Player Matchup

Ra
Ra
 
Ra
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
GratefulTroll13
Osiris
Level 29
God Stats
1W - 12L
1,156 SR
Queue Stats
318W - 315L
1,153 Elo+
Party 3
Ne Zha
Ne Zha
HexAlpha
Ne Zha
Level 49
God Stats
8W - 6L
1,447 SR
Queue Stats
103W - 81L
1,512 Elo+
Solo
Izanami
Izanami
Itsawipe
Izanami
Level 47
God Stats
6W - 4L
1,720 SR
Queue Stats
108W - 90L
1,582 Elo+
Solo
Geb
Geb
eyesreyeballs
Geb
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 227L
1,352 Elo+
Party 3
Team Averages
Level 39
1,465 SR
1,420 Elo+

VS

Team Averages
Level 43
1,464 SR
1,440 Elo+
Odin
Odin
BacchusToePics
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 41L
1,500 Elo+
Party 2
Artemis
Artemis
G0RPNight
Artemis
Level 42
God Stats
12W - 6L
1,500 SR
Queue Stats
372W - 441L
1,331 Elo+
Party 1
Arachne
Arachne
MariosBiggestFan
Arachne
Level 29
God Stats
10W - 5L
1,295 SR
Queue Stats
120W - 147L
1,260 Elo+
Party 1
Thor
Thor
NuWaOnlyFans
Thor
Level 88
God Stats
4W - 1L
1,755 SR
Queue Stats
138W - 101L
1,639 Elo+
Party 2
Poseidon
Poseidon
RYUGAkingVG
Poseidon
Level 49
God Stats
1W - 1L
1,268 SR
Queue Stats
63W - 50L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
3 / 3 / 0
4,915
702
3,554
4,609
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
3,762
537
1,944
6,323
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
HexAlpha
Ne Zha
9
1 / 0 / 1
4,726
675
2,185
4,865
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Itsawipe
Izanami
1
0 / 0 / 0
1,486
212
0
0
0
6
0 / 1 / 1
3,825
546
1,139
5,763
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,663
809
3,754
4,259
3,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
G0RPNight
Artemis
7
0 / 1 / 1
4,293
613
3,380
3,215
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 2 / 2
4,338
620
312
5,559
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
3 / 0 / 0
4,940
706
3,274
5,329
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
RYUGAkingVG
Poseidon
8
1 / 1 / 1
4,518
645
1,236
2,957
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
6
6
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
0
1
W
2
0
0
2
W
Artemis
G0RPNight
Artemis
0
1
1
0.5
L
0
2
0
0
L
Ne Zha
HexAlpha
Ne Zha
1
0
1
1.5
L
Izanami
Itsawipe
Izanami
0
0
0
0
W
0
2
2
0.5
W
3
0
0
3
W
Poseidon
RYUGAkingVG
Poseidon
1
1
1
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,822
Damage
11,956
21,560
Taken
21,319
10,614
Mitigated
10,102
3,472
Healing
4,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,554
360
24
454
4,609
1,535
0
1,236
3,135
29,300
0
W
3,754
1,130
0
963
4,259
3,357
0
0
4,259
0
33,377
W
Artemis
G0RPNight
Artemis
3,380
1,687
0
1,030
3,215
870
0
930
2,285
0
21,488
L
1,944
982
0
1,218
6,323
4,871
0
0
5,904
0
13,384
L
Ne Zha
HexAlpha
Ne Zha
2,185
799
0
820
4,865
1,523
0
0
4,764
0
28,811
L
Izanami
Itsawipe
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
312
160
0
48
5,559
1,802
0
864
4,509
0
24,033
W
3,274
357
122
1,307
5,329
3,300
0
1,234
3,979
0
23,963
W
Poseidon
RYUGAkingVG
Poseidon
1,236
104
0
874
2,957
773
0
1,233
1,594
24,829
0
L
1,139
235
0
956
5,763
2,685
0
0
5,695
9,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,714
Gold Earned
23,752
164
Minions Killed
226
0
Camps Cleared
0
587,181
Distance Traveled
770,843
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,915
702
74
11
0
142,624
0
W
Odin
5,663
809
68
10
0
159,640
0
W
Artemis
4,293
613
33
5
0
141,981
2
L
Osiris
3,762
537
18
3
0
130,131
0
L
Ne Zha
4,726
675
56
8
0
176,095
0
L
Izanami
1,486
212
0
0
0
0
0
W
Arachne
4,338
620
47
7
0
162,240
0
W
Thor
4,940
706
35
5
0
150,470
0
W
Poseidon
4,518
645
43
6
0
156,512
0
L
Geb
3,825
546
16
2
0
138,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role