Player Matchup

Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Fruitblazer
Tyr
Level 175
God Stats
44W - 32L
1,614 SR
Queue Stats
1,507W - 1,490L
1,533 Elo+
Party 1
Nox
Nox
GobulGobbler
Nox
Level 78
God Stats
3W - 3L
1,315 SR
Queue Stats
95W - 83L
1,541 Elo+
Solo
Yu Huang
Yu Huang
Hamamillion
Yu Huang
Level 146
God Stats
6W - 5L
1,882 SR
Queue Stats
469W - 432L
1,609 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RoBBinDaHoodsp
Cu Chulainn
Level 127
God Stats
3W - 2L
1,673 SR
Queue Stats
172W - 179L
1,528 Elo+
Party 1
Team Averages
Level 134
1,597 SR
1,542 Elo+

VS

Team Averages
Level 117
1,540 SR
1,489 Elo+
Sobek
Sobek
ChloricEel2
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,508 Elo+
Party 2
Sun Wukong
Sun Wukong
CreamyCarter
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,502 Elo+
Party 2
Anhur
Anhur
JuicyBoi96
Anhur
Level 134
God Stats
1W - 4L
1,471 SR
Queue Stats
626W - 639L
1,465 Elo+
Solo
He Bo
He Bo
TTVNotBad4aDad
He Bo
Level 103
God Stats
3W - 2L
1,731 SR
Queue Stats
482W - 467L
1,478 Elo+
Solo
Nemesis
Nemesis
nuke2924
Nemesis
Level 120
God Stats
1W - 2L
1,497 SR
Queue Stats
43W - 53L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
7 / 1 / 8
9,423
785
22,153
11,274
7,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 1 / 12
8,622
719
9,683
15,455
21,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 1 / 11
9,241
770
15,223
6,249
3,956
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
Hamamillion
Yu Huang
15
5 / 2 / 13
9,483
790
23,759
11,385
7,164
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
RoBBinDaHoodsp
Cu Chulainn
13
2 / 3 / 9
7,904
659
11,667
13,933
15,504
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
8,825
735
7,576
27,933
24,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
CreamyCarter
Sun Wukong
16
2 / 2 / 6
8,329
694
9,522
20,835
15,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
12
1 / 6 / 2
7,437
620
7,201
11,696
4,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 5 / 4
7,485
624
8,025
10,409
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
nuke2924
Nemesis
17
4 / 3 / 4
9,305
775
13,784
24,236
15,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
19
Kills
8
8
Deaths
19
53
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
8
11
L
1
3
7
1.5
L
Sun Wukong
CreamyCarter
Sun Wukong
2
2
6
2.5
W
1
1
12
7
W
4
1
11
9.5
W
Yu Huang
Hamamillion
Yu Huang
5
2
13
5.75
L
Anhur
1
6
2
0.33
W
Cu Chulainn
RoBBinDaHoodsp
Cu Chulainn
2
3
9
2.17
L
0
5
4
0.4
L
Nemesis
nuke2924
Nemesis
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,485
Damage
46,108
58,296
Taken
95,109
55,803
Mitigated
62,709
28,668
Healing
40,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
22,153
6,584
3,714
4,678
11,274
7,490
0
2,501
8,659
0
39,217
L
7,576
527
2,207
10,272
27,933
24,117
0
10,097
17,341
24,136
0
L
Sun Wukong
CreamyCarter
Sun Wukong
9,522
1,283
1,917
8,335
20,835
15,099
0
6,527
14,005
0
21,333
W
9,683
739
3,320
6,913
15,455
21,689
0
4,160
11,019
0
18,881
W
15,223
3,176
1,678
1,433
6,249
3,956
0
1,649
4,510
26,853
0
W
Yu Huang
Hamamillion
Yu Huang
23,759
1,195
1,411
3,279
11,385
7,164
104
3,497
7,628
37,427
0
L
Anhur
7,201
2,866
657
1,641
11,696
4,372
780
6,740
4,868
0
13,024
W
Cu Chulainn
RoBBinDaHoodsp
Cu Chulainn
11,667
2,059
0
2,242
13,933
15,504
0
2,932
10,879
0
14,561
L
8,025
236
410
1,926
10,409
3,857
0
4,850
5,349
12,495
0
L
Nemesis
nuke2924
Nemesis
13,784
5,058
2,869
9,825
24,236
15,264
0
10,768
13,195
0
23,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,673
Gold Earned
41,381
129
Minions Killed
101
0
Camps Cleared
0
1,274,203
Distance Traveled
1,163,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,423
785
25
2
0
252,187
0
L
Sobek
8,825
735
29
2
0
247,960
0
L
Sun Wukong
8,329
694
18
2
0
239,011
0
W
Tyr
8,622
719
13
1
0
292,848
0
W
Nox
9,241
770
46
4
0
249,019
0
W
Yu Huang
9,483
790
40
3
0
239,975
0
L
Anhur
7,437
620
13
1
0
206,107
0
W
Cu Chulainn
7,904
659
5
0
0
240,174
0
L
He Bo
7,485
624
18
2
0
198,988
0
L
Nemesis
9,305
775
23
2
0
271,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role