Player Matchup

Thor
Thor
DarthVesskel
Thor
Level 145
God Stats
8W - 17L
1,448 SR
Queue Stats
670W - 676L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
Desiudo
Baron Samedi
Level 36
God Stats
5W - 10L
1,423 SR
Queue Stats
27W - 34L
1,244 Elo+
Party 1
Kumbhakarna
Kumbhakarna
R6 Diamond1899
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,116 Elo+
Party 1
Team Averages
Level 70
1,457 SR
1,273 Elo+

VS

Team Averages
Level 65
1,393 SR
1,264 Elo+
Surtr
Surtr
FextLadon
Surtr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,228 Elo+
Party 2
Pele
Pele
Hazzah7
Pele
Level 66
God Stats
1W - 2L
1,278 SR
Queue Stats
3W - 5L
1,228 Elo+
Party 2
Zeus
Zeus
twozerosics
Zeus
Level 59
God Stats
61W - 81L
1,401 SR
Queue Stats
237W - 314L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
11,097
793
10,259
10,976
4,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Desiudo
Baron Samedi
17
3 / 1 / 6
10,934
781
12,877
6,235
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kumbhakarna
R6 Diamond1899
Kumbhakarna
13
1 / 1 / 8
10,220
730
2,761
14,557
13,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
FextLadon
Surtr
16
2 / 1 / 1
9,986
713
4,754
14,135
14,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Hazzah7
Pele
14
1 / 8 / 2
8,668
619
3,433
14,779
5,960
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 1 / 3
8,120
580
9,826
2,206
796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Baron Samedi
Desiudo
Baron Samedi
3
1
6
6
L
Surtr
FextLadon
Surtr
2
1
1
2.5
L
Pele
Hazzah7
Pele
1
8
2
0.25
W
Kumbhakarna
R6 Diamond1899
Kumbhakarna
1
1
8
5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,897
Damage
18,013
31,768
Taken
31,120
22,103
Mitigated
21,082
6,930
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,259
1,044
0
2,405
10,976
4,994
1,193
2,233
8,743
0
62,476
W
Baron Samedi
Desiudo
Baron Samedi
12,877
1,619
940
2,004
6,235
3,441
1,241
2,873
3,362
58,368
0
L
Surtr
FextLadon
Surtr
4,754
1,860
244
3,927
14,135
14,326
0
6,520
7,615
344
28,538
L
Pele
Hazzah7
Pele
3,433
660
0
1,653
14,779
5,960
0
7,457
7,322
0
25,229
W
Kumbhakarna
R6 Diamond1899
Kumbhakarna
2,761
518
0
1,581
14,557
13,668
874
5,457
9,100
25,745
0
L
9,826
301
0
0
2,206
796
0
1,742
464
28,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,251
Gold Earned
26,774
217
Minions Killed
122
0
Camps Cleared
0
770,909
Distance Traveled
619,171
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,097
793
91
7
0
278,977
3
W
Baron Samedi
10,934
781
99
7
0
254,316
0
L
Surtr
9,986
713
41
3
0
282,450
0
L
Pele
8,668
619
43
3
0
197,268
0
W
Kumbhakarna
10,220
730
27
2
0
237,616
0
L
Zeus
8,120
580
38
3
0
139,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role