Player Matchup

Nemesis
Nemesis
FishBoiIrwin
Nemesis
Level 82
God Stats
26W - 32L
1,475 SR
Queue Stats
224W - 220L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
Goat Capin
Cabrakan
Level 157
God Stats
3W - 0L
1,468 SR
Queue Stats
201W - 212L
1,512 Elo+
Solo
He Bo
He Bo
Waves End
He Bo
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 51L
1,343 Elo+
Party 1
Team Averages
Level 93
1,481 SR
1,448 Elo+

VS

Team Averages
Level 112
1,623 SR
1,508 Elo+
Surtr
Surtr
STRIKINGTIGER14
Surtr
Level 139
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 22L
1,530 Elo+
Solo
Artemis
Artemis
TEzZ Spicy
Artemis
Level 68
God Stats
0W - 2L
1,733 SR
Queue Stats
57W - 46L
1,507 Elo+
Solo
Anubis
Anubis
Tom22522Tom
Anubis
Level 129
God Stats
23W - 23L
1,636 SR
Queue Stats
580W - 622L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FishBoiIrwin
Nemesis
14
3 / 3 / 7
8,392
763
8,196
10,338
4,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Goat Capin
Cabrakan
15
5 / 2 / 6
9,720
884
7,710
12,977
11,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Waves End
He Bo
12
3 / 4 / 6
7,895
718
10,332
8,409
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
8,083
735
8,901
14,105
12,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
TEzZ Spicy
Artemis
12
1 / 5 / 6
7,681
698
6,542
9,344
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
13
4 / 2 / 5
8,228
748
9,369
5,618
3,337
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
11
Kills
9
9
Deaths
11
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FishBoiIrwin
Nemesis
3
3
7
2.17
W
Cabrakan
Goat Capin
Cabrakan
5
2
6
4
L
4
4
5
1.63
L
Artemis
TEzZ Spicy
Artemis
1
5
6
0.8
L
Anubis
4
2
5
3.25
W
He Bo
Waves End
He Bo
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
24,812
31,724
Taken
29,067
18,958
Mitigated
19,433
7,900
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FishBoiIrwin
Nemesis
8,196
5,217
0
2,762
10,338
4,147
474
3,233
7,105
0
27,444
W
Cabrakan
Goat Capin
Cabrakan
7,710
1,027
1,651
3,382
12,977
11,726
336
4,031
8,946
21,404
0
L
8,901
2,733
84
2,520
14,105
12,170
0
8,667
5,438
574
20,643
L
Artemis
TEzZ Spicy
Artemis
6,542
3,751
0
1,111
9,344
3,926
0
6,802
2,542
0
26,041
L
Anubis
9,369
507
0
1,867
5,618
3,337
0
2,616
3,002
33,960
0
W
He Bo
Waves End
He Bo
10,332
422
0
105
8,409
3,085
0
2,502
5,907
29,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,007
Gold Earned
23,992
113
Minions Killed
126
0
Camps Cleared
0
614,179
Distance Traveled
510,702
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,392
763
43
4
0
214,379
0
W
Cabrakan
9,720
884
27
2
0
196,245
2
L
Surtr
8,083
735
33
3
0
190,773
1
L
Artemis
7,681
698
46
4
0
141,360
0
L
Anubis
8,228
748
47
4
0
178,569
3
W
He Bo
7,895
718
43
4
0
203,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role