Player Matchup

Camazotz
Camazotz
Ctons17
Camazotz
Level 158
God Stats
0W - 1L
1,796 SR
Queue Stats
52W - 53L
1,565 Elo+
Party 2
Izanami
Izanami
Dr Manteca
Izanami
Level 159
God Stats
21W - 10L
1,739 SR
Queue Stats
135W - 129L
1,485 Elo+
Solo
Hel
Hel
Frost7K
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,301 Elo+
Party 2
Sun Wukong
Sun Wukong
Fyreside
Sun Wukong
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,839 Elo+
Party 2
Ix Chel
Ix Chel
sammileelar
Ix Chel
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 226L
1,415 Elo+
Party 2
Team Averages
Level 102
1,607 SR
1,521 Elo+

VS

Team Averages
Level 125
1,540 SR
1,539 Elo+
Ares
Ares
LithsAspect
Ares
Level 91
God Stats
2W - 2L
1,491 SR
Queue Stats
105W - 106L
1,439 Elo+
Solo
Thanatos
Thanatos
Optimize Havoc
Thanatos
Level 122
God Stats
7W - 3L
1,752 SR
Queue Stats
109W - 87L
1,546 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Runisan
Ah Muzen Cab
Level 128
God Stats
11W - 9L
1,585 SR
Queue Stats
109W - 87L
1,588 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VOLS444
Morgan Le Fay
Level 158
God Stats
3W - 0L
1,370 SR
Queue Stats
133W - 118L
1,550 Elo+
Solo
Ix Chel
Ix Chel
kuthia
Ix Chel
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 105L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ctons17
Camazotz
17
12 / 2 / 1
10,735
631
16,955
22,540
9,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
Dr Manteca
Izanami
14
1 / 5 / 1
8,648
509
9,400
15,167
6,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
12
0 / 6 / 4
7,570
445
7,584
14,666
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Fyreside
Sun Wukong
10
0 / 5 / 3
6,819
401
3,942
11,574
5,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
sammileelar
Ix Chel
12
3 / 5 / 5
8,012
471
5,792
15,336
6,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 7
8,612
507
5,640
19,926
20,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
16
6 / 3 / 2
10,074
593
5,771
15,817
7,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Runisan
Ah Muzen Cab
16
7 / 1 / 3
10,113
595
17,113
15,352
6,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
VOLS444
Morgan Le Fay
14
1 / 5 / 9
9,120
536
13,125
12,802
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
kuthia
Ix Chel
16
8 / 1 / 1
11,009
648
12,791
8,876
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
16
Kills
23
23
Deaths
16
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Ctons17
Camazotz
12
2
1
6.25
L
Izanami
Dr Manteca
Izanami
1
5
1
0.3
L
Hel
0
6
4
0.33
L
Sun Wukong
Fyreside
Sun Wukong
0
5
3
0.3
W
1
6
7
0.75
W
Thanatos
6
3
2
2.33
W
Ah Muzen Cab
Runisan
Ah Muzen Cab
7
1
3
8.5
W
Morgan Le Fay
VOLS444
Morgan Le Fay
1
5
9
1.1
W
Ix Chel
kuthia
Ix Chel
8
1
1
8.5
L
Ix Chel
sammileelar
Ix Chel
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,673
Damage
54,440
79,283
Taken
72,773
34,676
Mitigated
43,936
26,557
Healing
23,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Ctons17
Camazotz
16,955
3,373
0
10,717
22,540
9,039
45
8,281
14,259
0
79,463
L
Izanami
Dr Manteca
Izanami
9,400
5,750
0
4,405
15,167
6,957
0
3,536
11,631
0
82,853
L
Hel
7,584
424
2,002
5,498
14,666
6,055
82
7,611
7,055
59,244
0
L
Sun Wukong
Fyreside
Sun Wukong
3,942
931
0
840
11,574
5,736
0
6,689
4,885
0
35,862
W
5,640
144
240
4,541
19,926
20,126
186
5,840
14,086
20,141
0
W
Thanatos
5,771
2,205
0
11,239
15,817
7,278
445
1,436
14,381
0
82,858
W
Ah Muzen Cab
Runisan
Ah Muzen Cab
17,113
9,653
0
3,647
15,352
6,874
3,469
2,560
12,792
0
90,868
W
Morgan Le Fay
VOLS444
Morgan Le Fay
13,125
660
0
1,065
12,802
6,001
788
3,446
9,356
69,709
0
W
Ix Chel
kuthia
Ix Chel
12,791
2,238
135
2,344
8,876
3,657
410
94
8,782
74,062
0
L
Ix Chel
sammileelar
Ix Chel
5,792
1,698
82
3,013
15,336
6,889
0
5,439
9,897
30,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,784
Gold Earned
48,928
466
Minions Killed
503
0
Camps Cleared
0
1,466,915
Distance Traveled
1,641,489
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,735
631
100
6
0
390,055
2
L
Izanami
8,648
509
161
9
0
282,199
2
L
Hel
7,570
445
102
6
0
303,687
0
L
Sun Wukong
6,819
401
68
4
0
215,683
0
W
Ares
8,612
507
19
1
0
318,783
2
W
Thanatos
10,074
593
120
7
0
394,088
2
W
Ah Muzen Cab
10,113
595
131
8
0
339,966
1
W
Morgan Le Fay
9,120
536
119
7
0
336,339
6
W
Ix Chel
11,009
648
114
7
0
252,313
0
L
Ix Chel
8,012
471
35
2
0
275,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role