Player Matchup

Achilles
Achilles
Invained
Achilles
Level 122
God Stats
2W - 0L
1,551 SR
Queue Stats
28W - 22L
1,728 Elo+
Party 1
Danzaburou
Danzaburou
Roric
Danzaburou
Level 107
God Stats
1W - 0L
1,647 SR
Queue Stats
81W - 59L
1,681 Elo+
Party 1
Agni
Agni
X8xMayheMx9X
Agni
Level 142
God Stats
1W - 0L
1,752 SR
Queue Stats
51W - 51L
1,572 Elo+
Solo
Team Averages
Level 124
1,650 SR
1,660 Elo+

VS

Team Averages
Level 111
1,545 SR
1,596 Elo+
Ix Chel
Ix Chel
Dr DieAreeeeea
Ix Chel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
XGerde
Hou Yi
Level 145
God Stats
4W - 3L
1,636 SR
Queue Stats
11W - 10L
1,579 Elo+
Solo
Cu Chulainn
Cu Chulainn
toondragon
Cu Chulainn
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
54W - 38L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Invained
Achilles
13
5 / 2 / 5
8,447
845
9,154
11,104
11,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Roric
Danzaburou
13
2 / 0 / 8
8,432
843
7,911
7,378
3,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 1 / 6
8,331
833
8,288
5,228
3,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,256
726
4,494
10,033
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
XGerde
Hou Yi
12
0 / 3 / 2
7,027
703
4,731
8,148
3,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
toondragon
Cu Chulainn
11
2 / 4 / 1
7,533
753
6,389
11,551
10,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
3
3
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Achilles
Invained
Achilles
5
2
5
3.75
W
Danzaburou
Roric
Danzaburou
2
0
8
6
W
4
1
6
7
L
Hou Yi
XGerde
Hou Yi
0
3
2
0.33
L
Cu Chulainn
toondragon
Cu Chulainn
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,353
Damage
15,614
23,710
Taken
29,732
17,529
Mitigated
18,851
5,059
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,494
310
337
2,078
10,033
4,247
0
1,521
8,512
22,355
0
W
Achilles
Invained
Achilles
9,154
2,683
0
1,542
11,104
11,343
0
1,303
9,377
0
19,048
W
Danzaburou
Roric
Danzaburou
7,911
4,112
0
3,224
7,378
3,118
490
1,764
5,411
0
37,895
W
8,288
0
0
293
5,228
3,068
359
1,481
3,581
29,105
0
L
Hou Yi
XGerde
Hou Yi
4,731
2,601
0
1,516
8,148
3,690
0
2,937
5,211
0
28,365
L
Cu Chulainn
toondragon
Cu Chulainn
6,389
890
0
2,143
11,551
10,914
0
3,880
7,671
0
13,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,210
Gold Earned
21,816
135
Minions Killed
115
0
Camps Cleared
0
634,339
Distance Traveled
509,765
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,256
726
37
4
0
172,439
0
W
Achilles
8,447
845
18
2
0
230,195
2
W
Danzaburou
8,432
843
75
8
0
216,407
0
W
Agni
8,331
833
42
4
0
187,737
1
L
Hou Yi
7,027
703
55
6
0
157,698
0
L
Cu Chulainn
7,533
753
23
2
0
179,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role