Player Matchup

Mercury
Mercury
 
Mercury
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Aisaka san 9113
Aphrodite
Level 43
God Stats
5W - 8L
1,590 SR
Queue Stats
40W - 32L
1,501 Elo+
Solo
Danzaburou
Danzaburou
AlLukss
Danzaburou
Level 69
God Stats
0W - 2L
1,231 SR
Queue Stats
35W - 29L
1,385 Elo+
Solo
Bacchus
Bacchus
RicoBanks6473
Bacchus
Level 42
God Stats
96W - 67L
1,387 SR
Queue Stats
392W - 422L
1,153 Elo+
Solo
Team Averages
Level 67
1,442 SR
1,408 Elo+

VS

Team Averages
Level 86
1,512 SR
1,364 Elo+
Ne Zha
Ne Zha
DaveNextDoe
Ne Zha
Level 84
God Stats
5W - 2L
1,596 SR
Queue Stats
72W - 72L
1,425 Elo+
Solo
Mulan
Mulan
Din0 EmpEriall
Mulan
Level 68
God Stats
37W - 22L
1,139 SR
Queue Stats
303W - 285L
1,255 Elo+
Solo
Neith
Neith
GallarLuis6408
Neith
Level 92
God Stats
32W - 33L
1,449 SR
Queue Stats
102W - 107L
1,339 Elo+
Solo
Zhong Kui
Zhong Kui
kerryfielder-kez
Zhong Kui
Level 85
God Stats
2W - 1L
1,742 SR
Queue Stats
67W - 69L
1,405 Elo+
Solo
Ix Chel
Ix Chel
liljames3x
Ix Chel
Level 101
God Stats
10W - 5L
1,633 SR
Queue Stats
156W - 141L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 0 / 0
4,198
600
924
4,003
1,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yu Huang
 
Yu Huang
4
0 / 2 / 0
3,312
473
345
2,108
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Aisaka san 9113
Aphrodite
5
0 / 3 / 0
3,526
504
237
5,010
2,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
AlLukss
Danzaburou
2
0 / 4 / 0
2,963
423
0
3,904
1,080
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
6
0 / 5 / 0
3,556
508
1,592
5,770
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
7
2 / 0 / 1
4,456
637
885
4,444
1,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

8
4 / 0 / 0
5,379
768
2,964
5,488
3,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 5
4,137
591
2,240
1,893
424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
8
2 / 0 / 1
5,155
736
501
1,388
750
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
liljames3x
Ix Chel
7
2 / 0 / 3
4,474
639
2,430
1,698
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
10
14
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
L
Yu Huang
 
Yu Huang
0
2
0
0
L
Aphrodite
Aisaka san 9113
Aphrodite
0
3
0
0
L
Danzaburou
AlLukss
Danzaburou
0
4
0
0
W
Ne Zha
2
0
1
2.5
W
4
0
0
4
W
0
0
5
2.5
L
Bacchus
0
5
0
0
W
Zhong Kui
2
0
1
2.5
W
Ix Chel
liljames3x
Ix Chel
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,098
Damage
9,020
20,795
Taken
14,911
7,793
Mitigated
5,817
2,062
Healing
6,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
924
157
0
750
4,003
1,101
0
0
4,003
0
26,723
L
Yu Huang
 
Yu Huang
345
103
0
75
2,108
556
0
0
2,108
4,608
0
L
Aphrodite
Aisaka san 9113
Aphrodite
237
91
78
914
5,010
2,258
0
1,527
3,483
11,723
0
L
Danzaburou
AlLukss
Danzaburou
0
0
0
12
3,904
1,080
0
1,166
2,738
0
206
W
Ne Zha
885
403
0
880
4,444
1,177
0
112
4,332
0
21,510
W
2,964
845
0
1,922
5,488
3,026
0
1,904
3,584
0
22,885
W
2,240
700
135
1,497
1,893
424
225
61
1,832
0
18,777
L
Bacchus
1,592
200
0
233
5,770
2,798
0
238
5,284
9,666
0
W
Zhong Kui
501
63
0
1,126
1,388
750
480
33
1,355
24,765
0
W
Ix Chel
liljames3x
Ix Chel
2,430
412
155
484
1,698
440
304
64
1,634
23,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,555
Gold Earned
23,601
84
Minions Killed
211
0
Camps Cleared
0
594,798
Distance Traveled
641,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,198
600
55
8
0
156,308
0
L
Yu Huang
3,312
473
7
1
0
67,351
0
L
Aphrodite
3,526
504
14
2
0
124,772
0
L
Danzaburou
2,963
423
0
0
0
105,969
0
W
Ne Zha
4,456
637
39
6
0
162,197
0
W
Mulan
5,379
768
46
7
0
133,698
0
W
Neith
4,137
591
26
4
0
105,496
0
L
Bacchus
3,556
508
8
1
0
140,398
0
W
Zhong Kui
5,155
736
60
9
0
119,648
0
W
Ix Chel
4,474
639
40
6
0
120,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role