Player Matchup

Horus
Horus
MrLloyd-89
Horus
Level 68
God Stats
14W - 18L
1,463 SR
Queue Stats
337W - 326L
1,427 Elo+
Solo
Surtr
Surtr
Ob-so-leet
Surtr
Level 139
God Stats
7W - 8L
1,450 SR
Queue Stats
387W - 360L
1,542 Elo+
Party 1
Ix Chel
Ix Chel
SeidEFX
Ix Chel
Level 156
God Stats
15W - 9L
1,275 SR
Queue Stats
509W - 487L
1,518 Elo+
Party 1
King Arthur
King Arthur
Smite4lyfe32
King Arthur
Level 67
God Stats
6W - 24L
1,167 SR
Queue Stats
199W - 227L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Xultrageox
Kukulkan
Level 142
God Stats
96W - 77L
1,569 SR
Queue Stats
447W - 457L
1,461 Elo+
Solo
Team Averages
Level 114
1,385 SR
1,488 Elo+

VS

Team Averages
Level 115
1,500 SR
1,559 Elo+
Zeus
Zeus
A Toe Inspector
Zeus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 46L
1,458 Elo+
Party 2
Shiva
Shiva
Adrian737G
Shiva
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,787 Elo+
Solo
Vulcan
Vulcan
JesusWasDeaf
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
TheSilencedOne_
Izanami
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
257W - 249L
1,428 Elo+
Solo
Ix Chel
Ix Chel
jjav11
Ix Chel
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
0 / 0 / 3
7,516
683
3,398
8,134
6,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
15
4 / 2 / 2
8,508
773
9,506
11,907
4,418
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ix Chel
SeidEFX
Ix Chel
16
2 / 2 / 5
8,725
793
11,314
7,978
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Smite4lyfe32
King Arthur
15
1 / 0 / 2
8,423
766
4,125
9,794
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Xultrageox
Kukulkan
16
1 / 0 / 0
8,616
783
5,166
5,003
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
8,005
728
9,969
7,750
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
14
1 / 2 / 1
7,893
718
5,482
14,794
13,114
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
13
0 / 2 / 3
7,400
673
4,152
4,901
2,107
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 2
8,052
732
7,334
11,208
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
jjav11
Ix Chel
12
0 / 0 / 2
7,075
643
3,643
3,057
1,114
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
4
4
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Shiva
1
2
1
0.75
L
Vulcan
0
2
3
0.75
W
Horus
0
0
3
1.5
W
Surtr
4
2
2
2.5
W
Ix Chel
SeidEFX
Ix Chel
2
2
5
2.25
W
King Arthur
Smite4lyfe32
King Arthur
1
0
2
2
L
1
3
2
0.67
W
Kukulkan
Xultrageox
Kukulkan
1
0
0
1
L
Ix Chel
jjav11
Ix Chel
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,509
Damage
30,580
42,816
Taken
41,710
26,687
Mitigated
24,513
9,071
Healing
6,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,969
824
0
980
7,750
3,386
0
3,200
4,432
32,282
0
L
Shiva
5,482
881
919
2,392
14,794
13,114
0
5,598
9,110
0
27,807
L
Vulcan
4,152
1,533
0
0
4,901
2,107
0
2,040
2,787
20,579
0
W
Horus
3,398
1,537
1,509
2,729
8,134
6,929
217
2,842
5,076
0
16,114
W
Surtr
9,506
3,171
0
1,571
11,907
4,418
165
3,646
8,105
681
21,780
W
Ix Chel
SeidEFX
Ix Chel
11,314
665
1,073
963
7,978
3,479
0
3,067
4,713
35,363
0
W
King Arthur
Smite4lyfe32
King Arthur
4,125
103
0
479
9,794
9,837
79
3,776
5,708
0
32,163
L
7,334
5,002
0
1,490
11,208
4,792
0
4,290
6,854
0
41,077
W
Kukulkan
Xultrageox
Kukulkan
5,166
0
0
747
5,003
2,024
840
3,368
1,450
38,231
0
L
Ix Chel
jjav11
Ix Chel
3,643
313
25
302
3,057
1,114
0
1,386
1,653
15,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,788
Gold Earned
38,425
270
Minions Killed
247
0
Camps Cleared
0
1,244,689
Distance Traveled
1,007,044
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,005
728
56
5
0
218,253
2
L
Shiva
7,893
718
44
4
0
241,392
0
L
Vulcan
7,400
673
45
4
0
229,764
0
W
Horus
7,516
683
32
3
0
250,773
0
W
Surtr
8,508
773
24
2
0
266,662
0
W
Ix Chel
8,725
793
66
6
0
241,332
0
W
King Arthur
8,423
766
46
4
0
254,838
0
L
Izanami
8,052
732
65
6
0
203,989
0
W
Kukulkan
8,616
783
102
9
0
231,084
0
L
Ix Chel
7,075
643
37
3
0
113,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role