Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Baka_Jon
Artio
Level 111
God Stats
2W - 6L
1,456 SR
Queue Stats
936W - 946L
1,488 Elo+
Solo
Osiris
Osiris
MC_Frex
Osiris
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,480 Elo+
Party 2
Agni
Agni
Reyesgame3389
Agni
Level 28
God Stats
0W - 3L
1,255 SR
Queue Stats
91W - 111L
1,347 Elo+
Solo
Cerberus
Cerberus
gungalalha
Cerberus
Level 119
God Stats
4W - 6L
1,602 SR
Queue Stats
202W - 187L
1,536 Elo+
Solo
Team Averages
Level 102
1,463 SR
1,470 Elo+

VS

Team Averages
Level 97
1,500 SR
1,492 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Cfray
Yu Huang
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
DirtDiver24
Cthulhu
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
194W - 191L
1,509 Elo+
Solo
Rama
Rama
FenixEstelar129
Rama
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
403W - 373L
1,510 Elo+
Solo
Nu Wa
Nu Wa
murrpph
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
1 / 9 / 9
8,977
641
9,299
15,568
5,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Baka_Jon
Artio
16
1 / 10 / 7
9,070
648
5,232
26,460
33,590
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
MC_Frex
Osiris
15
1 / 7 / 6
8,942
639
7,484
19,918
20,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
11 / 7 / 2
12,697
907
17,206
13,232
6,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
gungalalha
Cerberus
17
3 / 3 / 5
9,963
712
8,146
15,493
22,212
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
10 / 4 / 16
11,940
853
18,370
12,377
6,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
Cfray
Yu Huang
18
8 / 3 / 15
11,422
816
12,487
13,159
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
DirtDiver24
Cthulhu
19
3 / 3 / 22
11,314
808
10,644
14,119
16,750
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
9 / 4 / 10
11,306
808
12,559
11,465
4,576
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
murrpph
Nu Wa
18
6 / 3 / 22
10,902
779
23,330
10,956
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
121
17
Kills
36
36
Deaths
17
29
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
9
9
0.61
W
Baba Yaga
 
Baba Yaga
10
4
16
4.5
L
Artio
Baka_Jon
Artio
1
10
7
0.45
W
Yu Huang
Cfray
Yu Huang
8
3
15
5.17
W
Cthulhu
DirtDiver24
Cthulhu
3
3
22
4.67
W
9
4
10
3.5
L
Osiris
MC_Frex
Osiris
1
7
6
0.57
L
11
7
2
1.71
L
Cerberus
gungalalha
Cerberus
3
3
5
1.83
W
Nu Wa
murrpph
Nu Wa
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,367
Damage
77,390
90,671
Taken
62,076
89,005
Mitigated
38,320
20,852
Healing
20,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,299
851
1,048
4,675
15,568
5,968
0
13,034
2,534
0
15,655
W
Baba Yaga
 
Baba Yaga
18,370
1,619
1,910
3,107
12,377
6,867
660
4,770
7,395
38,679
0
L
Artio
Baka_Jon
Artio
5,232
490
1,405
4,910
26,460
33,590
62
15,776
10,684
17,321
0
W
Yu Huang
Cfray
Yu Huang
12,487
1,863
2,531
2,840
13,159
5,427
2,000
7,673
5,080
24,041
0
W
Cthulhu
DirtDiver24
Cthulhu
10,644
516
1,315
2,085
14,119
16,750
0
4,133
9,570
22,014
0
W
12,559
10,608
1,453
1,603
11,465
4,576
1,349
6,869
4,384
0
18,242
L
Osiris
MC_Frex
Osiris
7,484
1,459
716
1,443
19,918
20,610
145
14,947
4,971
0
18,206
L
17,206
805
249
1,187
13,232
6,625
1,084
10,581
2,651
39,192
0
L
Cerberus
gungalalha
Cerberus
8,146
329
1,065
4,154
15,493
22,212
223
10,493
5,000
25,344
0
W
Nu Wa
murrpph
Nu Wa
23,330
8,560
1,194
2,316
10,956
4,700
1,394
5,653
5,063
38,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,649
Gold Earned
56,884
149
Minions Killed
153
0
Camps Cleared
0
1,202,286
Distance Traveled
1,308,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,977
641
10
1
0
263,162
0
W
Baba Yaga
11,940
853
49
4
0
265,923
0
L
Artio
9,070
648
12
1
0
207,598
0
W
Yu Huang
11,422
816
32
2
0
255,052
0
W
Cthulhu
11,314
808
31
2
0
301,382
0
W
Rama
11,306
808
14
1
0
240,960
0
L
Osiris
8,942
639
10
1
0
256,645
0
L
Agni
12,697
907
72
5
0
238,094
0
L
Cerberus
9,963
712
45
3
0
236,787
0
W
Nu Wa
10,902
779
27
2
0
245,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role