
0
28,447
L
Baron Samedi
MOSER__II
Baron Samedi
13,383
923
2,422
2,356
12,920
6,455
0
5,376
7,544
34,062
0
W
Aphrodite
Maruchan209
Aphrodite
10,450
811
4,266
3,119
9,923
5,290
0
3,398
6,307
28,744
0
L
Persephone
RamonaSarue
Persephone
26,601
2,161
0
1,478
15,656
6,428
0
7,958
7,541
60,824
0
W
13,365
1,519
2,916
2,037
10,632
4,981
0
6,368
4,180
51,610
0
L
3,426
303
1,159
356
3,125
1,189
0
1,153
1,972
7,196
0
W
Sun Wukong
Tunataka
Sun Wukong
15,119
4,680
0
1,557
21,155
16,658
0
13,385
7,394
358
33,949
L
Neith
Vtech7741
Neith
12,111
9,547
0
538
20,158
8,155
0
10,860
9,215
0
39,528
L
Da Ji
14,362
2,580
0
576
16,203
7,172
0
7,678
8,525
0
27,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,661
Gold Earned
60,079
225
Minions Killed
232
5
Camps Cleared
8
851,651
Distance Traveled
961,536
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,411
1,037
16
1
0
183,238
0
W
Cupid
11,840
1,076
25
2
4
215,924
0
L
Baron Samedi
10,826
984
59
5
0
184,776
0
W
Aphrodite
11,283
1,026
40
4
2
151,034
0
L
Persephone
13,103
1,191
83
8
0
190,227
0
W
Ra
12,531
1,139
98
9
1
191,137
0
L
Ra
9,729
884
11
1
0
151,065
4
W
Sun Wukong
13,014
1,183
53
5
1
220,203
0
L
Neith
10,423
948
51
5
3
155,369
0
L
Da Ji
11,580
1,053
21
2
2
170,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role