Player Matchup

Surtr
Surtr
HevinOrHell
Surtr
Level 29
God Stats
1W - 1L
1,301 SR
Queue Stats
70W - 71L
1,335 Elo+
Party 3
Skadi
Skadi
Lastpinguin2609
Skadi
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 100L
1,362 Elo+
Party 3
Kuzenbo
Kuzenbo
Spaceguy6
Kuzenbo
Level 8
God Stats
4W - 5L
1,551 SR
Queue Stats
101W - 95L
1,395 Elo+
Party 3
Nox
Nox
amber_sunshine9
Nox
Level 8
God Stats
2W - 3L
1,682 SR
Queue Stats
5W - 5L
1,631 Elo+
Party 2
Ix Chel
Ix Chel
xXKhufuDaGodXx
Ix Chel
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,547 Elo+
Party 2
Team Averages
Level 37
1,507 SR
1,454 Elo+

VS

Team Averages
Level 54
1,609 SR
1,327 Elo+
Set
Set
HyperShrimp3483
Set
Level 31
God Stats
1W - 4L
1,505 SR
Queue Stats
23W - 42L
1,265 Elo+
Solo
Jing Wei
Jing Wei
PapyMicky
Jing Wei
Level 22
God Stats
1W - 4L
1,591 SR
Queue Stats
60W - 57L
1,273 Elo+
Party 1
Ix Chel
Ix Chel
Quasimot0o
Ix Chel
Level 84
God Stats
3W - 4L
1,515 SR
Queue Stats
113W - 112L
1,384 Elo+
Party 1
Bacchus
Bacchus
SOULzero001
Bacchus
Level 88
God Stats
5W - 1L
1,828 SR
Queue Stats
37W - 40L
1,374 Elo+
Party 1
Guan Yu
Guan Yu
That1weeb17
Guan Yu
Level 47
God Stats
2W - 2L
1,606 SR
Queue Stats
36W - 68L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
7,499
577
4,000
9,771
5,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
3 / 1 / 2
7,673
590
9,034
9,075
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Spaceguy6
Kuzenbo
11
2 / 2 / 1
7,342
565
4,255
10,453
9,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 0 / 3
8,220
632
5,223
5,276
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 5
7,004
539
6,082
7,397
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 0
6,794
523
3,677
6,215
2,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
PapyMicky
Jing Wei
10
1 / 3 / 2
6,177
475
7,264
11,453
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Quasimot0o
Ix Chel
10
0 / 3 / 1
5,808
447
2,447
7,111
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SOULzero001
Bacchus
10
0 / 2 / 2
5,598
431
2,914
11,005
9,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
That1weeb17
Guan Yu
11
0 / 5 / 0
6,453
496
4,154
13,036
8,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
6
6
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
5
1
0
5
W
3
1
2
4
L
Jing Wei
PapyMicky
Jing Wei
1
3
2
0.67
L
Ix Chel
Quasimot0o
Ix Chel
0
3
1
0.17
L
Bacchus
SOULzero001
Bacchus
0
2
2
0.5
W
Kuzenbo
Spaceguy6
Kuzenbo
2
2
1
1.25
L
Guan Yu
That1weeb17
Guan Yu
0
5
0
0
W
6
0
3
7.5
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,594
Damage
20,456
41,972
Taken
48,820
23,385
Mitigated
27,667
11,379
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,000
2,614
0
3,337
9,771
5,148
193
66
9,705
593
44,773
L
3,677
1,861
0
1,412
6,215
2,540
511
1,759
4,395
0
31,392
W
9,034
4,337
0
1,102
9,075
3,823
862
1,825
7,250
0
48,093
L
Jing Wei
PapyMicky
Jing Wei
7,264
5,390
0
3,825
11,453
4,318
456
3,334
8,105
0
44,946
L
Ix Chel
Quasimot0o
Ix Chel
2,447
607
94
1,322
7,111
2,414
0
4,336
2,651
32,719
0
L
Bacchus
SOULzero001
Bacchus
2,914
36
0
661
11,005
9,897
120
1,887
9,118
19,855
0
W
Kuzenbo
Spaceguy6
Kuzenbo
4,255
2,305
1,448
1,458
10,453
9,654
279
1,298
9,155
17,128
0
L
Guan Yu
That1weeb17
Guan Yu
4,154
1,146
0
1,070
13,036
8,498
0
3,909
8,865
0
48,772
W
5,223
610
0
2,416
5,276
2,159
2,616
555
4,721
45,682
0
W
6,082
158
303
1,315
7,397
2,601
848
1,946
5,451
41,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,738
Gold Earned
30,830
297
Minions Killed
271
0
Camps Cleared
0
1,310,866
Distance Traveled
1,136,104
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,499
577
68
5
0
252,154
0
L
Set
6,794
523
58
4
0
187,478
0
W
Skadi
7,673
590
80
6
0
243,654
0
L
Jing Wei
6,177
475
65
5
0
230,995
0
L
Ix Chel
5,808
447
41
3
0
208,784
0
L
Bacchus
5,598
431
26
2
0
265,860
4
W
Kuzenbo
7,342
565
19
1
0
285,176
0
L
Guan Yu
6,453
496
81
6
0
242,987
0
W
Nox
8,220
632
77
6
0
282,915
1
W
Ix Chel
7,004
539
53
4
0
246,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role