Player Matchup

Nu Wa
Nu Wa
JJ TripleTap
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,582 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PaperyRaptor823
Tsukuyomi
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 68L
1,436 Elo+
Party 1
Chiron
Chiron
ZeroRNC
Chiron
Level 69
God Stats
45W - 34L
1,529 SR
Queue Stats
142W - 135L
1,444 Elo+
Party 1
Team Averages
Level 82
1,510 SR
1,488 Elo+

VS

Team Averages
Level 86
1,455 SR
1,394 Elo+
Cthulhu
Cthulhu
Beasty Ix
Cthulhu
Level 81
God Stats
4W - 7L
1,366 SR
Queue Stats
354W - 365L
1,390 Elo+
Party 2
Susano
Susano
Jetskiscabo
Susano
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
308W - 298L
1,382 Elo+
Party 2
Ix Chel
Ix Chel
iparalyse
Ix Chel
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 6
12,099
756
19,902
11,684
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
PaperyRaptor823
Tsukuyomi
15
1 / 4 / 8
10,383
649
11,729
19,324
18,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
ZeroRNC
Chiron
17
6 / 3 / 3
12,117
757
13,299
14,771
5,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beasty Ix
Cthulhu
16
3 / 3 / 3
10,267
642
12,414
21,401
25,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
15
4 / 6 / 4
10,576
661
11,142
19,174
8,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
iparalyse
Ix Chel
16
2 / 4 / 6
10,857
679
13,769
12,843
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
13
Kills
9
9
Deaths
13
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Beasty Ix
Cthulhu
3
3
3
1.5
W
6
2
6
4.5
L
Susano
4
6
4
1
W
Tsukuyomi
PaperyRaptor823
Tsukuyomi
1
4
8
1.25
W
Chiron
ZeroRNC
Chiron
6
3
3
2.5
L
Ix Chel
iparalyse
Ix Chel
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,930
Damage
37,325
45,779
Taken
53,418
29,336
Mitigated
39,539
8,211
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Beasty Ix
Cthulhu
12,414
635
397
4,892
21,401
25,598
0
7,996
13,405
40,312
0
W
19,902
7,525
0
2,591
11,684
4,876
3,208
6,870
4,604
57,409
4,075
L
Susano
11,142
2,922
121
1,605
19,174
8,243
515
6,379
12,795
0
30,098
W
Tsukuyomi
PaperyRaptor823
Tsukuyomi
11,729
2,181
0
2,942
19,324
18,502
231
10,737
7,975
0
28,208
W
Chiron
ZeroRNC
Chiron
13,299
5,834
560
2,118
14,771
5,958
329
7,420
6,947
0
58,396
L
Ix Chel
iparalyse
Ix Chel
13,769
1,513
1,321
2,296
12,843
5,698
370
4,848
7,995
54,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
31,700
192
Minions Killed
178
0
Camps Cleared
0
847,497
Distance Traveled
817,056
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,267
642
45
3
0
278,395
0
W
Nu Wa
12,099
756
93
6
0
244,486
0
L
Susano
10,576
661
26
2
0
274,755
0
W
Tsukuyomi
10,383
649
25
2
0
307,850
0
W
Chiron
12,117
757
74
5
0
295,161
0
L
Ix Chel
10,857
679
107
7
0
263,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role