Player Matchup

Chernobog
Chernobog
BansheeHC
Chernobog
Level 69
God Stats
8W - 2L
1,939 SR
Queue Stats
133W - 122L
1,503 Elo+
Party 1
Amaterasu
Amaterasu
ButterBirne21
Amaterasu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 378L
1,397 Elo+
Party 2
Scylla
Scylla
FearSidhe66
Scylla
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 100L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
changer91
Nu Wa
Level 68
God Stats
3W - 7L
1,489 SR
Queue Stats
253W - 309L
1,426 Elo+
Party 2
Arachne
Arachne
sukarro
Arachne
Level 154
God Stats
4W - 8L
1,476 SR
Queue Stats
480W - 477L
1,438 Elo+
Solo
Team Averages
Level 97
1,581 SR
1,451 Elo+

VS

Team Averages
Level 124
1,421 SR
1,439 Elo+
Athena
Athena
AigleLeader1119
Athena
Level 128
God Stats
2W - 1L
1,702 SR
Queue Stats
293W - 407L
1,425 Elo+
Solo
Nemesis
Nemesis
BlazinJewels86x
Nemesis
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
435W - 403L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
CouplaGayz
Erlang Shen
Level 120
God Stats
1W - 3L
1,287 SR
Queue Stats
116W - 130L
1,389 Elo+
Solo
Jing Wei
Jing Wei
Lewissa44
Jing Wei
Level 105
God Stats
0W - 4L
1,117 SR
Queue Stats
75W - 91L
1,425 Elo+
Solo
Odin
Odin
Pienotto
Odin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BansheeHC
Chernobog
20
15 / 2 / 7
11,984
922
28,338
11,889
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
ButterBirne21
Amaterasu
13
0 / 2 / 6
8,382
645
4,526
11,009
10,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
19
3 / 1 / 13
11,082
852
19,356
5,926
3,168
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
changer91
Nu Wa
13
0 / 4 / 11
8,904
685
8,921
7,880
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
sukarro
Arachne
16
4 / 1 / 10
9,748
750
8,037
15,248
18,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
9,083
699
11,169
21,062
25,167
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
1 / 5 / 3
7,572
582
3,461
12,435
9,290
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
CouplaGayz
Erlang Shen
15
1 / 5 / 4
8,046
619
3,650
16,264
19,409
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Lewissa44
Jing Wei
16
3 / 2 / 2
8,924
686
11,496
10,406
5,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
13
2 / 5 / 2
7,777
598
10,257
17,203
21,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
22
Kills
8
10
Deaths
22
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Chernobog
BansheeHC
Chernobog
15
2
7
9.25
L
1
5
3
0.5
W
Amaterasu
ButterBirne21
Amaterasu
0
2
6
1.5
L
Erlang Shen
CouplaGayz
Erlang Shen
1
5
4
0.6
W
Scylla
3
1
13
9.5
L
Jing Wei
Lewissa44
Jing Wei
3
2
2
2
L
Odin
2
5
2
0.6
W
Nu Wa
changer91
Nu Wa
0
4
11
1.38
W
Arachne
sukarro
Arachne
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,178
Damage
40,033
51,952
Taken
77,370
41,403
Mitigated
80,128
22,660
Healing
21,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,169
2,697
4,458
4,957
21,062
25,167
0
5,562
15,019
22,345
0
W
Chernobog
BansheeHC
Chernobog
28,338
11,599
1,451
4,314
11,889
7,023
3,673
2,560
9,329
0
52,771
L
3,461
273
391
1,407
12,435
9,290
398
4,161
8,235
0
12,203
W
Amaterasu
ButterBirne21
Amaterasu
4,526
1,062
1,076
3,686
11,009
10,187
188
2,402
8,607
0
5,591
L
Erlang Shen
CouplaGayz
Erlang Shen
3,650
928
253
1,754
16,264
19,409
359
6,379
9,677
0
18,474
W
Scylla
19,356
1,591
635
326
5,926
3,168
1,888
783
5,143
46,117
0
L
Jing Wei
Lewissa44
Jing Wei
11,496
8,141
1,299
3,137
10,406
5,190
0
6,080
4,326
0
37,654
L
Odin
10,257
1,328
1,299
2,178
17,203
21,072
0
6,451
10,468
1,921
15,964
W
Nu Wa
changer91
Nu Wa
8,921
2,607
551
2,100
7,880
2,974
870
1,942
5,938
15,329
0
W
Arachne
sukarro
Arachne
8,037
5,392
2,379
6,142
15,248
18,051
535
4,610
10,638
434
9,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,100
Gold Earned
41,402
159
Minions Killed
159
0
Camps Cleared
0
1,229,948
Distance Traveled
1,066,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,083
699
36
3
0
238,546
0
W
Chernobog
11,984
922
59
5
0
232,014
0
L
Nemesis
7,572
582
16
1
0
239,962
0
W
Amaterasu
8,382
645
5
0
0
275,154
0
L
Erlang Shen
8,046
619
24
2
0
170,813
0
W
Scylla
11,082
852
77
6
0
268,969
0
L
Jing Wei
8,924
686
64
5
0
210,390
0
L
Odin
7,777
598
19
1
0
206,730
0
W
Nu Wa
8,904
685
13
1
0
193,056
0
W
Arachne
9,748
750
5
0
0
260,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role