Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
JustMuzik
Ishtar
Level 84
God Stats
1W - 2L
1,489 SR
Queue Stats
48W - 63L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
KillerMace7
Cthulhu
Level 128
God Stats
3W - 3L
1,895 SR
Queue Stats
33W - 30L
1,544 Elo+
Party 2
Team Averages
Level 112
1,628 SR
1,536 Elo+

VS

Team Averages
Level 59
1,469 SR
1,449 Elo+
Thanatos
Thanatos
CloutGodKody
Thanatos
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,415 Elo+
Solo
Anubis
Anubis
Sharting-24-7
Anubis
Level 29
God Stats
29W - 16L
1,557 SR
Queue Stats
29W - 17L
1,491 Elo+
Party 1
Ix Chel
Ix Chel
TheDivineUnicorn
Ix Chel
Level 78
God Stats
3W - 4L
1,352 SR
Queue Stats
78W - 68L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 1 / 1
6,417
535
954
2,482
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
JustMuzik
Ishtar
11
1 / 5 / 2
7,179
598
3,856
13,190
4,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
KillerMace7
Cthulhu
14
3 / 0 / 1
8,141
678
6,857
16,274
14,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CloutGodKody
Thanatos
14
3 / 2 / 2
8,929
744
8,279
10,938
5,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
3 / 0 / 1
8,606
717
9,745
6,334
3,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 4
7,620
635
10,636
6,373
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
6
6
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
1
0.5
W
Thanatos
CloutGodKody
Thanatos
3
2
2
2
L
Ishtar
JustMuzik
Ishtar
1
5
2
0.4
L
Cthulhu
KillerMace7
Cthulhu
3
0
1
3.5
W
3
0
1
3.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,667
Damage
28,660
31,946
Taken
23,645
20,201
Mitigated
11,793
2,760
Healing
12,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
954
111
50
490
2,482
819
0
1,471
901
7,344
0
W
Thanatos
CloutGodKody
Thanatos
8,279
1,269
0
8,652
10,938
5,782
483
3,011
7,927
0
38,287
L
Ishtar
JustMuzik
Ishtar
3,856
2,238
0
905
13,190
4,989
0
7,703
5,215
0
16,970
L
Cthulhu
KillerMace7
Cthulhu
6,857
262
249
1,066
16,274
14,393
0
11,264
4,692
18,443
0
W
9,745
197
145
2,412
6,334
3,518
927
2,666
3,668
41,717
0
W
10,636
1,391
784
802
6,373
2,493
725
2,254
4,119
24,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,737
Gold Earned
25,155
68
Minions Killed
130
0
Camps Cleared
0
473,812
Distance Traveled
627,962
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,417
535
11
1
0
53,573
0
W
Thanatos
8,929
744
46
4
0
238,680
2
L
Ishtar
7,179
598
25
2
0
183,948
0
L
Cthulhu
8,141
678
32
3
0
236,291
0
W
Anubis
8,606
717
54
5
0
204,302
0
W
Ix Chel
7,620
635
30
3
0
184,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role