Player Matchup

Geb
Geb
JUANOM
Geb
Level 171
God Stats
3W - 1L
1,702 SR
Queue Stats
47W - 68L
1,457 Elo+
Solo
Neith
Neith
Rihitoo
Neith
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 47L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
Shibakku
Nu Wa
Level 128
God Stats
1W - 0L
1,846 SR
Queue Stats
59W - 52L
1,638 Elo+
Party 1
Ah Puch
Ah Puch
SparkyElectrode
Ah Puch
Level 199
God Stats
7W - 2L
1,826 SR
Queue Stats
246W - 194L
1,559 Elo+
Party 1
Cupid
Cupid
TwitchTvCefys
Cupid
Level 159
God Stats
2W - 3L
1,557 SR
Queue Stats
235W - 224L
1,599 Elo+
Party 1
Team Averages
Level 160
1,686 SR
1,561 Elo+

VS

Team Averages
Level 150
1,651 SR
1,614 Elo+
Thor
Thor
BalrogSlayer
Thor
Level 171
God Stats
4W - 4L
1,738 SR
Queue Stats
157W - 88L
1,582 Elo+
Solo
Hades
Hades
CHEEZE646464
Hades
Level 149
God Stats
2W - 1L
1,842 SR
Queue Stats
130W - 81L
1,630 Elo+
Party 2
Bellona
Bellona
FindThisName
Bellona
Level 122
God Stats
3W - 1L
1,882 SR
Queue Stats
102W - 66L
1,648 Elo+
Party 2
Shiva
Shiva
MrWhite1702
Shiva
Level 158
God Stats
3W - 4L
1,508 SR
Queue Stats
524W - 512L
1,619 Elo+
Solo
Tiamat
Tiamat
ilya17
Tiamat
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
79W - 63L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
JUANOM
Geb
12
0 / 2 / 17
7,468
1,067
3,226
8,754
8,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Rihitoo
Neith
12
8 / 1 / 10
7,890
1,127
7,209
4,854
2,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Nu Wa
Shibakku
Nu Wa
13
2 / 1 / 13
7,392
1,056
8,023
5,416
2,604
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 1 / 12
7,642
1,092
10,825
5,740
2,490
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 2 / 10
8,102
1,157
12,418
6,765
3,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,922
703
348
2,289
792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 4
7,231
1,033
7,019
10,126
10,033
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
FindThisName
Bellona
11
2 / 5 / 1
5,886
841
3,786
9,991
11,031
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 5 / 3
6,015
859
6,395
12,613
10,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
ilya17
Tiamat
11
1 / 6 / 4
6,142
877
6,383
9,677
6,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
17
21
Kills
5
7
Deaths
21
62
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
4
4
0.75
L
Bellona
FindThisName
Bellona
2
5
1
0.5
W
Geb
JUANOM
Geb
0
2
17
4.25
L
1
5
3
0.5
W
Neith
Rihitoo
Neith
8
1
10
13
W
Nu Wa
Shibakku
Nu Wa
2
1
13
8.5
W
4
1
12
10
W
7
2
10
6
L
Tiamat
ilya17
Tiamat
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,701
Damage
23,931
31,529
Taken
44,696
19,509
Mitigated
38,221
10,262
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
348
0
0
180
2,289
792
0
1,218
1,071
0
358
L
7,019
632
281
2,589
10,126
10,033
0
3,759
6,367
18,787
0
L
Bellona
FindThisName
Bellona
3,786
548
229
509
9,991
11,031
0
4,663
5,328
0
8,165
W
Geb
JUANOM
Geb
3,226
494
1,975
1,456
8,754
8,047
628
3,685
5,069
7,690
0
L
6,395
482
375
1,680
12,613
10,060
0
6,923
5,690
0
11,610
W
Neith
Rihitoo
Neith
7,209
2,663
1,083
1,956
4,854
2,743
1,533
1,665
3,189
0
11,640
W
Nu Wa
Shibakku
Nu Wa
8,023
2,492
0
211
5,416
2,604
2,097
2,563
2,853
16,993
0
W
10,825
754
147
1,914
5,740
2,490
1,482
2,815
2,925
19,231
0
W
12,418
8,370
300
1,220
6,765
3,625
1,898
2,674
4,091
0
18,185
L
Tiamat
ilya17
Tiamat
6,383
467
254
1,138
9,677
6,305
0
5,511
4,166
14,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,494
Gold Earned
30,196
82
Minions Killed
62
0
Camps Cleared
0
675,823
Distance Traveled
446,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,922
703
1
0
0
29,446
0
L
Hades
7,231
1,033
26
4
0
85,379
0
L
Bellona
5,886
841
11
2
0
108,322
0
W
Geb
7,468
1,067
9
1
0
125,471
0
L
Shiva
6,015
859
13
2
0
104,764
0
W
Neith
7,890
1,127
20
3
0
147,693
0
W
Nu Wa
7,392
1,056
22
3
0
137,247
0
W
Ah Puch
7,642
1,092
15
2
0
118,379
0
W
Cupid
8,102
1,157
16
2
0
147,033
0
L
Tiamat
6,142
877
11
2
0
119,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role