Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ItFollowsMe
Olorun
Level 194
God Stats
2W - 3L
1,287 SR
Queue Stats
243W - 203L
1,523 Elo+
Party 1
Serqet
Serqet
Oh Kiryu
Serqet
Level 41
God Stats
2W - 2L
1,336 SR
Queue Stats
13W - 15L
1,389 Elo+
Party 2
Aphrodite
Aphrodite
danilofla2525
Aphrodite
Level 126
God Stats
13W - 12L
1,511 SR
Queue Stats
469W - 456L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
earthly51
Gilgamesh
Level 13
God Stats
5W - 1L
1,635 SR
Queue Stats
13W - 15L
1,389 Elo+
Party 2
Team Averages
Level 104
1,454 SR
1,452 Elo+

VS

Team Averages
Level 108
1,589 SR
1,440 Elo+
Achilles
Achilles
A1SauceDrip
Achilles
Level 154
God Stats
4W - 3L
1,534 SR
Queue Stats
415W - 399L
1,506 Elo+
Solo
Ix Chel
Ix Chel
Equ1_noxx
Ix Chel
Level 107
God Stats
6W - 7L
1,655 SR
Queue Stats
328W - 305L
1,481 Elo+
Solo
Martichoras
Martichoras
Ok-MiracleFeenix
Martichoras
Level 89
God Stats
4W - 7L
1,381 SR
Queue Stats
178W - 165L
1,370 Elo+
Solo
Bacchus
Bacchus
Volk_Swag_
Bacchus
Level 125
God Stats
4W - 4L
1,877 SR
Queue Stats
255W - 274L
1,377 Elo+
Solo
Mercury
Mercury
wet_waters69
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 120L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
1 / 2 / 5
9,025
475
10,351
15,008
8,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
17
7 / 0 / 0
10,996
579
13,315
11,183
5,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Oh Kiryu
Serqet
16
5 / 1 / 1
10,454
550
8,496
15,298
6,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
danilofla2525
Aphrodite
14
1 / 1 / 5
9,119
480
4,924
16,243
14,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
earthly51
Gilgamesh
17
2 / 1 / 3
10,486
552
14,482
16,934
12,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A1SauceDrip
Achilles
11
0 / 3 / 2
6,882
362
5,018
17,584
17,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ix Chel
Equ1_noxx
Ix Chel
15
2 / 3 / 0
9,315
490
18,973
13,801
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
Ok-MiracleFeenix
Martichoras
12
1 / 4 / 0
7,559
398
9,300
15,363
6,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Volk_Swag_
Bacchus
15
2 / 3 / 0
8,989
473
12,022
17,886
21,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
wet_waters69
Mercury
9
0 / 3 / 2
6,961
366
1,989
9,206
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
5
5
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
2
5
1.75
L
Achilles
A1SauceDrip
Achilles
0
3
2
0.33
L
Ix Chel
Equ1_noxx
Ix Chel
2
3
0
0.67
W
Olorun
7
0
0
7
W
Serqet
Oh Kiryu
Serqet
5
1
1
5.5
L
Martichoras
Ok-MiracleFeenix
Martichoras
1
4
0
0.25
L
Bacchus
Volk_Swag_
Bacchus
2
3
0
0.67
W
Aphrodite
danilofla2525
Aphrodite
1
1
5
3.5
W
Gilgamesh
earthly51
Gilgamesh
2
1
3
3.5
L
Mercury
wet_waters69
Mercury
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,568
Damage
47,302
74,666
Taken
73,840
46,933
Mitigated
54,850
34,303
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,351
482
763
2,130
15,008
8,011
622
9,386
5,570
75,151
0
L
Achilles
A1SauceDrip
Achilles
5,018
615
386
2,769
17,584
17,850
156
7,562
9,903
934
31,835
L
Ix Chel
Equ1_noxx
Ix Chel
18,973
2,745
1,307
4,285
13,801
5,907
572
8,328
5,323
93,638
0
W
Olorun
13,315
6,873
142
5,433
11,183
5,846
486
533
10,598
115,895
0
W
Serqet
Oh Kiryu
Serqet
8,496
2,779
0
5,515
15,298
6,666
0
5,023
10,135
0
83,625
L
Martichoras
Ok-MiracleFeenix
Martichoras
9,300
2,486
0
2,028
15,363
6,335
0
8,462
6,199
0
57,144
L
Bacchus
Volk_Swag_
Bacchus
12,022
2,127
0
4,983
17,886
21,748
0
2,239
14,663
57,234
0
W
Aphrodite
danilofla2525
Aphrodite
4,924
679
5,136
10,166
16,243
14,067
149
7,283
8,960
31,389
0
W
Gilgamesh
earthly51
Gilgamesh
14,482
5,830
0
5,018
16,934
12,343
872
8,801
7,176
0
81,351
L
Mercury
wet_waters69
Mercury
1,989
666
0
1,726
9,206
3,010
41
1,999
7,115
0
32,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,080
Gold Earned
39,706
544
Minions Killed
416
0
Camps Cleared
0
1,947,293
Distance Traveled
1,720,750
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,025
475
108
6
0
392,288
0
L
Achilles
6,882
362
40
2
0
392,412
0
L
Ix Chel
9,315
490
158
8
0
367,725
0
W
Olorun
10,996
579
145
8
0
348,180
6
W
Serqet
10,454
550
112
6
0
485,381
0
L
Martichoras
7,559
398
76
4
0
321,595
0
L
Bacchus
8,989
473
92
5
0
340,217
0
W
Aphrodite
9,119
480
56
3
0
353,349
0
W
Gilgamesh
10,486
552
123
6
0
368,095
0
L
Mercury
6,961
366
50
3
0
298,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role