Player Matchup

Susano
Susano
 
Susano
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Giant flying fo
Xbalanque
Level 98
God Stats
6W - 4L
1,520 SR
Queue Stats
19W - 28L
1,386 Elo+
Party 1
The Morrigan
The Morrigan
ITriggered
The Morrigan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 138L
1,398 Elo+
Party 1
Ix Chel
Ix Chel
The_1_who_Knok
Ix Chel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 124L
1,403 Elo+
Party 3
Surtr
Surtr
The_Lag_God69
Surtr
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 14L
1,387 Elo+
Party 3
Team Averages
Level 82
1,504 SR
1,415 Elo+

VS

Team Averages
Level 115
1,606 SR
1,462 Elo+
Thanatos
Thanatos
FilthyHobbit489
Thanatos
Level 80
God Stats
46W - 27L
1,599 SR
Queue Stats
152W - 147L
1,488 Elo+
Solo
Mulan
Mulan
HeCtIc-_-TrutH
Mulan
Level 117
God Stats
12W - 16L
1,591 SR
Queue Stats
116W - 105L
1,442 Elo+
Party 2
Ix Chel
Ix Chel
Jei Juicy
Ix Chel
Level 158
God Stats
20W - 17L
1,596 SR
Queue Stats
192W - 191L
1,503 Elo+
Solo
Skadi
Skadi
TMG-_eLiTe
Skadi
Level 103
God Stats
3W - 2L
1,694 SR
Queue Stats
33W - 35L
1,377 Elo+
Party 2
Anubis
Anubis
spooky_gelatine5
Anubis
Level 118
God Stats
46W - 41L
1,551 SR
Queue Stats
792W - 788L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 1 / 1
6,392
581
1,943
7,170
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Giant flying fo
Xbalanque
9
1 / 4 / 0
5,483
498
1,883
8,028
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
ITriggered
The Morrigan
8
0 / 3 / 4
5,459
496
2,641
6,821
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 4 / 1
6,202
564
4,466
8,822
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
5,653
514
5,378
9,845
7,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
4 / 2 / 2
6,681
607
3,594
7,191
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 1 / 0
7,436
676
6,372
10,171
6,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Jei Juicy
Ix Chel
10
1 / 0 / 4
6,220
565
4,360
4,763
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
12
4 / 0 / 1
7,315
665
5,901
3,295
1,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 3 / 5
6,711
610
6,206
6,519
3,094
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
15
15
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
1
1
2.5
W
Thanatos
4
2
2
2.5
L
Xbalanque
Giant flying fo
Xbalanque
1
4
0
0.25
W
3
1
0
3
L
The Morrigan
ITriggered
The Morrigan
0
3
4
0.67
W
Ix Chel
Jei Juicy
Ix Chel
1
0
4
3
W
Skadi
4
0
1
4.5
L
2
4
1
0.63
L
1
3
0
0.33
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,311
Damage
26,433
40,686
Taken
31,939
18,699
Mitigated
15,106
7,721
Healing
14,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
1,943
619
0
2,571
7,170
2,348
0
1,033
6,071
0
39,668
W
Thanatos
3,594
793
0
6,347
7,191
3,130
0
699
6,492
159
43,856
L
Xbalanque
Giant flying fo
Xbalanque
1,883
964
0
1,542
8,028
2,527
0
469
7,559
0
33,857
W
6,372
773
0
3,765
10,171
6,111
194
1,320
8,851
0
55,597
L
The Morrigan
ITriggered
The Morrigan
2,641
358
147
1,689
6,821
3,733
0
2,641
4,180
14,945
0
W
Ix Chel
Jei Juicy
Ix Chel
4,360
190
320
2,472
4,763
1,530
267
2,275
2,476
32,166
0
W
Skadi
5,901
2,593
0
393
3,295
1,241
441
645
2,650
0
54,545
L
4,466
513
0
961
8,822
2,351
0
5,983
2,453
46,603
0
L
5,378
1,563
0
811
9,845
7,740
0
120
9,725
546
28,493
W
6,206
330
0
1,118
6,519
3,094
596
3,065
3,454
40,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
34,363
279
Minions Killed
354
0
Camps Cleared
0
1,063,379
Distance Traveled
1,076,076
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,392
581
78
7
0
278,340
3
W
Thanatos
6,681
607
67
6
0
256,618
7
L
Xbalanque
5,483
498
61
6
0
230,687
0
W
Mulan
7,436
676
92
8
0
206,221
0
L
The Morrigan
5,459
496
24
2
0
173,743
0
W
Ix Chel
6,220
565
60
5
0
209,777
6
W
Skadi
7,315
665
80
7
0
226,533
0
L
Ix Chel
6,202
564
79
7
0
199,388
0
L
Surtr
5,653
514
37
3
0
181,221
0
W
Anubis
6,711
610
55
5
0
176,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role