Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AceGinga
Vamana
Level 127
God Stats
8W - 2L
1,751 SR
Queue Stats
75W - 55L
1,379 Elo+
Party 2
Ix Chel
Ix Chel
Inting4TheGram
Ix Chel
Level 107
God Stats
20W - 26L
1,610 SR
Queue Stats
617W - 567L
1,595 Elo+
Solo
Chernobog
Chernobog
Rathoriann
Chernobog
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,462 Elo+
Party 2
Athena
Athena
SirBilx
Athena
Level 38
God Stats
4W - 0L
1,185 SR
Queue Stats
73W - 44L
1,586 Elo+
Party 2
Team Averages
Level 103
1,509 SR
1,504 Elo+

VS

Team Averages
Level 135
1,537 SR
1,542 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Oxiledeon
King Arthur
Level 245
God Stats
0W - 1L
1,203 SR
Queue Stats
90W - 78L
1,578 Elo+
Party 1
Bacchus
Bacchus
dextrorsecat442
Bacchus
Level 60
God Stats
20W - 19L
1,632 SR
Queue Stats
56W - 47L
1,559 Elo+
Party 3
Awilix
Awilix
jabrilali1
Awilix
Level 82
God Stats
0W - 1L
1,533 SR
Queue Stats
70W - 60L
1,529 Elo+
Solo
Ix Chel
Ix Chel
ιѕαвєℓℓα
Ix Chel
Level 198
God Stats
1W - 2L
1,817 SR
Queue Stats
122W - 111L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
10 / 1 / 3
8,717
671
8,655
9,669
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
AceGinga
Vamana
14
1 / 0 / 2
8,346
642
8,004
11,888
10,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 2 / 6
8,709
670
13,372
8,483
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Rathoriann
Chernobog
12
0 / 3 / 5
7,410
570
7,340
10,013
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
SirBilx
Athena
12
1 / 0 / 7
7,221
555
4,311
9,213
7,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 1 / 0
8,171
629
10,489
11,381
5,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Oxiledeon
King Arthur
12
0 / 2 / 0
6,788
522
7,563
13,715
13,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 3
6,351
489
2,780
11,820
13,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
jabrilali1
Awilix
11
1 / 6 / 1
6,802
523
3,502
13,466
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 4 / 1
6,851
527
6,295
9,357
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
17
Kills
5
6
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
10
1
3
11.5
L
Cernunnos
 
Cernunnos
3
1
0
3
W
Vamana
AceGinga
Vamana
1
0
2
2
W
5
2
6
4
L
King Arthur
Oxiledeon
King Arthur
0
2
0
0
W
Chernobog
Rathoriann
Chernobog
0
3
5
0.83
W
Athena
SirBilx
Athena
1
0
7
4.5
L
0
4
3
0.38
L
Awilix
jabrilali1
Awilix
1
6
1
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,682
Damage
30,629
49,266
Taken
59,739
30,727
Mitigated
40,937
14,324
Healing
14,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,655
1,268
0
1,367
9,669
4,355
0
1,640
8,029
0
53,256
L
Cernunnos
 
Cernunnos
10,489
6,118
0
6,168
11,381
5,673
414
1,990
9,391
0
74,734
W
Vamana
AceGinga
Vamana
8,004
3,847
0
3,473
11,888
10,813
600
382
11,506
0
73,405
W
13,372
1,444
512
3,493
8,483
3,091
378
4,440
4,043
77,175
0
L
King Arthur
Oxiledeon
King Arthur
7,563
779
0
1,110
13,715
13,629
0
727
12,988
0
54,744
W
Chernobog
Rathoriann
Chernobog
7,340
4,990
0
2,509
10,013
4,615
930
482
9,531
0
57,691
W
Athena
SirBilx
Athena
4,311
1,024
0
2,970
9,213
7,853
40
2,131
7,082
20,672
0
L
2,780
407
434
3,049
11,820
13,127
0
5,609
6,211
11,511
0
L
Awilix
jabrilali1
Awilix
3,502
1,369
0
569
13,466
5,012
0
3,148
10,318
0
48,954
L
6,295
1,096
523
2,552
9,357
3,496
0
6,209
3,148
52,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
34,963
439
Minions Killed
391
0
Camps Cleared
0
1,475,417
Distance Traveled
1,365,385
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,717
671
82
6
0
324,016
4
L
Cernunnos
8,171
629
131
10
0
253,671
6
W
Vamana
8,346
642
122
9
0
267,160
0
W
Ix Chel
8,709
670
117
9
0
281,770
2
L
King Arthur
6,788
522
78
6
0
266,694
0
W
Chernobog
7,410
570
90
7
0
276,127
0
W
Athena
7,221
555
28
2
0
326,344
4
L
Bacchus
6,351
489
16
1
0
283,350
4
L
Awilix
6,802
523
73
6
0
294,009
2
L
Ix Chel
6,851
527
93
7
0
267,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role