Player Matchup

Ah Muzen Cab
Ah Muzen Cab
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Ah Muzen Cab
Level 61
God Stats
1W - 0L
1,442 SR
Queue Stats
1W - 4L
1,036 Elo+
Solo
Cthulhu
Cthulhu
Slenderman5020
Cthulhu
Level 55
God Stats
90W - 70L
1,427 SR
Queue Stats
147W - 142L
1,295 Elo+
Party 1
Scylla
Scylla
goldeneye5000
Scylla
Level 60
God Stats
5W - 6L
1,462 SR
Queue Stats
184W - 199L
1,294 Elo+
Party 1
Team Averages
Level 59
1,444 SR
1,208 Elo+

VS

Team Averages
Level 49
1,444 SR
1,363 Elo+
Ra
Ra
DimethylDog
Ra
Level 44
God Stats
37W - 67L
1,303 SR
Queue Stats
289W - 338L
1,365 Elo+
Solo
Ix Chel
Ix Chel
Silentace53
Ix Chel
Level 49
God Stats
9W - 5L
1,446 SR
Queue Stats
60W - 65L
1,330 Elo+
Solo
Chaac
Chaac
ofc_itsaaron
Chaac
Level 53
God Stats
31W - 27L
1,582 SR
Queue Stats
93W - 101L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
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Ah Muzen Cab
13
2 / 6 / 7
8,779
675
6,877
11,095
4,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 6
10,089
776
9,091
13,363
8,261
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

15
6 / 3 / 5
10,307
793
13,392
8,021
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
9,578
737
6,096
8,716
3,205
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
Silentace53
Ix Chel
15
1 / 4 / 6
8,930
687
7,037
10,791
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
6 / 3 / 1
9,529
733
9,572
15,261
9,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
12
Kills
11
11
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Ah Muzen Cab
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Ah Muzen Cab
2
6
7
0.92
L
Ix Chel
Silentace53
Ix Chel
1
4
6
1
W
4
2
6
3.5
W
6
3
5
2.83
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,360
Damage
22,705
32,479
Taken
34,768
15,642
Mitigated
16,287
4,870
Healing
5,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,096
233
276
717
8,716
3,205
0
4,050
4,666
27,768
0
W
Ah Muzen Cab
Powered by Salt
Ah Muzen Cab
6,877
3,761
143
196
11,095
4,217
1,480
3,792
5,875
0
19,980
L
Ix Chel
Silentace53
Ix Chel
7,037
875
605
777
10,791
3,819
0
9,089
1,702
29,465
0
W
9,091
473
663
3,498
13,363
8,261
284
5,303
7,738
42,542
0
W
13,392
660
0
370
8,021
3,164
1,265
4,037
3,863
38,467
0
L
9,572
3,043
0
3,496
15,261
9,263
0
9,464
5,797
0
30,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,175
Gold Earned
28,037
131
Minions Killed
163
0
Camps Cleared
0
656,661
Distance Traveled
573,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,578
737
58
4
0
164,497
0
W
Ah Muzen Cab
8,779
675
26
2
0
189,901
0
L
Ix Chel
8,930
687
59
5
0
200,256
0
W
Cthulhu
10,089
776
53
4
0
252,193
0
W
Scylla
10,307
793
52
4
0
214,567
0
L
Chaac
9,529
733
46
4
0
208,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role