Player Matchup

Loki
Loki
Mil_Bills
Loki
Level 79
God Stats
9W - 7L
1,497 SR
Queue Stats
116W - 117L
1,465 Elo+
Solo
Merlin
Merlin
SMH_DemisE
Merlin
Level 52
God Stats
0W - 2L
1,553 SR
Queue Stats
6W - 8L
1,386 Elo+
Party 1
Hou Yi
Hou Yi
SirLust
Hou Yi
Level 152
God Stats
8W - 10L
1,451 SR
Queue Stats
415W - 395L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
SirMrGoodSir
Baron Samedi
Level 154
God Stats
12W - 11L
1,527 SR
Queue Stats
237W - 229L
1,448 Elo+
Solo
Surtr
Surtr
thickpepperoni69
Surtr
Level 90
God Stats
5W - 3L
1,781 SR
Queue Stats
8W - 8L
1,386 Elo+
Party 1
Team Averages
Level 105
1,562 SR
1,421 Elo+

VS

Team Averages
Level 140
1,471 SR
1,440 Elo+
Horus
Horus
DirtyBeanie
Horus
Level 128
God Stats
1W - 0L
1,814 SR
Queue Stats
137W - 143L
1,425 Elo+
Party 2
Artemis
Artemis
Dude Pest
Artemis
Level 116
God Stats
1W - 1L
1,583 SR
Queue Stats
14W - 14L
1,409 Elo+
Solo
Arachne
Arachne
FuryQuake23
Arachne
Level 174
God Stats
124W - 127L
1,495 SR
Queue Stats
492W - 483L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
KevoHaz
Baron Samedi
Level 125
God Stats
1W - 3L
1,190 SR
Queue Stats
46W - 55L
1,386 Elo+
Party 2
Ix Chel
Ix Chel
Smetchj67
Ix Chel
Level 156
God Stats
10W - 8L
1,271 SR
Queue Stats
244W - 236L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
3
1 / 0 / 0
4,018
365
426
1,193
261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SMH_DemisE
Merlin
8
0 / 2 / 1
4,690
426
2,909
3,321
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
SirLust
Hou Yi
6
1 / 12 / 0
4,641
422
2,431
11,714
3,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SirMrGoodSir
Baron Samedi
6
0 / 2 / 0
4,138
376
1,770
4,799
2,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 3 / 1
5,459
496
5,471
10,627
4,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,839
531
3,770
7,727
4,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Dude Pest
Artemis
11
3 / 0 / 2
6,966
633
3,732
7,479
2,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
FuryQuake23
Arachne
11
5 / 0 / 3
7,073
643
2,424
4,441
1,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
KevoHaz
Baron Samedi
10
3 / 1 / 4
6,751
614
3,905
4,693
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Smetchj67
Ix Chel
11
6 / 2 / 1
7,265
660
8,373
9,481
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
19
19
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Artemis
Dude Pest
Artemis
3
0
2
4
W
Arachne
FuryQuake23
Arachne
5
0
3
6.5
W
Baron Samedi
KevoHaz
Baron Samedi
3
1
4
5
L
Loki
1
0
0
1
L
Merlin
SMH_DemisE
Merlin
0
2
1
0.25
L
Hou Yi
SirLust
Hou Yi
1
12
0
0.08
L
Baron Samedi
SirMrGoodSir
Baron Samedi
0
2
0
0
W
Ix Chel
Smetchj67
Ix Chel
6
2
1
3.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,007
Damage
22,204
31,654
Taken
33,821
11,518
Mitigated
14,144
4,187
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,770
1,750
804
2,924
7,727
4,328
98
1,221
6,506
0
22,818
W
Artemis
Dude Pest
Artemis
3,732
2,888
0
3,481
7,479
2,671
3,508
2,061
5,418
0
42,548
W
Arachne
FuryQuake23
Arachne
2,424
1,923
0
1,459
4,441
1,776
0
0
4,441
0
41,972
W
Baron Samedi
KevoHaz
Baron Samedi
3,905
895
0
1,436
4,693
1,969
198
1,501
3,192
40,565
0
L
Loki
426
86
0
693
1,193
261
0
191
1,002
0
4,806
L
Merlin
SMH_DemisE
Merlin
2,909
296
0
503
3,321
1,173
0
918
2,365
20,710
0
L
Hou Yi
SirLust
Hou Yi
2,431
1,024
0
176
11,714
3,481
0
5,118
6,474
0
13,014
L
Baron Samedi
SirMrGoodSir
Baron Samedi
1,770
29
0
764
4,799
2,110
0
0
4,731
11,838
0
W
Ix Chel
Smetchj67
Ix Chel
8,373
2,080
185
4,519
9,481
3,400
1,139
896
8,585
51,090
0
L
5,471
2,108
0
2,051
10,627
4,493
96
6,051
4,380
416
30,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,946
Gold Earned
33,894
117
Minions Killed
314
0
Camps Cleared
0
690,175
Distance Traveled
928,329
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,839
531
39
4
0
211,807
0
W
Artemis
6,966
633
62
6
0
132,426
1
W
Arachne
7,073
643
83
8
0
227,089
2
W
Baron Samedi
6,751
614
60
5
0
182,271
0
L
Loki
4,018
365
13
1
0
64,115
0
L
Merlin
4,690
426
33
3
0
149,953
0
L
Hou Yi
4,641
422
17
2
0
175,673
0
L
Baron Samedi
4,138
376
9
1
0
104,010
0
W
Ix Chel
7,265
660
70
6
0
174,736
0
L
Surtr
5,459
496
45
4
0
196,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role