Player Matchup

Hou Yi
Hou Yi
Fng Okubyo
Hou Yi
Level 168
God Stats
11W - 7L
1,684 SR
Queue Stats
349W - 381L
1,493 Elo+
Party 1
Poseidon
Poseidon
SquareMedal9688
Poseidon
Level 124
God Stats
11W - 12L
1,444 SR
Queue Stats
333W - 325L
1,389 Elo+
Solo
Chaac
Chaac
Taygeta3276
Chaac
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 103L
1,612 Elo+
Solo
Xing Tian
Xing Tian
Teddybearman412
Xing Tian
Level 89
God Stats
3W - 3L
1,511 SR
Queue Stats
61W - 58L
1,376 Elo+
Solo
Vulcan
Vulcan
killem302
Vulcan
Level 165
God Stats
12W - 8L
1,768 SR
Queue Stats
311W - 353L
1,502 Elo+
Party 1
Team Averages
Level 132
1,582 SR
1,474 Elo+

VS

Team Averages
Level 89
1,495 SR
1,474 Elo+
Artio
Artio
 
Artio
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AsektXO
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,543 Elo+
Solo
Ix Chel
Ix Chel
Chocomotion
Ix Chel
Level 129
God Stats
10W - 9L
1,500 SR
Queue Stats
431W - 429L
1,532 Elo+
Solo
Susano
Susano
Flexin AK
Susano
Level 75
God Stats
3W - 12L
1,371 SR
Queue Stats
21W - 35L
1,380 Elo+
Solo
Bacchus
Bacchus
IIsantiagoII140
Bacchus
Level 75
God Stats
10W - 9L
1,605 SR
Queue Stats
80W - 76L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fng Okubyo
Hou Yi
13
4 / 0 / 1
7,291
521
5,582
7,195
2,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
14
2 / 1 / 4
8,118
580
7,333
9,321
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 2
7,797
557
7,244
8,177
3,516
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
Teddybearman412
Xing Tian
11
2 / 0 / 5
7,150
511
5,695
10,226
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
killem302
Vulcan
11
0 / 3 / 6
6,522
466
6,379
7,159
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 3 / 0
5,924
423
4,572
11,882
10,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
AsektXO
Neith
10
0 / 2 / 0
6,201
443
4,931
6,699
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
Chocomotion
Ix Chel
14
3 / 0 / 0
7,793
557
7,085
8,605
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Susano
Flexin AK
Susano
10
1 / 3 / 0
6,115
437
4,629
11,552
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 0
6,047
432
3,933
13,647
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
4
4
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
0
0
L
Neith
AsektXO
Neith
0
2
0
0
L
Ix Chel
Chocomotion
Ix Chel
3
0
0
3
L
Susano
Flexin AK
Susano
1
3
0
0.33
W
Hou Yi
Fng Okubyo
Hou Yi
4
0
1
4.5
L
0
3
0
0
W
Poseidon
2
1
4
4
W
3
0
2
4
W
Xing Tian
Teddybearman412
Xing Tian
2
0
5
4.5
W
Vulcan
killem302
Vulcan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,233
Damage
25,150
42,078
Taken
52,385
19,173
Mitigated
31,127
10,105
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,572
585
155
2,498
11,882
10,520
0
1,349
10,475
30,029
0
L
Neith
AsektXO
Neith
4,931
2,034
14
1,643
6,699
2,982
0
1,816
4,883
0
44,759
L
Ix Chel
Chocomotion
Ix Chel
7,085
0
360
2,591
8,605
3,266
0
4,774
3,709
62,581
0
L
Susano
Flexin AK
Susano
4,629
743
0
0
11,552
4,424
849
4,129
7,237
0
45,496
W
Hou Yi
Fng Okubyo
Hou Yi
5,582
3,451
0
3,931
7,195
2,761
967
1,130
5,976
0
52,841
L
3,933
276
0
4,984
13,647
9,935
318
6,882
6,674
16,913
0
W
Poseidon
7,333
893
0
0
9,321
3,178
1,092
3,043
6,244
74,243
0
W
7,244
1,270
0
1,796
8,177
3,516
281
3,809
3,835
0
41,377
W
Xing Tian
Teddybearman412
Xing Tian
5,695
504
0
3,503
10,226
6,826
0
2,752
7,340
22,177
0
W
Vulcan
killem302
Vulcan
6,379
2,056
0
875
7,159
2,892
0
4,066
3,093
42,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,878
Gold Earned
32,080
369
Minions Killed
329
0
Camps Cleared
0
1,372,262
Distance Traveled
1,328,277
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,924
423
45
3
0
259,632
0
L
Neith
6,201
443
78
6
0
231,784
3
L
Ix Chel
7,793
557
110
8
0
283,385
3
L
Susano
6,115
437
72
5
0
290,973
0
W
Hou Yi
7,291
521
93
7
0
237,567
2
L
Bacchus
6,047
432
24
2
0
262,503
2
W
Poseidon
8,118
580
111
8
0
313,226
0
W
Chaac
7,797
557
69
5
0
256,184
4
W
Xing Tian
7,150
511
19
1
0
286,345
4
W
Vulcan
6,522
466
77
6
0
278,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role