Player Matchup

Danzaburou
Danzaburou
FuzzyBuns9167
Danzaburou
Level 125
God Stats
3W - 2L
1,745 SR
Queue Stats
3W - 5L
1,254 Elo+
Party 1
Surtr
Surtr
Rogue0204
Surtr
Level 68
God Stats
0W - 1L
1,842 SR
Queue Stats
11W - 11L
1,254 Elo+
Party 1
Chang'e
Chang'e
braender101
Chang'e
Level 100
God Stats
144W - 130L
1,525 SR
Queue Stats
366W - 357L
1,395 Elo+
Solo
Team Averages
Level 98
1,704 SR
1,301 Elo+

VS

Team Averages
Level 114
1,568 SR
1,442 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
dolphins2219
Ah Puch
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,333 Elo+
Party 2
Neith
Neith
louieXXsniper
Neith
Level 87
God Stats
14W - 5L
1,705 SR
Queue Stats
18W - 17L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FuzzyBuns9167
Danzaburou
12
2 / 7 / 0
7,963
664
7,400
15,085
7,177
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
Rogue0204
Surtr
12
0 / 3 / 2
8,001
667
4,126
18,752
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
braender101
Chang'e
12
0 / 4 / 1
7,503
625
6,625
15,446
6,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
6 / 2 / 7
9,557
796
10,344
11,875
11,804
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ah Puch
dolphins2219
Ah Puch
15
7 / 0 / 5
10,127
844
15,093
7,132
3,475
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 0 / 11
8,989
749
12,365
6,821
3,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
14
14
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
2
7
4.75
L
Danzaburou
FuzzyBuns9167
Danzaburou
2
7
0
0.29
L
Surtr
Rogue0204
Surtr
0
3
2
0.33
L
Chang'e
braender101
Chang'e
0
4
1
0.13
W
Ah Puch
dolphins2219
Ah Puch
7
0
5
9.5
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,151
Damage
37,802
49,283
Taken
25,828
25,017
Mitigated
18,563
12,302
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,344
799
0
250
11,875
11,804
531
2,531
9,344
21,616
0
L
Danzaburou
FuzzyBuns9167
Danzaburou
7,400
3,080
0
1,079
15,085
7,177
1,265
8,091
6,994
0
28,097
L
Surtr
Rogue0204
Surtr
4,126
1,547
0
1,746
18,752
11,628
251
9,275
9,477
132
21,081
L
Chang'e
braender101
Chang'e
6,625
795
3,257
6,220
15,446
6,212
325
8,117
7,329
30,948
0
W
Ah Puch
dolphins2219
Ah Puch
15,093
140
0
501
7,132
3,475
752
2,455
4,677
59,360
0
W
12,365
6,676
636
2,317
6,821
3,284
1,351
1,820
5,001
0
39,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,467
Gold Earned
28,673
143
Minions Killed
161
0
Camps Cleared
0
534,960
Distance Traveled
612,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,557
796
22
2
0
199,303
0
L
Danzaburou
7,963
664
54
5
0
174,273
0
L
Surtr
8,001
667
27
2
0
185,411
0
L
Chang'e
7,503
625
62
5
0
175,276
0
W
Ah Puch
10,127
844
86
7
0
192,845
0
W
Neith
8,989
749
53
4
0
220,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role