Player Matchup

Loki
Loki
 
Loki
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SivertsenJoachim
Danzaburou
Level 47
God Stats
20W - 17L
1,555 SR
Queue Stats
82W - 86L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
Skillilord69
Aphrodite
Level 107
God Stats
3W - 4L
1,439 SR
Queue Stats
96W - 91L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
malte_707
Baron Samedi
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
223W - 246L
1,467 Elo+
Solo
Lancelot
Lancelot
xCHIS97
Lancelot
Level 126
God Stats
1W - 0L
1,251 SR
Queue Stats
75W - 78L
1,729 Elo+
Solo
Team Averages
Level 114
1,449 SR
1,522 Elo+

VS

Team Averages
Level 125
1,501 SR
1,521 Elo+
Zhong Kui
Zhong Kui
BECKZonTour
Zhong Kui
Level 153
God Stats
370W - 346L
1,495 SR
Queue Stats
861W - 858L
1,451 Elo+
Solo
Thor
Thor
DmKaren
Thor
Level 156
God Stats
5W - 8L
1,769 SR
Queue Stats
127W - 120L
1,585 Elo+
Party 2
Apollo
Apollo
Swazzmaster0
Apollo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,500 Elo+
Party 2
Zeus
Zeus
TheJukeGod
Zeus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 84L
1,585 Elo+
Party 2
Ix Chel
Ix Chel
guerrier003
Ix Chel
Level 159
God Stats
4W - 5L
1,239 SR
Queue Stats
511W - 476L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
9 / 2 / 3
12,234
644
15,370
12,324
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SivertsenJoachim
Danzaburou
17
9 / 4 / 4
11,477
604
17,899
17,035
9,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Skillilord69
Aphrodite
15
1 / 0 / 16
10,438
549
6,055
15,418
14,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
malte_707
Baron Samedi
15
3 / 4 / 7
9,810
516
6,156
11,354
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
xCHIS97
Lancelot
14
4 / 5 / 7
9,838
518
5,653
17,553
7,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BECKZonTour
Zhong Kui
11
2 / 1 / 1
8,276
436
1,215
5,536
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
DmKaren
Thor
15
8 / 4 / 4
10,293
542
16,062
17,481
7,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
13
0 / 7 / 0
8,340
439
2,778
16,485
7,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 10 / 1
8,875
467
15,148
15,244
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
guerrier003
Ix Chel
11
1 / 5 / 1
7,729
407
5,806
14,489
11,622
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
26
Kills
15
15
Deaths
27
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
2
3
5.25
L
Zhong Kui
BECKZonTour
Zhong Kui
2
1
1
2.5
L
Thor
DmKaren
Thor
8
4
4
2.5
W
Danzaburou
SivertsenJoachim
Danzaburou
9
4
4
2.75
W
Aphrodite
Skillilord69
Aphrodite
1
0
16
9
L
Apollo
0
7
0
0
L
4
10
1
0.45
L
Ix Chel
guerrier003
Ix Chel
1
5
1
0.3
W
Baron Samedi
malte_707
Baron Samedi
3
4
7
1.63
W
Lancelot
xCHIS97
Lancelot
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,133
Damage
41,009
73,684
Taken
69,235
42,246
Mitigated
36,058
28,704
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
15,370
6,281
0
2,665
12,324
5,317
923
3,284
9,040
0
116,895
L
Zhong Kui
BECKZonTour
Zhong Kui
1,215
196
0
3,175
5,536
3,394
248
87
5,449
39,009
0
L
Thor
DmKaren
Thor
16,062
4,595
0
1,566
17,481
7,902
0
2,363
15,118
0
76,414
W
Danzaburou
SivertsenJoachim
Danzaburou
17,899
9,729
0
6,195
17,035
9,055
4,788
3,978
13,057
0
91,928
W
Aphrodite
Skillilord69
Aphrodite
6,055
1,104
4,946
9,877
15,418
14,542
352
6,603
8,815
41,796
0
L
Apollo
2,778
1,067
0
1,737
16,485
7,062
46
1,334
15,151
0
56,422
L
15,148
1,871
0
750
15,244
6,078
0
3,733
11,511
63,654
0
L
Ix Chel
guerrier003
Ix Chel
5,806
705
685
4,086
14,489
11,622
76
4,838
9,651
26,994
0
W
Baron Samedi
malte_707
Baron Samedi
6,156
271
334
1,753
11,354
5,427
324
6,066
5,288
61,280
0
W
Lancelot
xCHIS97
Lancelot
5,653
1,182
0
2,934
17,553
7,905
0
4,841
12,712
0
62,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,797
Gold Earned
43,513
501
Minions Killed
423
0
Camps Cleared
0
1,945,742
Distance Traveled
1,597,283
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,234
644
143
8
0
411,796
8
L
Zhong Kui
8,276
436
82
4
0
184,106
0
L
Thor
10,293
542
89
5
0
393,197
1
W
Danzaburou
11,477
604
124
7
0
363,319
0
W
Aphrodite
10,438
549
56
3
0
374,818
0
L
Apollo
8,340
439
104
5
0
368,558
0
L
Zeus
8,875
467
109
6
0
343,503
0
L
Ix Chel
7,729
407
39
2
0
307,919
0
W
Baron Samedi
9,810
516
103
5
0
359,154
0
W
Lancelot
9,838
518
75
4
0
436,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role