Player Matchup

Ah Muzen Cab
Ah Muzen Cab
B4TANAN
Ah Muzen Cab
Level 98
God Stats
4W - 1L
1,717 SR
Queue Stats
97W - 32L
1,657 Elo+
Solo
Maui
Maui
MaksDV
Maui
Level 47
God Stats
7W - 8L
1,398 SR
Queue Stats
187W - 185L
1,477 Elo+
Party 1
Ix Chel
Ix Chel
Smokian
Ix Chel
Level 95
God Stats
18W - 20L
1,337 SR
Queue Stats
357W - 345L
1,492 Elo+
Party 1
Team Averages
Level 80
1,484 SR
1,542 Elo+

VS

Team Averages
Level 63
1,464 SR
1,398 Elo+
Fenrir
Fenrir
Hadezcore89
Fenrir
Level 67
God Stats
6W - 5L
1,604 SR
Queue Stats
9W - 16L
1,330 Elo+
Party 2
Hercules
Hercules
MrustyN
Hercules
Level 106
God Stats
0W - 2L
1,314 SR
Queue Stats
32W - 31L
1,498 Elo+
Solo
Kukulkan
Kukulkan
bommellunder90
Kukulkan
Level 16
God Stats
9W - 12L
1,473 SR
Queue Stats
9W - 14L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
B4TANAN
Ah Muzen Cab
17
6 / 3 / 11
10,985
845
12,426
12,726
5,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
MaksDV
Maui
15
1 / 1 / 15
10,417
801
1,356
11,947
13,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
Smokian
Ix Chel
17
10 / 2 / 7
11,999
923
18,202
10,573
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 5 / 3
9,279
714
7,924
12,213
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
MrustyN
Hercules
15
3 / 6 / 3
9,551
735
11,793
15,710
14,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
14
1 / 6 / 5
8,992
692
5,380
10,210
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
17
Kills
6
6
Deaths
17
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
B4TANAN
Ah Muzen Cab
6
3
11
3.83
L
Fenrir
2
5
3
0.7
W
Maui
MaksDV
Maui
1
1
15
8.5
L
Hercules
MrustyN
Hercules
3
6
3
0.75
W
Ix Chel
Smokian
Ix Chel
10
2
7
6.75
L
Kukulkan
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,984
Damage
25,097
35,246
Taken
38,133
23,872
Mitigated
26,384
5,709
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
B4TANAN
Ah Muzen Cab
12,426
5,748
0
250
12,726
5,522
1,520
987
11,217
0
49,217
L
Fenrir
7,924
1,358
0
1,024
12,213
7,619
0
4,534
7,529
0
28,968
W
Maui
MaksDV
Maui
1,356
1,007
0
1,454
11,947
13,360
99
3,797
7,948
6,909
0
L
Hercules
MrustyN
Hercules
11,793
3,087
0
2,677
15,710
14,277
0
9,137
6,278
0
34,988
W
Ix Chel
Smokian
Ix Chel
18,202
2,319
2,157
1,848
10,573
4,990
752
620
9,474
60,613
0
L
Kukulkan
5,380
553
0
257
10,210
4,488
0
5,345
4,700
40,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
27,822
170
Minions Killed
177
0
Camps Cleared
0
813,516
Distance Traveled
717,213
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,985
845
67
5
0
281,883
0
L
Fenrir
9,279
714
38
3
0
246,528
0
W
Maui
10,417
801
10
1
0
259,996
1
L
Hercules
9,551
735
56
4
0
243,999
0
W
Ix Chel
11,999
923
93
7
0
271,637
0
L
Kukulkan
8,992
692
83
6
0
226,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role