Player Matchup

Ix Chel
Ix Chel
Tonii-THE-KiLLeR
Ix Chel
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 193L
1,356 Elo+
Solo
Danzaburou
Danzaburou
bal-thazaar
Danzaburou
Level 29
God Stats
5W - 21L
1,147 SR
Queue Stats
58W - 104L
1,237 Elo+
Party 2
Aphrodite
Aphrodite
fierce-hades593
Aphrodite
Level 56
God Stats
10W - 7L
1,782 SR
Queue Stats
14W - 16L
1,553 Elo+
Solo
Nike
Nike
xiGreetZz
Nike
Level 45
God Stats
3W - 5L
1,414 SR
Queue Stats
56W - 90L
1,245 Elo+
Solo
Ne Zha
Ne Zha
zotten_gio
Ne Zha
Level 105
God Stats
6W - 13L
1,247 SR
Queue Stats
73W - 108L
1,283 Elo+
Party 2
Team Averages
Level 63
1,418 SR
1,335 Elo+

VS

Team Averages
Level 41
1,564 SR
1,316 Elo+
Bakasura
Bakasura
alexfn96
Bakasura
Level 35
God Stats
10W - 6L
1,718 SR
Queue Stats
116W - 114L
1,377 Elo+
Party 1
Jing Wei
Jing Wei
hearslooloo
Jing Wei
Level 41
God Stats
4W - 9L
1,239 SR
Queue Stats
18W - 37L
1,210 Elo+
Solo
Chronos
Chronos
javipro7
Chronos
Level 62
God Stats
7W - 6L
1,688 SR
Queue Stats
125W - 127L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
milesyerba
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 83L
1,214 Elo+
Solo
Osiris
Osiris
shark_carlos9
Osiris
Level 24
God Stats
7W - 3L
1,673 SR
Queue Stats
118W - 121L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 1
11,420
497
9,404
17,624
7,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
bal-thazaar
Danzaburou
17
7 / 4 / 3
11,456
498
21,327
18,310
8,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
fierce-hades593
Aphrodite
14
0 / 6 / 3
9,095
395
9,111
21,246
13,313
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nike
15
1 / 5 / 1
10,165
442
11,378
19,176
18,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
zotten_gio
Ne Zha
14
2 / 10 / 4
9,775
425
11,236
27,038
11,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
alexfn96
Bakasura
19
11 / 3 / 5
13,330
580
15,963
19,439
9,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
hearslooloo
Jing Wei
16
5 / 3 / 5
11,116
483
17,465
19,183
8,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
javipro7
Chronos
20
14 / 1 / 6
13,994
608
24,483
16,395
7,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
milesyerba
Cthulhu
16
0 / 4 / 9
11,005
478
6,333
21,291
22,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 1 / 9
11,929
519
11,284
19,345
25,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
11
Kills
32
33
Deaths
12
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Bakasura
alexfn96
Bakasura
11
3
5
4.5
L
Danzaburou
bal-thazaar
Danzaburou
7
4
3
2.13
L
Aphrodite
fierce-hades593
Aphrodite
0
6
3
0.25
W
Jing Wei
hearslooloo
Jing Wei
5
3
5
2.5
W
Chronos
javipro7
Chronos
14
1
6
17
W
Cthulhu
milesyerba
Cthulhu
0
4
9
1.13
W
2
1
9
6.5
L
Nike
1
5
1
0.3
L
Ne Zha
zotten_gio
Ne Zha
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,456
Damage
75,528
103,394
Taken
95,653
59,050
Mitigated
73,247
24,241
Healing
21,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,404
644
240
1,270
17,624
7,647
582
8,651
8,428
79,464
0
W
Bakasura
alexfn96
Bakasura
15,963
12,367
0
3,420
19,439
9,191
2,645
2,445
16,089
0
76,840
L
Danzaburou
bal-thazaar
Danzaburou
21,327
13,961
331
6,226
18,310
8,650
1,102
6,384
11,576
0
85,155
L
Aphrodite
fierce-hades593
Aphrodite
9,111
1,663
3,857
7,863
21,246
13,313
24
6,854
14,392
43,946
0
W
Jing Wei
hearslooloo
Jing Wei
17,465
13,707
0
5,196
19,183
8,728
2,021
2,700
16,483
0
82,371
W
Chronos
javipro7
Chronos
24,483
4,737
0
4,636
16,395
7,627
6,388
6,702
9,693
112,632
0
W
Cthulhu
milesyerba
Cthulhu
6,333
215
1,898
1,561
21,291
22,371
406
6,047
15,244
44,928
0
W
11,284
6,418
0
4,451
19,345
25,330
2,299
1,456
17,889
0
76,957
L
Nike
11,378
2,589
0
300
19,176
18,184
266
1,923
17,013
1,975
63,342
L
Ne Zha
zotten_gio
Ne Zha
11,236
4,374
0
4,154
27,038
11,256
312
7,487
19,117
0
63,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,911
Gold Earned
61,374
480
Minions Killed
593
0
Camps Cleared
0
2,001,483
Distance Traveled
2,173,689
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,420
497
139
6
0
387,901
0
W
Bakasura
13,330
580
130
6
0
494,390
0
L
Danzaburou
11,456
498
118
5
0
432,732
0
L
Aphrodite
9,095
395
59
3
0
403,722
4
W
Jing Wei
11,116
483
102
4
0
434,657
0
W
Chronos
13,994
608
170
7
0
437,245
6
W
Cthulhu
11,005
478
74
3
0
385,593
0
W
Osiris
11,929
519
117
5
0
421,804
1
L
Nike
10,165
442
90
4
0
333,316
0
L
Ne Zha
9,775
425
74
3
0
443,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role