Player Matchup

Nu Wa
Nu Wa
Daneel0
Nu Wa
Level 158
God Stats
44W - 50L
1,420 SR
Queue Stats
488W - 447L
1,488 Elo+
Solo
Chang'e
Chang'e
PACHECON64
Chang'e
Level 89
God Stats
23W - 16L
1,469 SR
Queue Stats
164W - 185L
1,386 Elo+
Solo
Surtr
Surtr
Peanut_Marblz
Surtr
Level 69
God Stats
4W - 4L
1,272 SR
Queue Stats
86W - 111L
1,055 Elo+
Solo
Neith
Neith
jeduardo_a12
Neith
Level 135
God Stats
22W - 28L
1,447 SR
Queue Stats
180W - 190L
1,442 Elo+
Solo
Amaterasu
Amaterasu
specific-gust7
Amaterasu
Level 118
God Stats
21W - 25L
1,500 SR
Queue Stats
384W - 383L
1,407 Elo+
Solo
Team Averages
Level 114
1,422 SR
1,356 Elo+

VS

Team Averages
Level 108
1,676 SR
1,392 Elo+
Medusa
Medusa
Deedawgyy
Medusa
Level 84
God Stats
20W - 26L
1,444 SR
Queue Stats
258W - 256L
1,408 Elo+
Solo
Arachne
Arachne
ImSoPro88_
Arachne
Level 81
God Stats
5W - 2L
1,851 SR
Queue Stats
178W - 180L
1,333 Elo+
Solo
Charybdis
Charybdis
Maury Austin
Charybdis
Level 113
God Stats
6W - 1L
1,926 SR
Queue Stats
385W - 398L
1,393 Elo+
Solo
Bellona
Bellona
MrBawkDaGawk
Bellona
Level 144
God Stats
0W - 1L
1,746 SR
Queue Stats
68W - 69L
1,412 Elo+
Party 1
Ix Chel
Ix Chel
Vamprow1r
Ix Chel
Level 118
God Stats
10W - 10L
1,414 SR
Queue Stats
129W - 118L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Daneel0
Nu Wa
17
2 / 4 / 8
10,499
583
16,065
9,026
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
PACHECON64
Chang'e
16
14 / 2 / 3
11,032
613
19,122
14,193
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 3
8,399
467
7,015
20,524
17,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 3 / 3
9,350
519
12,661
12,766
5,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
specific-gust7
Amaterasu
16
1 / 0 / 4
9,745
541
5,008
13,827
15,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deedawgyy
Medusa
15
6 / 3 / 1
9,415
523
13,582
19,376
8,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
ImSoPro88_
Arachne
14
4 / 4 / 0
9,158
509
8,708
16,695
6,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
Maury Austin
Charybdis
10
0 / 4 / 0
6,723
374
1,720
8,174
2,571
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MrBawkDaGawk
Bellona
12
1 / 5 / 6
8,264
459
10,023
21,390
24,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Vamprow1r
Ix Chel
14
3 / 6 / 2
9,119
507
9,373
17,985
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
21
Kills
14
15
Deaths
22
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Daneel0
Nu Wa
2
4
8
1.5
L
Medusa
Deedawgyy
Medusa
6
3
1
2.17
L
Arachne
ImSoPro88_
Arachne
4
4
0
1
L
Charybdis
Maury Austin
Charybdis
0
4
0
0
L
Bellona
MrBawkDaGawk
Bellona
1
5
6
0.8
W
Chang'e
PACHECON64
Chang'e
14
2
3
7.75
W
1
6
3
0.42
L
Ix Chel
Vamprow1r
Ix Chel
3
6
2
0.67
W
3
3
3
1.5
W
Amaterasu
specific-gust7
Amaterasu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,871
Damage
43,406
70,336
Taken
83,620
47,205
Mitigated
48,053
22,612
Healing
22,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Daneel0
Nu Wa
16,065
5,618
131
1,231
9,026
3,283
5,794
4,895
3,855
92,201
0
L
Medusa
Deedawgyy
Medusa
13,582
6,639
0
6,509
19,376
8,185
77
5,697
13,679
0
82,222
L
Arachne
ImSoPro88_
Arachne
8,708
6,789
0
5,000
16,695
6,416
0
6,988
9,707
0
69,527
L
Charybdis
Maury Austin
Charybdis
1,720
746
0
1,970
8,174
2,571
0
4,061
4,113
0
31,129
L
Bellona
MrBawkDaGawk
Bellona
10,023
4,376
163
2,813
21,390
24,864
0
4,689
16,701
0
28,161
W
Chang'e
PACHECON64
Chang'e
19,122
952
1,164
5,388
14,193
5,661
747
3,395
10,668
62,360
0
W
7,015
3,238
0
6,727
20,524
17,082
784
0
20,524
323
50,977
L
Ix Chel
Vamprow1r
Ix Chel
9,373
1,269
111
6,391
17,985
6,017
0
13,942
4,043
80,681
0
W
12,661
6,393
0
2,618
12,766
5,803
2,278
0
12,766
0
65,741
W
Amaterasu
specific-gust7
Amaterasu
5,008
2,494
0
5,353
13,827
15,376
2,294
628
13,150
0
58,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,025
Gold Earned
42,679
493
Minions Killed
461
0
Camps Cleared
0
1,700,734
Distance Traveled
1,348,903
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,499
583
135
8
0
350,147
1
L
Medusa
9,415
523
134
7
0
278,166
0
L
Arachne
9,158
509
108
6
0
342,294
2
L
Charybdis
6,723
374
49
3
0
170,634
1
L
Bellona
8,264
459
32
2
0
296,693
2
W
Chang'e
11,032
613
84
5
0
402,959
0
W
Surtr
8,399
467
70
4
0
307,094
1
L
Ix Chel
9,119
507
138
8
0
261,116
0
W
Neith
9,350
519
106
6
0
287,763
7
W
Amaterasu
9,745
541
98
5
0
352,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role