Player Matchup

Danzaburou
Danzaburou
NameChanged113
Danzaburou
Level 113
God Stats
18W - 7L
1,625 SR
Queue Stats
173W - 145L
1,525 Elo+
Party 1
Serqet
Serqet
icecats28
Serqet
Level 98
God Stats
2W - 1L
1,152 SR
Queue Stats
141W - 124L
1,507 Elo+
Party 2
Geb
Geb
profounding
Geb
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,346 Elo+
Party 2
Baba Yaga
Baba Yaga
thatoneguy1754
Baba Yaga
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 115L
1,451 Elo+
Party 2
Shiva
Shiva
walshbad
Shiva
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
232W - 218L
1,774 Elo+
Party 1
Team Averages
Level 70
1,455 SR
1,521 Elo+

VS

Team Averages
Level 116
1,568 SR
1,468 Elo+
Hou Yi
Hou Yi
Deliboi69
Hou Yi
Level 88
God Stats
34W - 18L
1,658 SR
Queue Stats
508W - 436L
1,542 Elo+
Party 3
Zhong Kui
Zhong Kui
ShoddyCash
Zhong Kui
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 19L
1,329 Elo+
Party 3
Ix Chel
Ix Chel
TristinR6
Ix Chel
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 66L
1,556 Elo+
Solo
Maui
Maui
allywaaa
Maui
Level 154
God Stats
9W - 7L
1,483 SR
Queue Stats
127W - 116L
1,499 Elo+
Solo
Guan Yu
Guan Yu
thicknquick1
Guan Yu
Level 149
God Stats
3W - 2L
1,702 SR
Queue Stats
461W - 426L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NameChanged113
Danzaburou
9
1 / 1 / 1
6,182
687
5,400
6,133
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
icecats28
Serqet
9
3 / 2 / 2
5,833
648
2,037
8,188
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 0 / 2
5,003
556
2,230
6,527
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
thatoneguy1754
Baba Yaga
9
1 / 1 / 1
5,057
562
4,504
5,710
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shiva
walshbad
Shiva
11
3 / 0 / 0
6,703
745
3,346
4,794
4,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Deliboi69
Hou Yi
10
2 / 1 / 0
5,318
591
3,883
6,471
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ShoddyCash
Zhong Kui
5
0 / 2 / 0
4,052
450
1,049
3,366
1,882
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
TristinR6
Ix Chel
9
0 / 3 / 1
5,071
563
5,593
6,538
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
7
0 / 1 / 0
4,626
514
2,013
7,369
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
thicknquick1
Guan Yu
10
2 / 1 / 0
5,563
618
2,184
6,796
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
4
4
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Deliboi69
Hou Yi
2
1
0
2
W
Danzaburou
NameChanged113
Danzaburou
1
1
1
1.5
L
Zhong Kui
ShoddyCash
Zhong Kui
0
2
0
0
L
Ix Chel
TristinR6
Ix Chel
0
3
1
0.17
L
Maui
0
1
0
0
W
Serqet
icecats28
Serqet
3
2
2
2
W
0
0
2
1
W
Baba Yaga
thatoneguy1754
Baba Yaga
1
1
1
1.5
L
Guan Yu
thicknquick1
Guan Yu
2
1
0
2
W
Shiva
walshbad
Shiva
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,517
Damage
14,722
31,352
Taken
30,540
16,724
Mitigated
15,173
9,008
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Deliboi69
Hou Yi
3,883
2,836
0
1,639
6,471
2,487
0
352
6,119
0
37,606
W
Danzaburou
NameChanged113
Danzaburou
5,400
3,330
0
2,287
6,133
2,604
0
733
5,400
0
47,212
L
Zhong Kui
ShoddyCash
Zhong Kui
1,049
233
0
460
3,366
1,882
0
0
3,366
13,103
0
L
Ix Chel
TristinR6
Ix Chel
5,593
1,326
151
1,644
6,538
2,319
0
3,160
3,303
39,847
0
L
Maui
2,013
386
136
2,168
7,369
5,018
0
2,038
5,331
7,772
0
W
Serqet
icecats28
Serqet
2,037
325
0
2,834
8,188
3,041
0
1,896
6,292
0
27,420
W
2,230
525
0
1,858
6,527
4,122
0
1,921
4,606
12,371
0
W
Baba Yaga
thatoneguy1754
Baba Yaga
4,504
126
0
1,222
5,710
2,257
0
3,145
2,565
32,318
0
L
Guan Yu
thicknquick1
Guan Yu
2,184
183
80
554
6,796
3,467
0
1,184
5,450
0
33,007
W
Shiva
walshbad
Shiva
3,346
541
0
807
4,794
4,700
0
960
3,834
0
45,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
24,630
283
Minions Killed
232
0
Camps Cleared
0
939,926
Distance Traveled
810,473
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,318
591
62
7
0
175,077
0
W
Danzaburou
6,182
687
82
9
0
170,474
2
L
Zhong Kui
4,052
450
27
3
0
88,298
0
L
Ix Chel
5,071
563
74
8
0
175,659
1
L
Maui
4,626
514
15
2
0
166,624
0
W
Serqet
5,833
648
58
6
0
224,230
0
W
Geb
5,003
556
15
2
0
175,210
0
W
Baba Yaga
5,057
562
42
5
0
195,856
0
L
Guan Yu
5,563
618
54
6
0
204,815
2
W
Shiva
6,703
745
86
10
0
174,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role